This file documents the GNU debugger GDB.
This is the Tenth Edition, of Debugging with GDB: the GNU Source-Level Debugger for GDB (GDB) Version 15.1.
Copyright © 1988-2024 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with the Invariant Sections being “Free Software” and “Free Software Needs Free Documentation”, with the Front-Cover Texts being “A GNU Manual,” and with the Back-Cover Texts as in (a) below.
(a) The FSF’s Back-Cover Text is: “You are free to copy and modify this GNU Manual. Buying copies from GNU Press supports the FSF in developing GNU and promoting software freedom.”
This file describes GDB, the GNU symbolic debugger.
This is the Tenth Edition, for GDB (GDB) Version 15.1.
Copyright (C) 1988-2024 Free Software Foundation, Inc.
This edition of the GDB manual is dedicated to the memory of Fred Fish. Fred was a long-standing contributor to GDB and to Free software in general. We will miss him.
++
.gdb_index
section formatThe purpose of a debugger such as GDB is to allow you to see what is going on “inside” another program while it executes—or what another program was doing at the moment it crashed.
GDB can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act:
You can use GDB to debug programs written in C and C++
.
For more information, see Supported Languages.
For more information, see C and C++.
Support for D is partial. For information on D, see D.
Support for Modula-2 is partial. For information on Modula-2, see Modula-2.
Support for OpenCL C is partial. For information on OpenCL C, see OpenCL C.
Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. GDB does not support entering expressions, printing values, or similar features using Pascal syntax.
GDB can be used to debug programs written in Fortran, although it may be necessary to refer to some variables with a trailing underscore.
GDB can be used to debug programs written in Objective-C, using either the Apple/NeXT or the GNU Objective-C runtime.
GDB is free software, protected by the GNU General Public License (GPL). The GPL gives you the freedom to copy or adapt a licensed program—but every person getting a copy also gets with it the freedom to modify that copy (which means that they must get access to the source code), and the freedom to distribute further copies. Typical software companies use copyrights to limit your freedoms; the Free Software Foundation uses the GPL to preserve these freedoms.
Fundamentally, the General Public License is a license which says that you have these freedoms and that you cannot take these freedoms away from anyone else.
The biggest deficiency in the free software community today is not in the software—it is the lack of good free documentation that we can include with the free software. Many of our most important programs do not come with free reference manuals and free introductory texts. Documentation is an essential part of any software package; when an important free software package does not come with a free manual and a free tutorial, that is a major gap. We have many such gaps today.
Consider Perl, for instance. The tutorial manuals that people normally use are non-free. How did this come about? Because the authors of those manuals published them with restrictive terms—no copying, no modification, source files not available—which exclude them from the free software world.
That wasn’t the first time this sort of thing happened, and it was far from the last. Many times we have heard a GNU user eagerly describe a manual that he is writing, his intended contribution to the community, only to learn that he had ruined everything by signing a publication contract to make it non-free.
Free documentation, like free software, is a matter of freedom, not price. The problem with the non-free manual is not that publishers charge a price for printed copies—that in itself is fine. (The Free Software Foundation sells printed copies of manuals, too.) The problem is the restrictions on the use of the manual. Free manuals are available in source code form, and give you permission to copy and modify. Non-free manuals do not allow this.
The criteria of freedom for a free manual are roughly the same as for free software. Redistribution (including the normal kinds of commercial redistribution) must be permitted, so that the manual can accompany every copy of the program, both on-line and on paper.
Permission for modification of the technical content is crucial too. When people modify the software, adding or changing features, if they are conscientious they will change the manual too—so they can provide accurate and clear documentation for the modified program. A manual that leaves you no choice but to write a new manual to document a changed version of the program is not really available to our community.
Some kinds of limits on the way modification is handled are acceptable. For example, requirements to preserve the original author’s copyright notice, the distribution terms, or the list of authors, are ok. It is also no problem to require modified versions to include notice that they were modified. Even entire sections that may not be deleted or changed are acceptable, as long as they deal with nontechnical topics (like this one). These kinds of restrictions are acceptable because they don’t obstruct the community’s normal use of the manual.
However, it must be possible to modify all the technical content of the manual, and then distribute the result in all the usual media, through all the usual channels. Otherwise, the restrictions obstruct the use of the manual, it is not free, and we need another manual to replace it.
Please spread the word about this issue. Our community continues to lose manuals to proprietary publishing. If we spread the word that free software needs free reference manuals and free tutorials, perhaps the next person who wants to contribute by writing documentation will realize, before it is too late, that only free manuals contribute to the free software community.
If you are writing documentation, please insist on publishing it under the GNU Free Documentation License or another free documentation license. Remember that this decision requires your approval—you don’t have to let the publisher decide. Some commercial publishers will use a free license if you insist, but they will not propose the option; it is up to you to raise the issue and say firmly that this is what you want. If the publisher you are dealing with refuses, please try other publishers. If you’re not sure whether a proposed license is free, write to licensing@gnu.org.
You can encourage commercial publishers to sell more free, copylefted manuals and tutorials by buying them, and particularly by buying copies from the publishers that paid for their writing or for major improvements. Meanwhile, try to avoid buying non-free documentation at all. Check the distribution terms of a manual before you buy it, and insist that whoever seeks your business must respect your freedom. Check the history of the book, and try to reward the publishers that have paid or pay the authors to work on it.
The Free Software Foundation maintains a list of free documentation published by other publishers, at http://www.fsf.org/doc/other-free-books.html.
Richard Stallman was the original author of GDB, and of many other GNU programs. Many others have contributed to its development. This section attempts to credit major contributors. One of the virtues of free software is that everyone is free to contribute to it; with regret, we cannot actually acknowledge everyone here. The file ChangeLog in the GDB distribution approximates a blow-by-blow account.
Changes much prior to version 2.0 are lost in the mists of time.
Plea: Additions to this section are particularly welcome. If you or your friends (or enemies, to be evenhanded) have been unfairly omitted from this list, we would like to add your names!
So that they may not regard their many labors as thankless, we particularly thank those who shepherded GDB through major releases: Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); Jim Blandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs (release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); Jim Kingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1, and 3.0).
Richard Stallman, assisted at various times by Peter TerMaat, Chris Hanson, and Richard Mlynarik, handled releases through 2.8.
Michael Tiemann is the author of most of the GNU C++
support
in GDB, with significant additional contributions from Per
Bothner and Daniel Berlin. James Clark wrote the GNU C++
demangler. Early work on C++
was by Peter TerMaat (who also did
much general update work leading to release 3.0).
GDB uses the BFD subroutine library to examine multiple object-file formats; BFD was a joint project of David V. Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore.
David Johnson wrote the original COFF support; Pace Willison did the original support for encapsulated COFF.
Brent Benson of Harris Computer Systems contributed DWARF 2 support.
Adam de Boor and Bradley Davis contributed the ISI Optimum V support. Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS support. Jean-Daniel Fekete contributed Sun 386i support. Chris Hanson improved the HP9000 support. Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support. David Johnson contributed Encore Umax support. Jyrki Kuoppala contributed Altos 3068 support. Jeff Law contributed HP PA and SOM support. Keith Packard contributed NS32K support. Doug Rabson contributed Acorn Risc Machine support. Bob Rusk contributed Harris Nighthawk CX-UX support. Chris Smith contributed Convex support (and Fortran debugging). Jonathan Stone contributed Pyramid support. Michael Tiemann contributed SPARC support. Tim Tucker contributed support for the Gould NP1 and Gould Powernode. Pace Willison contributed Intel 386 support. Jay Vosburgh contributed Symmetry support. Marko Mlinar contributed OpenRISC 1000 support.
Andreas Schwab contributed M68K GNU/Linux support.
Rich Schaefer and Peter Schauer helped with support of SunOS shared libraries.
Jay Fenlason and Roland McGrath ensured that GDB and GAS agree about several machine instruction sets.
Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop remote debugging. Intel Corporation, Wind River Systems, AMD, and ARM contributed remote debugging modules for the i960, VxWorks, A29K UDI, and RDI targets, respectively.
Brian Fox is the author of the readline libraries providing command-line editing and command history.
Andrew Beers of SUNY Buffalo wrote the language-switching code, the Modula-2 support, and contributed the Languages chapter of this manual.
Fred Fish wrote most of the support for Unix System Vr4.
He also enhanced the command-completion support to cover C++
overloaded
symbols.
Hitachi America (now Renesas America), Ltd. sponsored the support for H8/300, H8/500, and Super-H processors.
NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.
Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and M32R/D processors.
Toshiba sponsored the support for the TX39 Mips processor.
Matsushita sponsored the support for the MN10200 and MN10300 processors.
Fujitsu sponsored the support for SPARClite and FR30 processors.
Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware watchpoints.
Michael Snyder added support for tracepoints.
Stu Grossman wrote gdbserver.
Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly innumerable bug fixes and cleanups throughout GDB.
The following people at the Hewlett-Packard Company contributed
support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0
(narrow mode), HP’s implementation of kernel threads, HP’s aC++
compiler, and the Text User Interface (nee Terminal User Interface):
Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann,
Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haase
provided HP-specific information in this manual.
DJ Delorie ported GDB to MS-DOS, for the DJGPP project. Robert Hoehne made significant contributions to the DJGPP port.
Cygnus Solutions has sponsored GDB maintenance and much of its development since 1991. Cygnus engineers who have worked on GDB fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler, Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David Zuhn have made contributions both large and small.
Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working for Cygnus Solutions, implemented the original GDB/MI interface.
Jim Blandy added support for preprocessor macros, while working for Red Hat.
Andrew Cagney designed GDB’s architecture vector. Many people including Andrew Cagney, Stephane Carrez, Randolph Chung, Nick Duffek, Richard Henderson, Mark Kettenis, Grace Sainsbury, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Andreas Schwab, Jason Thorpe, Corinna Vinschen, Ulrich Weigand, and Elena Zannoni, helped with the migration of old architectures to this new framework.
Andrew Cagney completely re-designed and re-implemented GDB’s unwinder framework, this consisting of a fresh new design featuring frame IDs, independent frame sniffers, and the sentinel frame. Mark Kettenis implemented the DWARF 2 unwinder, Jeff Johnston the libunwind unwinder, and Andrew Cagney the dummy, sentinel, tramp, and trad unwinders. The architecture-specific changes, each involving a complete rewrite of the architecture’s frame code, were carried out by Jim Blandy, Joel Brobecker, Kevin Buettner, Andrew Cagney, Stephane Carrez, Randolph Chung, Orjan Friberg, Richard Henderson, Daniel Jacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Corinna Vinschen, and Ulrich Weigand.
Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev from Tensilica, Inc. contributed support for Xtensa processors. Others who have worked on the Xtensa port of GDB in the past include Steve Tjiang, John Newlin, and Scott Foehner.
Michael Eager and staff of Xilinx, Inc., contributed support for the Xilinx MicroBlaze architecture.
Initial support for the FreeBSD/mips target and native configuration was developed by SRI International and the University of Cambridge Computer Laboratory under DARPA/AFRL contract FA8750-10-C-0237 ("CTSRD"), as part of the DARPA CRASH research programme.
Initial support for the FreeBSD/riscv target and native configuration was developed by SRI International and the University of Cambridge Computer Laboratory (Department of Computer Science and Technology) under DARPA contract HR0011-18-C-0016 ("ECATS"), as part of the DARPA SSITH research programme.
The original port to the OpenRISC 1000 is believed to be due to Alessandro Forin and Per Bothner. More recent ports have been the work of Jeremy Bennett, Franck Jullien, Stefan Wallentowitz and Stafford Horne.
Weimin Pan, David Faust and Jose E. Marchesi contributed support for the Linux kernel BPF virtual architecture. This work was sponsored by Oracle.
You can use this manual at your leisure to read all about GDB. However, a handful of commands are enough to get started using the debugger. This chapter illustrates those commands.
One of the preliminary versions of GNU m4
(a generic macro
processor) exhibits the following bug: sometimes, when we change its
quote strings from the default, the commands used to capture one macro
definition within another stop working. In the following short m4
session, we define a macro foo
which expands to 0000
; we
then use the m4
built-in defn
to define bar
as the
same thing. However, when we change the open quote string to
<QUOTE>
and the close quote string to <UNQUOTE>
, the same
procedure fails to define a new synonym baz
:
$ cd gnu/m4 $ ./m4 define(foo,0000) foo 0000 define(bar,defn(`foo')) bar 0000 changequote(<QUOTE>,<UNQUOTE>) define(baz,defn(<QUOTE>foo<UNQUOTE>)) baz Ctrl-d m4: End of input: 0: fatal error: EOF in string
Let us use GDB to try to see what is going on.
$ gdb m4 GDB is free software and you are welcome to distribute copies of it under certain conditions; type "show copying" to see the conditions. There is absolutely no warranty for GDB; type "show warranty" for details. GDB 15.1, Copyright 1999 Free Software Foundation, Inc... (gdb)
GDB reads only enough symbol data to know where to find the rest when needed; as a result, the first prompt comes up very quickly. We now tell GDB to use a narrower display width than usual, so that examples fit in this manual.
(gdb) set width 70
We need to see how the m4
built-in changequote
works.
Having looked at the source, we know the relevant subroutine is
m4_changequote
, so we set a breakpoint there with the GDB
break
command.
(gdb) break m4_changequote Breakpoint 1 at 0x62f4: file builtin.c, line 879.
Using the run
command, we start m4
running under GDB
control; as long as control does not reach the m4_changequote
subroutine, the program runs as usual:
(gdb) run Starting program: /work/Editorial/gdb/gnu/m4/m4 define(foo,0000) foo 0000
To trigger the breakpoint, we call changequote
. GDB
suspends execution of m4
, displaying information about the
context where it stops.
changequote(<QUOTE>,<UNQUOTE>) Breakpoint 1, m4_changequote (argc=3, argv=0x33c70) at builtin.c:879 879 if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))
Now we use the command n
(next
) to advance execution to
the next line of the current function.
(gdb) n 882 set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\ : nil,
set_quotes
looks like a promising subroutine. We can go into it
by using the command s
(step
) instead of next
.
step
goes to the next line to be executed in any
subroutine, so it steps into set_quotes
.
(gdb) s set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 530 if (lquote != def_lquote)
The display that shows the subroutine where m4
is now
suspended (and its arguments) is called a stack frame display. It
shows a summary of the stack. We can use the backtrace
command (which can also be spelled bt
), to see where we are
in the stack as a whole: the backtrace
command displays a
stack frame for each active subroutine.
(gdb) bt #0 set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 #1 0x6344 in m4_changequote (argc=3, argv=0x33c70) at builtin.c:882 #2 0x8174 in expand_macro (sym=0x33320) at macro.c:242 #3 0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30) at macro.c:71 #4 0x79dc in expand_input () at macro.c:40 #5 0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195
We step through a few more lines to see what happens. The first two
times, we can use ‘s’; the next two times we use n
to avoid
falling into the xstrdup
subroutine.
(gdb) s 0x3b5c 532 if (rquote != def_rquote) (gdb) s 0x3b80 535 lquote = (lq == nil || *lq == '\0') ? \ def_lquote : xstrdup(lq); (gdb) n 536 rquote = (rq == nil || *rq == '\0') ? def_rquote\ : xstrdup(rq); (gdb) n 538 len_lquote = strlen(rquote);
The last line displayed looks a little odd; we can examine the variables
lquote
and rquote
to see if they are in fact the new left
and right quotes we specified. We use the command p
(print
) to see their values.
(gdb) p lquote $1 = 0x35d40 "<QUOTE>" (gdb) p rquote $2 = 0x35d50 "<UNQUOTE>"
lquote
and rquote
are indeed the new left and right quotes.
To look at some context, we can display ten lines of source
surrounding the current line with the l
(list
) command.
(gdb) l 533 xfree(rquote); 534 535 lquote = (lq == nil || *lq == '\0') ? def_lquote\ : xstrdup (lq); 536 rquote = (rq == nil || *rq == '\0') ? def_rquote\ : xstrdup (rq); 537 538 len_lquote = strlen(rquote); 539 len_rquote = strlen(lquote); 540 } 541 542 void
Let us step past the two lines that set len_lquote
and
len_rquote
, and then examine the values of those variables.
(gdb) n 539 len_rquote = strlen(lquote); (gdb) n 540 } (gdb) p len_lquote $3 = 9 (gdb) p len_rquote $4 = 7
That certainly looks wrong, assuming len_lquote
and
len_rquote
are meant to be the lengths of lquote
and
rquote
respectively. We can set them to better values using
the p
command, since it can print the value of
any expression—and that expression can include subroutine calls and
assignments.
(gdb) p len_lquote=strlen(lquote) $5 = 7 (gdb) p len_rquote=strlen(rquote) $6 = 9
Is that enough to fix the problem of using the new quotes with the
m4
built-in defn
? We can allow m4
to continue
executing with the c
(continue
) command, and then try the
example that caused trouble initially:
(gdb) c Continuing. define(baz,defn(<QUOTE>foo<UNQUOTE>)) baz 0000
Success! The new quotes now work just as well as the default ones. The
problem seems to have been just the two typos defining the wrong
lengths. We allow m4
exit by giving it an EOF as input:
Ctrl-d Program exited normally.
The message ‘Program exited normally.’ is from GDB; it
indicates m4
has finished executing. We can end our GDB
session with the GDB quit
command.
(gdb) quit
This chapter discusses how to start GDB, and how to get out of it. The essentials are:
Invoke GDB by running the program gdb
. Once started,
GDB reads commands from the terminal until you tell it to exit.
You can also run gdb
with a variety of arguments and options,
to specify more of your debugging environment at the outset.
The command-line options described here are designed to cover a variety of situations; in some environments, some of these options may effectively be unavailable.
The most usual way to start GDB is with one argument, specifying an executable program:
gdb program
You can also start with both an executable program and a core file specified:
gdb program core
You can, instead, specify a process ID as a second argument or use option
-p
, if you want to debug a running process:
gdb program 1234 gdb -p 1234
would attach GDB to process 1234
. With option -p you
can omit the program filename.
Taking advantage of the second command-line argument requires a fairly complete operating system; when you use GDB as a remote debugger attached to a bare board, there may not be any notion of “process”, and there is often no way to get a core dump. GDB will warn you if it is unable to attach or to read core dumps.
You can optionally have gdb
pass any arguments after the
executable file to the inferior using --args
. This option stops
option processing.
gdb --args gcc -O2 -c foo.c
This will cause gdb
to debug gcc
, and to set
gcc
’s command-line arguments (see Your Program’s Arguments) to ‘-O2 -c foo.c’.
You can run gdb
without printing the front material, which describes
GDB’s non-warranty, by specifying --silent
(or -q
/--quiet
):
gdb --silent
You can further control how GDB starts up by using command-line options. GDB itself can remind you of the options available.
Type
gdb -help
to display all available options and briefly describe their use (‘gdb -h’ is a shorter equivalent).
All options and command line arguments you give are processed in sequential order. The order makes a difference when the ‘-x’ option is used.
When GDB starts, it reads any arguments other than options as specifying an executable file and core file (or process ID). This is the same as if the arguments were specified by the ‘-se’ and ‘-c’ (or ‘-p’) options respectively. (GDB reads the first argument that does not have an associated option flag as equivalent to the ‘-se’ option followed by that argument; and the second argument that does not have an associated option flag, if any, as equivalent to the ‘-c’/‘-p’ option followed by that argument.) If the second argument begins with a decimal digit, GDB will first attempt to attach to it as a process, and if that fails, attempt to open it as a corefile. If you have a corefile whose name begins with a digit, you can prevent GDB from treating it as a pid by prefixing it with ./, e.g. ./12345.
If GDB has not been configured to included core file support, such as for most embedded targets, then it will complain about a second argument and ignore it.
For the ‘-s’, ‘-e’, and ‘-se’ options, and their long
form equivalents, the method used to search the file system for the
symbol and/or executable file is the same as that used by the
file
command. See file.
Many options have both long and short forms; both are shown in the following list. GDB also recognizes the long forms if you truncate them, so long as enough of the option is present to be unambiguous. (If you prefer, you can flag option arguments with ‘--’ rather than ‘-’, though we illustrate the more usual convention.)
-symbols file
¶-s file
Read symbol table from file file.
-exec file
¶-e file
Use file file as the executable file to execute when appropriate, and for examining pure data in conjunction with a core dump.
-se file
¶Read symbol table from file file and use it as the executable file.
-core file
¶-c file
Use file file as a core dump to examine.
-pid number
¶-p number
Connect to process ID number, as with the attach
command.
-command file
¶-x file
Execute commands from file file. The contents of this file is
evaluated exactly as the source
command would.
See Command files.
-eval-command command
¶-ex command
Execute a single GDB command.
This option may be used multiple times to call multiple commands. It may also be interleaved with ‘-command’ as required.
gdb -ex 'target sim' -ex 'load' \ -x setbreakpoints -ex 'run' a.out
-init-command file
¶-ix file
Execute commands from file file before loading the inferior (but after loading gdbinit files). See What GDB Does During Startup.
-init-eval-command command
¶-iex command
Execute a single GDB command before loading the inferior (but after loading gdbinit files). See What GDB Does During Startup.
-early-init-command file
¶-eix file
Execute commands from file very early in the initialization process, before any output is produced. See What GDB Does During Startup.
-early-init-eval-command command
¶-eiex command
Execute a single GDB command very early in the initialization process, before any output is produced.
-directory directory
¶-d directory
Add directory to the path to search for source and script files.
-r
¶-readnow
Read each symbol file’s entire symbol table immediately, rather than the default, which is to read it incrementally as it is needed. This makes startup slower, but makes future operations faster.
--readnever
Do not read each symbol file’s symbolic debug information. This makes startup faster but at the expense of not being able to perform symbolic debugging. DWARF unwind information is also not read, meaning backtraces may become incomplete or inaccurate. One use of this is when a user simply wants to do the following sequence: attach, dump core, detach. Loading the debugging information in this case is an unnecessary cause of delay.
You can run GDB in various alternative modes—for example, in batch mode or quiet mode.
-nx
¶-n
Do not execute commands found in any initialization files (see Initialization Files).
-nh
¶Do not execute commands found in any home directory initialization file (see Home directory initialization file). The system wide and current directory initialization files are still loaded.
-quiet
¶-silent
-q
“Quiet”. Do not print the introductory and copyright messages. These messages are also suppressed in batch mode.
This can also be enabled using set startup-quietly on
. The
default is off
. Use show startup-quietly
to see the
current setting. Place set startup-quietly on
into your early
initialization file (see Initialization
Files) to have future GDB sessions startup quietly.
-batch
¶Run in batch mode. Exit with status 0
after processing all the
command files specified with ‘-x’ (and all commands from
initialization files, if not inhibited with ‘-n’). Exit with
nonzero status if an error occurs in executing the GDB commands
in the command files. Batch mode also disables pagination, sets unlimited
terminal width and height see Screen Size, and acts as if set confirm
off were in effect (see Optional Warnings and Messages).
Batch mode may be useful for running GDB as a filter, for example to download and run a program on another computer; in order to make this more useful, the message
Program exited normally.
(which is ordinarily issued whenever a program running under GDB control terminates) is not issued when running in batch mode.
-batch-silent
¶Run in batch mode exactly like ‘-batch’, but totally silently. All
GDB output to stdout
is prevented (stderr
is
unaffected). This is much quieter than ‘-silent’ and would be useless
for an interactive session.
This is particularly useful when using targets that give ‘Loading section’ messages, for example.
Note that targets that give their output via GDB, as opposed to
writing directly to stdout
, will also be made silent.
-return-child-result
¶The return code from GDB will be the return code from the child process (the process being debugged), with the following exceptions:
This option is useful in conjunction with ‘-batch’ or ‘-batch-silent’, when GDB is being used as a remote program loader or simulator interface.
-nowindows
¶-nw
“No windows”. If GDB comes with a graphical user interface (GUI) built in, then this option tells GDB to only use the command-line interface. If no GUI is available, this option has no effect.
-windows
¶-w
If GDB includes a GUI, then this option requires it to be used if possible.
-cd directory
¶Run GDB using directory as its working directory, instead of the current directory.
-data-directory directory
¶-D directory
Run GDB using directory as its data directory. The data directory is where GDB searches for its auxiliary files. See GDB Data Files.
-fullname
¶-f
GNU Emacs sets this option when it runs GDB as a subprocess. It tells GDB to output the full file name and line number in a standard, recognizable fashion each time a stack frame is displayed (which includes each time your program stops). This recognizable format looks like two ‘\032’ characters, followed by the file name, line number and character position separated by colons, and a newline. The Emacs-to-GDB interface program uses the two ‘\032’ characters as a signal to display the source code for the frame.
-annotate level
¶This option sets the annotation level inside GDB. Its effect is identical to using ‘set annotate level’ (see GDB Annotations). The annotation level controls how much information GDB prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is the normal, level 1 is for use when GDB is run as a subprocess of GNU Emacs, level 3 is the maximum annotation suitable for programs that control GDB, and level 2 has been deprecated.
The annotation mechanism has largely been superseded by GDB/MI (see The GDB/MI Interface).
--args
¶Change interpretation of command line so that arguments following the executable file are passed as command line arguments to the inferior. This option stops option processing.
-baud bps
¶-b bps
Set the line speed (baud rate or bits per second) of any serial interface used by GDB for remote debugging.
-l timeout
¶Set the timeout (in seconds) of any communication used by GDB for remote debugging.
-tty device
¶-t device
Run using device for your program’s standard input and output.
-tui
¶Activate the Text User Interface when starting. The Text User Interface manages several text windows on the terminal, showing source, assembly, registers and GDB command outputs (see GDB Text User Interface). Do not use this option if you run GDB from Emacs (see Using GDB under GNU Emacs).
-interpreter interp
¶Use the interpreter interp for interface with the controlling program or device. This option is meant to be set by programs which communicate with GDB using it as a back end. See Command Interpreters.
‘--interpreter=mi’ (or ‘--interpreter=mi3’) causes
GDB to use the GDB/MI interface version 3 (see The GDB/MI Interface) included since GDB version 9.1. GDB/MI
version 2 (mi2
), included in GDB 6.0 and version 1 (mi1
),
included in GDB 5.3, are also available. Earlier GDB/MI
interfaces are no longer supported.
-write
¶Open the executable and core files for both reading and writing. This is equivalent to the ‘set write on’ command inside GDB (see Patching Programs).
-statistics
¶This option causes GDB to print statistics about time and memory usage after it completes each command and returns to the prompt.
-version
¶This option causes GDB to print its version number and no-warranty blurb, and exit.
-configuration
¶This option causes GDB to print details about its build-time configuration parameters, and then exit. These details can be important when reporting GDB bugs (see Reporting Bugs in GDB).
Here’s the description of what GDB does during session startup:
If you wish to disable the auto-loading during startup, you must do something like the following:
$ gdb -iex "set auto-load python-scripts off" myprogram
Option ‘-ex’ does not work because the auto-loading is then turned off too late.
During startup (see What GDB Does During Startup) GDB will execute commands from several initialization files. These initialization files use the same syntax as command files (see Command Files) and are processed by GDB in the same way.
To display the list of initialization files loaded by GDB at startup, in the order they will be loaded, you can use gdb --help.
The early initialization file is loaded very early in
GDB’s initialization process, before the interpreter
(see Command Interpreters) has been initialized, and before the default
target (see Specifying a Debugging Target) is initialized. Only set
or
source
commands should be placed into an early initialization
file, and the only set
commands that can be used are those that
control how GDB starts up.
Commands that can be placed into an early initialization file will be
documented as such throughout this manual. Any command that is not
documented as being suitable for an early initialization file should
instead be placed into a general initialization file. Command files
passed to --early-init-command
or -eix
are also early
initialization files, with the same command restrictions. Only
commands that can appear in an early initialization file should be
passed to --early-init-eval-command
or -eiex
.
In contrast, the general initialization files are processed later, after GDB has finished its own internal initialization process, any valid command can be used in these files.
Throughout the rest of this document the term initialization file refers to one of the general initialization files, not the early initialization file. Any discussion of the early initialization file will specifically mention that it is the early initialization file being discussed.
As the system wide and home directory initialization files are processed before most command line options, changes to settings (e.g. ‘set complaints’) can affect subsequent processing of command line options and operands.
The following sections describe where GDB looks for the early initialization and initialization files, and the order that the files are searched for.
GDB initially looks for an early initialization file in the users home directory1. There are a number of locations that GDB will search in the home directory, these locations are searched in order and GDB will load the first file that it finds, and subsequent locations will not be checked.
On non-macOS hosts the locations searched are:
XDG_CONFIG_HOME
, if it is defined.
HOME
, if it is defined.
HOME
, if it is defined.
By contrast, on macOS hosts the locations searched are:
HOME
, if it is
defined.
HOME
, if it is defined.
It is possible to prevent the home directory early initialization file from being loaded using the ‘-nx’ or ‘-nh’ command line options, see Choosing Modes.
There are two locations that are searched for system wide initialization files. Both of these locations are always checked:
system.gdbinit
This is a single system-wide initialization file. Its location is
specified with the --with-system-gdbinit
configure option
(see System-wide configuration and settings). It is loaded first when
GDB starts, before command line options have been processed.
system.gdbinit.d
This is the system-wide initialization directory. Its location is
specified with the --with-system-gdbinit-dir
configure option
(see System-wide configuration and settings). Files in this directory are
loaded in alphabetical order immediately after system.gdbinit
(if enabled) when GDB starts, before command line options
have been processed. Files need to have a recognized scripting
language extension (.py/.scm) or be named with a
.gdb extension to be interpreted as regular GDB
commands. GDB will not recurse into any subdirectories of
this directory.
It is possible to prevent the system wide initialization files from being loaded using the ‘-nx’ command line option, see Choosing Modes.
After loading the system wide initialization files GDB will look for an initialization file in the users home directory2. There are a number of locations that GDB will search in the home directory, these locations are searched in order and GDB will load the first file that it finds, and subsequent locations will not be checked.
On non-Apple hosts the locations searched are:
While on Apple hosts the locations searched are:
It is possible to prevent the home directory initialization file from being loaded using the ‘-nx’ or ‘-nh’ command line options, see Choosing Modes.
The DJGPP port of GDB uses the name gdb.ini instead of .gdbinit or gdbinit, due to the limitations of file names imposed by DOS filesystems. The Windows port of GDB uses the standard name, but if it finds a gdb.ini file in your home directory, it warns you about that and suggests to rename the file to the standard name.
GDB will check the current directory for a file called .gdbinit. It is loaded last, after command line options other than ‘-x’ and ‘-ex’ have been processed. The command line options ‘-x’ and ‘-ex’ are processed last, after .gdbinit has been loaded, see Choosing Files.
If the file in the current directory was already loaded as the home directory initialization file then it will not be loaded a second time.
It is possible to prevent the local directory initialization file from being loaded using the ‘-nx’ command line option, see Choosing Modes.
quit [expression]
¶exit [expression]
q
To exit GDB, use the quit
command (abbreviated
q
), the exit
command, or type an end-of-file
character (usually Ctrl-d). If you do not supply expression,
GDB will terminate normally; otherwise it will terminate using
the result of expression as the error code.
An interrupt (often Ctrl-c) does not exit from GDB, but rather terminates the action of any GDB command that is in progress and returns to GDB command level. It is safe to type the interrupt character at any time because GDB does not allow it to take effect until a time when it is safe.
If you have been using GDB to control an attached process or
device, you can release it with the detach
command
(see Debugging an Already-running Process).
If you need to execute occasional shell commands during your
debugging session, there is no need to leave or suspend GDB; you can
just use the shell
command.
shell command-string
¶!command-string
Invoke a shell to execute command-string.
Note that no space is needed between !
and command-string.
On GNU and Unix systems, the environment variable SHELL
, if it
exists, determines which shell to run. Otherwise GDB uses
the default shell (/bin/sh on GNU and Unix systems,
cmd.exe on MS-Windows, COMMAND.COM on MS-DOS, etc.).
You may also invoke shell commands from expressions, using the
$_shell
convenience function. See $_shell convenience function.
The utility make
is often needed in development environments.
You do not have to use the shell
command for this purpose in
GDB:
make make-args
¶Execute the make
program with the specified
arguments. This is equivalent to ‘shell make make-args’.
pipe [command] | shell_command
| [command] | shell_command
pipe -d delim command delim shell_command
| -d delim command delim shell_command
Executes command and sends its output to shell_command.
Note that no space is needed around |
.
If no command is provided, the last command executed is repeated.
In case the command contains a |
, the option -d delim
can be used to specify an alternate delimiter string delim that separates
the command from the shell_command.
Example:
(gdb) p var $1 = { black = 144, red = 233, green = 377, blue = 610, white = 987 }
(gdb) pipe p var|wc 7 19 80 (gdb) |p var|wc -l 7
(gdb) p /x var $4 = { black = 0x90, red = 0xe9, green = 0x179, blue = 0x262, white = 0x3db } (gdb) ||grep red red => 0xe9,
(gdb) | -d ! echo this contains a | char\n ! sed -e 's/|/PIPE/' this contains a PIPE char (gdb) | -d xxx echo this contains a | char!\n xxx sed -e 's/|/PIPE/' this contains a PIPE char! (gdb)
The convenience variables $_shell_exitcode
and $_shell_exitsignal
can be used to examine the exit status of the last shell command launched
by shell
, make
, pipe
and |
.
See Convenience Variables.
You may want to save the output of GDB commands to a file. There are several commands to control GDB’s logging.
set logging enabled [on|off]
¶set logging file file
Change the name of the current logfile. The default logfile is gdb.txt.
set logging overwrite [on|off]
By default, GDB will append to the logfile. Set overwrite
if
you want set logging enabled on
to overwrite the logfile instead.
set logging redirect [on|off]
By default, GDB output will go to both the terminal and the logfile.
Set redirect
if you want output to go only to the log file.
set logging debugredirect [on|off]
By default, GDB debug output will go to both the terminal and the logfile.
Set debugredirect
if you want debug output to go only to the log file.
show logging
Show the current values of the logging settings.
You can also redirect the output of a GDB command to a shell command. See pipe.
You can abbreviate a GDB command to the first few letters of the command name, if that abbreviation is unambiguous; and you can repeat certain GDB commands by typing just RET. You can also use the TAB key to get GDB to fill out the rest of a word in a command (or to show you the alternatives available, if there is more than one possibility).
A GDB command is a single line of input. There is no limit on
how long it can be. It starts with a command name, which is followed by
arguments whose meaning depends on the command name. For example, the
command step
accepts an argument which is the number of times to
step, as in ‘step 5’. You can also use the step
command
with no arguments. Some commands do not allow any arguments.
GDB command names may always be truncated if that abbreviation is
unambiguous. Other possible command abbreviations are listed in the
documentation for individual commands. In some cases, even ambiguous
abbreviations are allowed; for example, s
is specially defined as
equivalent to step
even though there are other commands whose
names start with s
. You can test abbreviations by using them as
arguments to the help
command.
A blank line as input to GDB (typing just RET) means to
repeat the previous command. Certain commands (for example, run
)
will not repeat this way; these are commands whose unintentional
repetition might cause trouble and which you are unlikely to want to
repeat. User-defined commands can disable this feature; see
dont-repeat.
The list
and x
commands, when you repeat them with
RET, construct new arguments rather than repeating
exactly as typed. This permits easy scanning of source or memory.
GDB can also use RET in another way: to partition lengthy
output, in a way similar to the common utility more
(see Screen Size). Since it is easy to press one
RET too many in this situation, GDB disables command
repetition after any command that generates this sort of display.
Any text from a # to the end of the line is a comment; it does nothing. This is useful mainly in command files (see Command Files).
The Ctrl-o binding is useful for repeating a complex sequence of commands. This command accepts the current line, like RET, and then fetches the next line relative to the current line from the history for editing.
Many commands change their behavior according to command-specific
variables or settings. These settings can be changed with the
set
subcommands. For example, the print
command
(see Examining Data) prints arrays differently depending on
settings changeable with the commands set print elements
NUMBER-OF-ELEMENTS
and set print array-indexes
, among others.
You can change these settings to your preference in the gdbinit files loaded at GDB startup. See What GDB Does During Startup.
The settings can also be changed interactively during the debugging session. For example, to change the limit of array elements to print, you can do the following:
(gdb) set print elements 10 (gdb) print some_array $1 = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90...}
The above set print elements 10
command changes the number of
elements to print from the default of 200 to 10. If you only intend
this limit of 10 to be used for printing some_array
, then you
must restore the limit back to 200, with set print elements
200
.
Some commands allow overriding settings with command options. For
example, the print
command supports a number of options that
allow overriding relevant global print settings as set by set
print
subcommands. See print options. The example above could be
rewritten as:
(gdb) print -elements 10 -- some_array $1 = {0, 10, 20, 30, 40, 50, 60, 70, 80, 90...}
Alternatively, you can use the with
command to change a setting
temporarily, for the duration of a command invocation.
with setting [value] [-- command]
¶w setting [value] [-- command]
Temporarily set setting to value for the duration of command.
setting is any setting you can change with the set
subcommands. value is the value to assign to setting
while running command
.
If no command is provided, the last command executed is repeated.
If a command is provided, it must be preceded by a double dash
(--
) separator. This is required because some settings accept
free-form arguments, such as expressions or filenames.
For example, the command
(gdb) with print array on -- print some_array
is equivalent to the following 3 commands:
(gdb) set print array on (gdb) print some_array (gdb) set print array off
The with
command is particularly useful when you want to
override a setting while running user-defined commands, or commands
defined in Python or Guile. See Extending GDB.
(gdb) with print pretty on -- my_complex_command
To change several settings for the same command, you can nest
with
commands. For example, with language ada -- with
print elements 10
temporarily changes the language to Ada and sets a
limit of 10 elements to print for arrays and strings.
GDB can fill in the rest of a word in a command for you, if there is only one possibility; it can also show you what the valid possibilities are for the next word in a command, at any time. This works for GDB commands, GDB subcommands, command options, and the names of symbols in your program.
Press the TAB key whenever you want GDB to fill out the rest of a word. If there is only one possibility, GDB fills in the word, and waits for you to finish the command (or press RET to enter it). For example, if you type
(gdb) info breTAB
GDB fills in the rest of the word ‘breakpoints’, since that is
the only info
subcommand beginning with ‘bre’:
(gdb) info breakpoints
You can either press RET at this point, to run the info
breakpoints
command, or backspace and enter something else, if
‘breakpoints’ does not look like the command you expected. (If you
were sure you wanted info breakpoints
in the first place, you
might as well just type RET immediately after ‘info bre’,
to exploit command abbreviations rather than command completion).
If there is more than one possibility for the next word when you press TAB, GDB sounds a bell. You can either supply more characters and try again, or just press TAB a second time; GDB displays all the possible completions for that word. For example, you might want to set a breakpoint on a subroutine whose name begins with ‘make_’, but when you type b make_TAB GDB just sounds the bell. Typing TAB again displays all the function names in your program that begin with those characters, for example:
(gdb) b make_TAB
GDB sounds bell; press TAB again, to see:
make_a_section_from_file make_environ make_abs_section make_function_type make_blockvector make_pointer_type make_cleanup make_reference_type make_command make_symbol_completion_list (gdb) b make_
After displaying the available possibilities, GDB copies your partial input (‘b make_’ in the example) so you can finish the command.
If the command you are trying to complete expects either a keyword or a number to follow, then ‘NUMBER’ will be shown among the available completions, for example:
(gdb) print -elements TABTAB NUMBER unlimited (gdb) print -elements
Here, the option expects a number (e.g., 100
), not literal
NUMBER
. Such metasyntactical arguments are always presented in
uppercase.
If you just want to see the list of alternatives in the first place, you can press M-? rather than pressing TAB twice. M-? means META ?. You can type this either by holding down a key designated as the META shift on your keyboard (if there is one) while typing ?, or as ESC followed by ?.
If the number of possible completions is large, GDB will print as much of the list as it has collected, as well as a message indicating that the list may be truncated.
(gdb) b mTABTAB main <... the rest of the possible completions ...> *** List may be truncated, max-completions reached. *** (gdb) b m
This behavior can be controlled with the following commands:
set max-completions limit
¶set max-completions unlimited
Set the maximum number of completion candidates. GDB will stop looking for more completions once it collects this many candidates. This is useful when completing on things like function names as collecting all the possible candidates can be time consuming. The default value is 200. A value of zero disables tab-completion. Note that setting either no limit or a very large limit can make completion slow.
show max-completions
Show the maximum number of candidates that GDB will collect and show during completion.
Sometimes the string you need, while logically a “word”, may contain
parentheses or other characters that GDB normally excludes from
its notion of a word. To permit word completion to work in this
situation, you may enclose words in '
(single quote marks) in
GDB commands.
A likely situation where you might need this is in typing an
expression that involves a C++
symbol name with template
parameters. This is because when completing expressions, GDB treats
the ‘<’ character as word delimiter, assuming that it’s the
less-than comparison operator (see C and C++
Operators).
For example, when you want to call a C++
template function
interactively using the print
or call
commands, you may
need to distinguish whether you mean the version of name
that
was specialized for int
, name<int>()
, or the version
that was specialized for float
, name<float>()
. To use
the word-completion facilities in this situation, type a single quote
'
at the beginning of the function name. This alerts
GDB that it may need to consider more information than usual
when you press TAB or M-? to request word completion:
(gdb) p 'func<M-? func<int>() func<float>() (gdb) p 'func<
When setting breakpoints however (see Location Specifications), you don’t usually need to type a quote before the function name, because GDB understands that you want to set a breakpoint on a function:
(gdb) b func<M-? func<int>() func<float>() (gdb) b func<
This is true even in the case of typing the name of C++
overloaded
functions (multiple definitions of the same function, distinguished by
argument type). For example, when you want to set a breakpoint you
don’t need to distinguish whether you mean the version of name
that takes an int
parameter, name(int)
, or the version
that takes a float
parameter, name(float)
.
(gdb) b bubble(M-? bubble(int) bubble(double) (gdb) b bubble(douM-? bubble(double)
See quoting names for a description of other scenarios that require quoting.
For more information about overloaded functions, see C++
Expressions. You can use the command set
overload-resolution off
to disable overload resolution;
see GDB Features for C++
.
When completing in an expression which looks up a field in a structure, GDB also tries3 to limit completions to the field names available in the type of the left-hand-side:
(gdb) p gdb_stdout.M-? magic to_fputs to_rewind to_data to_isatty to_write to_delete to_put to_write_async_safe to_flush to_read
This is because the gdb_stdout
is a variable of the type
struct ui_file
that is defined in GDB sources as
follows:
struct ui_file { int *magic; ui_file_flush_ftype *to_flush; ui_file_write_ftype *to_write; ui_file_write_async_safe_ftype *to_write_async_safe; ui_file_fputs_ftype *to_fputs; ui_file_read_ftype *to_read; ui_file_delete_ftype *to_delete; ui_file_isatty_ftype *to_isatty; ui_file_rewind_ftype *to_rewind; ui_file_put_ftype *to_put; void *to_data; }
When passing filenames (or directory names) as arguments to a command, if the filename argument does not include any whitespace, double quotes, or single quotes, then for all commands the filename can be written as a simple string, for example:
(gdb) file /path/to/some/file
If the filename does include whitespace, double quotes, or single quotes, then GDB has two approaches for how these filenames should be formatted; which format to use depends on which command is being used.
Most GDB commands don’t require, or support, quoting and escaping. These commands treat any text after the command name, that is not a command option (see Command options), as the filename, even if the filename contains whitespace or quote characters. In the following example the user is adding /path/that contains/two spaces/ to the auto-load safe-path (see add-auto-load-safe-path):
(gdb) add-auto-load-safe-path /path/that contains/two spaces/
A small number of commands require that filenames containing whitespace or quote characters are either quoted, or have the special characters escaped with a backslash. Commands that support this style are marked as such in the manual, any command not marked as accepting quoting and escaping of its filename argument, does not accept this filename argument style.
For example, to load the file /path/with spaces/to/a file
with the file
command (see Commands to Specify
Files), you can escape the whitespace characters with a backslash:
(gdb) file /path/with\ spaces/to/a\ file
Alternatively the entire filename can be wrapped in either single or double quotes, in which case no backlsashes are needed, for example:
(gdb) symbol-file "/path/with spaces/to/a file" (gdb) exec-file '/path/with spaces/to/a file'
It is possible to include a quote character within a quoted filename by escaping it with a backslash, for example, within a filename surrounded by double quotes, a double quote character should be escaped with a backslash, but a single quote character should not be escaped. Within a single quoted string a single quote character needs to be escaped, but a double quote character does not.
A literal backslash character can also be included by escaping it with a backslash.
Some commands accept options starting with a leading dash. For
example, print -pretty
. Similarly to command names, you can
abbreviate a GDB option to the first few letters of the
option name, if that abbreviation is unambiguous, and you can also use
the TAB key to get GDB to fill out the rest of a word
in an option (or to show you the alternatives available, if there is
more than one possibility).
Some commands take raw input as argument. For example, the print
command processes arbitrary expressions in any of the languages
supported by GDB. With such commands, because raw input may
start with a leading dash that would be confused with an option or any
of its abbreviations, e.g. print -p
(short for print
-pretty
or printing negative p
?), if you specify any command
option, then you must use a double-dash (--
) delimiter to
indicate the end of options.
Some options are described as accepting an argument which can be
either on
or off
. These are known as boolean
options. Similarly to boolean settings commands—on
and
off
are the typical values, but any of 1
, yes
and
enable
can also be used as “true” value, and any of 0
,
no
and disable
can also be used as “false” value. You
can also omit a “true” value, as it is implied by default.
For example, these are equivalent:
(gdb) print -object on -pretty off -element unlimited -- *myptr (gdb) p -o -p 0 -e u -- *myptr
You can discover the set of options some command accepts by completing
on -
after the command name. For example:
(gdb) print -TABTAB -address -max-depth -object -static-members -array -memory-tag-violations -pretty -symbol -array-indexes -nibbles -raw-values -union -elements -null-stop -repeats -vtbl
Completion will in some cases guide you with a suggestion of what kind of argument an option expects. For example:
(gdb) print -elements TABTAB NUMBER unlimited
Here, the option expects a number (e.g., 100
), not literal
NUMBER
. Such metasyntactical arguments are always presented in
uppercase.
(For more on using the print
command, see Examining
Data.)
You can always ask GDB itself for information on its commands,
using the command help
.
help
¶h
You can use help
(abbreviated h
) with no arguments to
display a short list of named classes of commands:
(gdb) help List of classes of commands: aliases -- User-defined aliases of other commands breakpoints -- Making program stop at certain points data -- Examining data files -- Specifying and examining files internals -- Maintenance commands obscure -- Obscure features running -- Running the program stack -- Examining the stack status -- Status inquiries support -- Support facilities tracepoints -- Tracing of program execution without stopping the program user-defined -- User-defined commands Type "help" followed by a class name for a list of commands in that class. Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb)
help class
Using one of the general help classes as an argument, you can get a
list of the individual commands in that class. If a command has
aliases, the aliases are given after the command name, separated by
commas. If an alias has default arguments, the full definition of
the alias is given after the first line.
For example, here is the help display for the class status
:
(gdb) help status Status inquiries. List of commands: info, inf, i -- Generic command for showing things about the program being debugged info address, iamain -- Describe where symbol SYM is stored. alias iamain = info address main info all-registers -- List of all registers and their contents, for selected stack frame. ... show, info set -- Generic command for showing things about the debugger Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb)
help command
With a command name as help
argument, GDB displays a
short paragraph on how to use that command. If that command has
one or more aliases, GDB will display a first line with
the command name and all its aliases separated by commas.
This first line will be followed by the full definition of all aliases
having default arguments.
When asking the help for an alias, the documentation for the aliased
command is shown.
A user-defined alias can optionally be documented using the
document
command (see document). GDB then
considers this alias as different from the aliased command: this alias
is not listed in the aliased command help output, and asking help for
this alias will show the documentation provided for the alias instead of
the documentation of the aliased command.
apropos [-v] regexp
¶The apropos
command searches through all of the GDB
commands and aliases, and their documentation, for the regular expression specified in
args. It prints out all matches found. The optional flag ‘-v’,
which stands for ‘verbose’, indicates to output the full documentation
of the matching commands and highlight the parts of the documentation
matching regexp. For example:
apropos alias
results in:
alias -- Define a new command that is an alias of an existing command aliases -- User-defined aliases of other commands
while
apropos -v cut.*thread apply
results in the below output, where ‘cut for 'thread apply’ is highlighted if styling is enabled.
taas -- Apply a command to all threads (ignoring errors and empty output). Usage: taas COMMAND shortcut for 'thread apply all -s COMMAND' tfaas -- Apply a command to all frames of all threads (ignoring errors and empty output). Usage: tfaas COMMAND shortcut for 'thread apply all -s frame apply all -s COMMAND'
complete args
¶The complete args
command lists all the possible completions
for the beginning of a command. Use args to specify the beginning of the
command you want completed. For example:
complete i
results in:
if ignore info inspect
This is intended for use by GNU Emacs.
In addition to help
, you can use the GDB commands info
and show
to inquire about the state of your program, or the state
of GDB itself. Each command supports many topics of inquiry; this
manual introduces each of them in the appropriate context. The listings
under info
and under show
in the Command, Variable, and
Function Index point to all the sub-commands. See Command, Variable, and Function Index.
info
¶This command (abbreviated i
) is for describing the state of your
program. For example, you can show the arguments passed to a function
with info args
, list the registers currently in use with info
registers
, or list the breakpoints you have set with info breakpoints
.
You can get a complete list of the info
sub-commands with
help info
.
set
¶You can assign the result of an expression to an environment variable with
set
. For example, you can set the GDB prompt to a $-sign with
set prompt $
.
show
¶In contrast to info
, show
is for describing the state of
GDB itself.
You can change most of the things you can show
, by using the
related command set
; for example, you can control what number
system is used for displays with set radix
, or simply inquire
which is currently in use with show radix
.
To display all the settable parameters and their current
values, you can use show
with no arguments; you may also use
info set
. Both commands produce the same display.
Here are several miscellaneous show
subcommands, all of which are
exceptional in lacking corresponding set
commands:
show version
¶Show what version of GDB is running. You should include this information in GDB bug-reports. If multiple versions of GDB are in use at your site, you may need to determine which version of GDB you are running; as GDB evolves, new commands are introduced, and old ones may wither away. Also, many system vendors ship variant versions of GDB, and there are variant versions of GDB in GNU/Linux distributions as well. The version number is the same as the one announced when you start GDB.
show copying
¶info copying
Display information about permission for copying GDB.
show warranty
¶info warranty
Display the GNU “NO WARRANTY” statement, or a warranty, if your version of GDB comes with one.
show configuration
¶Display detailed information about the way GDB was configured
when it was built. This displays the optional arguments passed to the
configure script and also configuration parameters detected
automatically by configure
. When reporting a GDB
bug (see Reporting Bugs in GDB), it is important to include this information in
your report.
When you run a program under GDB, you must first generate debugging information when you compile it.
You may start GDB with its arguments, if any, in an environment of your choice. If you are doing native debugging, you may redirect your program’s input and output, debug an already running process, or kill a child process.
In order to debug a program effectively, you need to generate debugging information when you compile it. This debugging information is stored in the object file; it describes the data type of each variable or function and the correspondence between source line numbers and addresses in the executable code.
To request debugging information, specify the ‘-g’ option when you run the compiler.
Programs that are to be shipped to your customers are compiled with optimizations, using the ‘-O’ compiler option. However, some compilers are unable to handle the ‘-g’ and ‘-O’ options together. Using those compilers, you cannot generate optimized executables containing debugging information.
GCC, the GNU C/C++
compiler, supports ‘-g’ with or
without ‘-O’, making it possible to debug optimized code. We
recommend that you always use ‘-g’ whenever you compile a
program. You may think your program is correct, but there is no sense
in pushing your luck. For more information, see Debugging Optimized Code.
Older versions of the GNU C compiler permitted a variant option ‘-gg’ for debugging information. GDB no longer supports this format; if your GNU C compiler has this option, do not use it.
GDB knows about preprocessor macros and can show you their expansion (see C Preprocessor Macros). Most compilers do not include information about preprocessor macros in the debugging information if you specify the -g flag alone. Version 3.1 and later of GCC, the GNU C compiler, provides macro information if you are using the DWARF debugging format, and specify the option -g3.
See Options for Debugging Your Program or GCC in Using the GNU Compiler Collection (GCC), for more information on GCC options affecting debug information.
You will have the best debugging experience if you use the latest version of the DWARF debugging format that your compiler supports. DWARF is currently the most expressive and best supported debugging format in GDB.
run
¶r
Use the run
command to start your program under GDB.
You must first specify the program name with an argument to
GDB (see Getting In and Out of
GDB), or by using the file
or exec-file
command (see Commands to Specify Files).
If you are running your program in an execution environment that
supports processes, run
creates an inferior process and makes
that process run your program. In some environments without processes,
run
jumps to the start of your program. Other targets,
like ‘remote’, are always running. If you get an error
message like this one:
The "remote" target does not support "run". Try "help target" or "continue".
then use continue
to run your program. You may need load
first (see load).
The execution of a program is affected by certain information it receives from its superior. GDB provides ways to specify this information, which you must do before starting your program. (You can change it after starting your program, but such changes only affect your program the next time you start it.) This information may be divided into four categories:
Specify the arguments to give your program as the arguments of the
run
command. If a shell is available on your target, the shell
is used to pass the arguments, so that you may use normal conventions
(such as wildcard expansion or variable substitution) in describing
the arguments.
In Unix systems, you can control which shell is used with the
SHELL
environment variable. If you do not define SHELL
,
GDB uses the default shell (/bin/sh). You can disable
use of any shell with the set startup-with-shell
command (see
below for details).
Your program normally inherits its environment from GDB, but you can
use the GDB commands set environment
and unset
environment
to change parts of the environment that affect
your program. See Your Program’s Environment.
You can set your program’s working directory with the command set cwd. If you do not set any working directory with this command, your program will inherit GDB’s working directory if native debugging, or the remote server’s working directory if remote debugging. See Your Program’s Working Directory.
Your program normally uses the same device for standard input and
standard output as GDB is using. You can redirect input and output
in the run
command line, or you can use the tty
command to
set a different device for your program.
See Your Program’s Input and Output.
Warning: While input and output redirection work, you cannot use pipes to pass the output of the program you are debugging to another program; if you attempt this, GDB is likely to wind up debugging the wrong program.
When you issue the run
command, your program begins to execute
immediately. See Stopping and Continuing, for discussion
of how to arrange for your program to stop. Once your program has
stopped, you may call functions in your program, using the print
or call
commands. See Examining Data.
If the modification time of your symbol file has changed since the last time GDB read its symbols, GDB discards its symbol table, and reads it again. When it does this, GDB tries to retain your current breakpoints.
start
¶The name of the main procedure can vary from language to language.
With C or C++
, the main procedure name is always main
, but
other languages such as Ada do not require a specific name for their
main procedure. The debugger provides a convenient way to start the
execution of the program and to stop at the beginning of the main
procedure, depending on the language used.
The ‘start’ command does the equivalent of setting a temporary breakpoint at the beginning of the main procedure and then invoking the ‘run’ command.
Some programs contain an elaboration phase where some startup code is
executed before the main procedure is called. This depends on the
languages used to write your program. In C++
, for instance,
constructors for static and global objects are executed before
main
is called. It is therefore possible that the debugger stops
before reaching the main procedure. However, the temporary breakpoint
will remain to halt execution.
Specify the arguments to give to your program as arguments to the ‘start’ command. These arguments will be given verbatim to the underlying ‘run’ command. Note that the same arguments will be reused if no argument is provided during subsequent calls to ‘start’ or ‘run’.
It is sometimes necessary to debug the program during elaboration. In
these cases, using the start
command would stop the execution
of your program too late, as the program would have already completed
the elaboration phase. Under these circumstances, either insert
breakpoints in your elaboration code before running your program or
use the starti
command.
starti
¶The ‘starti’ command does the equivalent of setting a temporary
breakpoint at the first instruction of a program’s execution and then
invoking the ‘run’ command. For programs containing an
elaboration phase, the starti
command will stop execution at
the start of the elaboration phase.
set exec-wrapper wrapper
¶show exec-wrapper
unset exec-wrapper
When ‘exec-wrapper’ is set, the specified wrapper is used to launch programs for debugging. GDB starts your program with a shell command of the form exec wrapper program. Quoting is added to program and its arguments, but not to wrapper, so you should add quotes if appropriate for your shell. The wrapper runs until it executes your program, and then GDB takes control.
You can use any program that eventually calls execve
with
its arguments as a wrapper. Several standard Unix utilities do
this, e.g. env
and nohup
. Any Unix shell script ending
with exec "$@"
will also work.
For example, you can use env
to pass an environment variable to
the debugged program, without setting the variable in your shell’s
environment:
(gdb) set exec-wrapper env 'LD_PRELOAD=libtest.so' (gdb) run
This command is available when debugging locally on most targets, excluding DJGPP, Cygwin, MS Windows, and QNX Neutrino.
set startup-with-shell
set startup-with-shell on
set startup-with-shell off
show startup-with-shell
On Unix systems, by default, if a shell is available on your target,
GDB) uses it to start your program. Arguments of the
run
command are passed to the shell, which does variable
substitution, expands wildcard characters and performs redirection of
I/O. In some circumstances, it may be useful to disable such use of a
shell, for example, when debugging the shell itself or diagnosing
startup failures such as:
(gdb) run Starting program: ./a.out During startup program terminated with signal SIGSEGV, Segmentation fault.
which indicates the shell or the wrapper specified with
‘exec-wrapper’ crashed, not your program. Most often, this is
caused by something odd in your shell’s non-interactive mode
initialization file—such as .cshrc for C-shell,
$.zshenv for the Z shell, or the file specified in the
BASH_ENV
environment variable for BASH.
set auto-connect-native-target
¶set auto-connect-native-target on
set auto-connect-native-target off
show auto-connect-native-target
By default, if the current inferior is not connected to any target yet
(e.g., with target remote
), the run
command starts your
program as a native process under GDB, on your local machine.
If you’re sure you don’t want to debug programs on your local machine,
you can tell GDB to not connect to the native target
automatically with the set auto-connect-native-target off
command.
If on
, which is the default, and if the current inferior is not
connected to a target already, the run
command automatically
connects to the native target, if one is available.
If off
, and if the current inferior is not connected to a
target already, the run
command fails with an error:
(gdb) run Don't know how to run. Try "help target".
If the current inferior is already connected to a target, GDB
always uses it with the run
command.
In any case, you can explicitly connect to the native target with the
target native
command. For example,
(gdb) set auto-connect-native-target off (gdb) run Don't know how to run. Try "help target". (gdb) target native (gdb) run Starting program: ./a.out [Inferior 1 (process 10421) exited normally]
In case you connected explicitly to the native
target,
GDB remains connected even if all inferiors exit, ready for
the next run
command. Use the disconnect
command to
disconnect.
Examples of other commands that likewise respect the
auto-connect-native-target
setting: attach
, info
proc
, info os
.
set disable-randomization
¶set disable-randomization on
This option (enabled by default in GDB) will turn off the native randomization of the virtual address space of the started program. This option is useful for multiple debugging sessions to make the execution better reproducible and memory addresses reusable across debugging sessions.
This feature is implemented only on certain targets, including GNU/Linux. On GNU/Linux you can get the same behavior using
(gdb) set exec-wrapper setarch `uname -m` -R
set disable-randomization off
Leave the behavior of the started executable unchanged. Some bugs rear their ugly heads only when the program is loaded at certain addresses. If your bug disappears when you run the program under GDB, that might be because GDB by default disables the address randomization on platforms, such as GNU/Linux, which do that for stand-alone programs. Use set disable-randomization off to try to reproduce such elusive bugs.
On targets where it is available, virtual address space randomization protects the programs against certain kinds of security attacks. In these cases the attacker needs to know the exact location of a concrete executable code. Randomizing its location makes it impossible to inject jumps misusing a code at its expected addresses.
Prelinking shared libraries provides a startup performance advantage but it makes addresses in these libraries predictable for privileged processes by having just unprivileged access at the target system. Reading the shared library binary gives enough information for assembling the malicious code misusing it. Still even a prelinked shared library can get loaded at a new random address just requiring the regular relocation process during the startup. Shared libraries not already prelinked are always loaded at a randomly chosen address.
Position independent executables (PIE) contain position independent code
similar to the shared libraries and therefore such executables get loaded at
a randomly chosen address upon startup. PIE executables always load even
already prelinked shared libraries at a random address. You can build such
executable using gcc -fPIE -pie
.
Heap (malloc storage), stack and custom mmap areas are always placed randomly (as long as the randomization is enabled).
show disable-randomization
Show the current setting of the explicit disable of the native randomization of the virtual address space of the started program.
The arguments to your program can be specified by the arguments of the
run
command.
They are passed to a shell, which expands wildcard characters and
performs redirection of I/O, and thence to your program. Your
SHELL
environment variable (if it exists) specifies what shell
GDB uses. If you do not define SHELL
, GDB uses
the default shell (/bin/sh on Unix).
On non-Unix systems, the program is usually invoked directly by GDB, which emulates I/O redirection via the appropriate system calls, and the wildcard characters are expanded by the startup code of the program, not by the shell.
run
with no arguments uses the same arguments used by the previous
run
, or those set by the set args
command.
set args
¶Specify the arguments to be used the next time your program is run. If
set args
has no arguments, run
executes your program
with no arguments. Once you have run your program with arguments,
using set args
before the next run
is the only way to run
it again without arguments.
show args
¶Show the arguments to give your program when it is started.
The environment consists of a set of environment variables and their values. Environment variables conventionally record such things as your user name, your home directory, your terminal type, and your search path for programs to run. Usually you set up environment variables with the shell and they are inherited by all the other programs you run. When debugging, it can be useful to try running your program with a modified environment without having to start GDB over again.
path directory
¶Add directory to the front of the PATH
environment variable
(the search path for executables) that will be passed to your program.
The value of PATH
used by GDB does not change.
You may specify several directory names, separated by whitespace or by a
system-dependent separator character (‘:’ on Unix, ‘;’ on
MS-DOS and MS-Windows). If directory is already in the path, it
is moved to the front, so it is searched sooner.
You can use the string ‘$cwd’ to refer to whatever is the current
working directory at the time GDB searches the path. If you
use ‘.’ instead, it refers to the directory where you executed the
path
command. GDB replaces ‘.’ in the
directory argument (with the current path) before adding
directory to the search path.
show paths
¶Display the list of search paths for executables (the PATH
environment variable).
show environment [varname]
¶Print the value of environment variable varname to be given to
your program when it starts. If you do not supply varname,
print the names and values of all environment variables to be given to
your program. You can abbreviate environment
as env
.
set environment varname [=value]
Set environment variable varname to value. The value changes for your program (and the shell GDB uses to launch it), not for GDB itself. The value may be any string; the values of environment variables are just strings, and any interpretation is supplied by your program itself. The value parameter is optional; if it is eliminated, the variable is set to a null value.
For example, this command:
set env USER = foo
tells the debugged program, when subsequently run, that its user is named ‘foo’. (The spaces around ‘=’ are used for clarity here; they are not actually required.)
Note that on Unix systems, GDB runs your program via a shell,
which also inherits the environment set with set environment
.
If necessary, you can avoid that by using the ‘env’ program as a
wrapper instead of using set environment
. See set exec-wrapper, for an example doing just that.
Environment variables that are set by the user are also transmitted to
gdbserver
to be used when starting the remote inferior.
see QEnvironmentHexEncoded.
unset environment varname
Remove variable varname from the environment to be passed to your
program. This is different from ‘set env varname =’;
unset environment
removes the variable from the environment,
rather than assigning it an empty value.
Environment variables that are unset by the user are also unset on
gdbserver
when starting the remote inferior.
see QEnvironmentUnset.
Warning: On Unix systems, GDB runs your program using
the shell indicated by your SHELL
environment variable if it
exists (or /bin/sh
if not). If your SHELL
variable
names a shell that runs an initialization file when started
non-interactively—such as .cshrc for C-shell, $.zshenv
for the Z shell, or the file specified in the BASH_ENV
environment variable for BASH—any variables you set in that file
affect your program. You may wish to move setting of environment
variables to files that are only run when you sign on, such as
.login or .profile.
Each time you start your program with run
, the inferior will be
initialized with the current working directory specified by the
set cwd command. If no directory has been specified by this
command, then the inferior will inherit GDB’s current working
directory as its working directory if native debugging, or it will
inherit the remote server’s current working directory if remote
debugging.
set cwd [directory]
Set the inferior’s working directory to directory, which will be
glob
-expanded in order to resolve tildes (~). If no
argument has been specified, the command clears the setting and resets
it to an empty state. This setting has no effect on GDB’s
working directory, and it only takes effect the next time you start
the inferior. The ~ in directory is a short for the
home directory, usually pointed to by the HOME
environment
variable. On MS-Windows, if HOME
is not defined, GDB
uses the concatenation of HOMEDRIVE
and HOMEPATH
as
fallback.
You can also change GDB’s current working directory by using
the cd
command.
See cd command.
show cwd
¶Show the inferior’s working directory. If no directory has been specified by set cwd, then the default inferior’s working directory is the same as GDB’s working directory.
cd [directory]
Set the GDB working directory to directory. If not given, directory uses '~'.
The GDB working directory serves as a default for the commands that specify files for GDB to operate on. See Commands to Specify Files. See set cwd command.
pwd
¶Print the GDB working directory.
It is generally impossible to find the current working directory of
the process being debugged (since a program can change its directory
during its run). If you work on a system where GDB supports
the info proc
command (see Process Information), you can
use the info proc
command to find out the
current working directory of the debuggee.
By default, the program you run under GDB does input and output to the same terminal that GDB uses. GDB switches the terminal to its own terminal modes to interact with you, but it records the terminal modes your program was using and switches back to them when you continue running your program.
info terminal
¶Displays information recorded by GDB about the terminal modes your program is using.
You can redirect your program’s input and/or output using shell
redirection with the run
command. For example,
run > outfile
starts your program, diverting its output to the file outfile.
Another way to specify where your program should do input and output is
with the tty
command. This command accepts a file name as
argument, and causes this file to be the default for future run
commands. It also resets the controlling terminal for the child
process, for future run
commands. For example,
tty /dev/ttyb
directs that processes started with subsequent run
commands
default to do input and output on the terminal /dev/ttyb and have
that as their controlling terminal.
An explicit redirection in run
overrides the tty
command’s
effect on the input/output device, but not its effect on the controlling
terminal.
When you use the tty
command or redirect input in the run
command, only the input for your program is affected. The input
for GDB still comes from your terminal. tty
is an alias
for set inferior-tty
.
You can use the show inferior-tty
command to tell GDB to
display the name of the terminal that will be used for future runs of your
program.
set inferior-tty [ tty ]
¶Set the tty for the program being debugged to tty. Omitting tty restores the default behavior, which is to use the same terminal as GDB.
show inferior-tty
¶Show the current tty for the program being debugged.
attach process-id
This command attaches to a running process—one that was started
outside GDB. (info files
shows your active
targets.) The command takes as argument a process ID. The usual way to
find out the process-id of a Unix process is with the ps
utility,
or with the ‘jobs -l’ shell command.
attach
does not repeat if you press RET a second time after
executing the command.
To use attach
, your program must be running in an environment
which supports processes; for example, attach
does not work for
programs on bare-board targets that lack an operating system. You must
also have permission to send the process a signal.
When you use attach
, the debugger finds the program running in
the process first by looking in the current working directory, then (if
the program is not found) by using the source file search path
(see Specifying Source Directories). You can also use
the file
command to load the program. See Commands to
Specify Files.
If the debugger can determine that the executable file running in the
process it is attaching to does not match the current exec-file loaded
by GDB, the option exec-file-mismatch
specifies how to
handle the mismatch. GDB tries to compare the files by
comparing their build IDs (see build ID), if available.
set exec-file-mismatch ‘ask|warn|off’
¶Whether to detect mismatch between the current executable file loaded by GDB and the executable file used to start the process. If ‘ask’, the default, display a warning and ask the user whether to load the process executable file; if ‘warn’, just display a warning; if ‘off’, don’t attempt to detect a mismatch. If the user confirms loading the process executable file, then its symbols will be loaded as well.
show exec-file-mismatch
¶Show the current value of exec-file-mismatch
.
The first thing GDB does after arranging to debug the specified
process is to stop it. You can examine and modify an attached process
with all the GDB commands that are ordinarily available when
you start processes with run
. You can insert breakpoints; you
can step and continue; you can modify storage. If you would rather the
process continue running, you may use the continue
command after
attaching GDB to the process.
detach
¶When you have finished debugging the attached process, you can use the
detach
command to release it from GDB control. Detaching
the process continues its execution. After the detach
command,
that process and GDB become completely independent once more, and you
are ready to attach
another process or start one with run
.
detach
does not repeat if you press RET again after
executing the command.
If you exit GDB while you have an attached process, you detach
that process. If you use the run
command, you kill that process.
By default, GDB asks for confirmation if you try to do either of these
things; you can control whether or not you need to confirm by using the
set confirm
command (see Optional Warnings and
Messages).
kill
¶Kill the child process in which your program is running under GDB.
This command is useful if you wish to debug a core dump instead of a running process. GDB ignores any core dump file while your program is running.
On some operating systems, a program cannot be executed outside GDB
while you have breakpoints set on it inside GDB. You can use the
kill
command in this situation to permit running your program
outside the debugger.
The kill
command is also useful if you wish to recompile and
relink your program, since on many systems it is impossible to modify an
executable file while it is running in a process. In this case, when you
next type run
, GDB notices that the file has changed, and
reads the symbol table again (while trying to preserve your current
breakpoint settings).
GDB lets you run and debug multiple programs in a single session. In addition, GDB on some systems may let you run several programs simultaneously (otherwise you have to exit from one before starting another). On some systems GDB may even let you debug several programs simultaneously on different remote systems. In the most general case, you can have multiple threads of execution in each of multiple processes, launched from multiple executables, running on different machines.
GDB represents the state of each program execution with an object called an inferior. An inferior typically corresponds to a process, but is more general and applies also to targets that do not have processes. Inferiors may be created before a process runs, and may be retained after a process exits. Inferiors have unique identifiers that are different from process ids. Usually each inferior will also have its own distinct address space, although some embedded targets may have several inferiors running in different parts of a single address space. Each inferior may in turn have multiple threads running in it.
The commands info inferiors
and info connections
, which will be
introduced below, accept a space-separated ID list as their argument
specifying one or more elements on which to operate. A list element can be
either a single non-negative number, like ‘5’, or an ascending range of
such numbers, like ‘5-7’. A list can consist of any combination of such
elements, even duplicates or overlapping ranges are valid. E.g.
‘1 4-6 5 4-4’ or ‘1 2 4-7’.
To find out what inferiors exist at any moment, use info inferiors
:
info inferiors
¶Print a list of all inferiors currently being managed by GDB. By default all inferiors are printed, but the ID list id… can be used to limit the display to just the requested inferiors.
GDB displays for each inferior (in this order):
An asterisk ‘*’ preceding the GDB inferior number indicates the current inferior.
For example,
(gdb) info inferiors Num Description Connection Executable * 1 process 3401 1 (native) goodbye 2 process 2307 2 (extended-remote host:10000) hello
To get information about the current inferior, use inferior
:
inferior
¶Shows information about the current inferior.
For example,
(gdb) inferior [Current inferior is 1 [process 3401] (helloworld)]
To find out what open target connections exist at any moment, use
info connections
:
info connections
¶Print a list of all open target connections currently being managed by GDB. By default all connections are printed, but the ID list id… can be used to limit the display to just the requested connections.
GDB displays for each connection (in this order):
An asterisk ‘*’ preceding the connection number indicates the connection of the current inferior.
For example,
(gdb) info connections Num What Description * 1 extended-remote host:10000 Extended remote serial target in gdb-specific protocol 2 native Native process 3 core Local core dump file
To switch focus between inferiors, use the inferior
command:
inferior infno
¶Make inferior number infno the current inferior. The argument infno is the inferior number assigned by GDB, as shown in the first field of the ‘info inferiors’ display.
The debugger convenience variable ‘$_inferior’ contains the number of the current inferior. You may find this useful in writing breakpoint conditional expressions, command scripts, and so forth. See Convenience Variables, for general information on convenience variables.
You can get multiple executables into a debugging session via the
add-inferior
and clone-inferior
commands. On some
systems GDB can add inferiors to the debug session
automatically by following calls to fork
and exec
. To
remove inferiors from the debugging session use the
remove-inferiors
command.
add-inferior [ -copies n ] [ -exec executable ] [-no-connection ]
¶Adds n inferiors to be run using executable as the
executable; n defaults to 1. If no executable is specified,
the inferiors begins empty, with no program. You can still assign or
change the program assigned to the inferior at any time by using the
file
command with the executable name as its argument.
By default, the new inferior begins connected to the same target
connection as the current inferior. For example, if the current
inferior was connected to gdbserver
with target remote
,
then the new inferior will be connected to the same gdbserver
instance. The ‘-no-connection’ option starts the new inferior
with no connection yet. You can then for example use the target
remote
command to connect to some other gdbserver
instance,
use run
to spawn a local program, etc.
clone-inferior [ -copies n ] [ infno ]
¶Adds n inferiors ready to execute the same program as inferior
infno; n defaults to 1, and infno defaults to the
number of the current inferior. This command copies the values of the
args, inferior-tty and cwd properties from the
current inferior to the new one. It also propagates changes the user
made to environment variables using the set environment
and
unset environment
commands. This is a convenient command
when you want to run another instance of the inferior you are debugging.
(gdb) info inferiors Num Description Connection Executable * 1 process 29964 1 (native) helloworld (gdb) clone-inferior Added inferior 2. 1 inferiors added. (gdb) info inferiors Num Description Connection Executable * 1 process 29964 1 (native) helloworld 2 <null> 1 (native) helloworld
You can now simply switch focus to inferior 2 and run it.
remove-inferiors infno…
¶Removes the inferior or inferiors infno…. It is not
possible to remove an inferior that is running with this command. For
those, use the kill
or detach
command first.
To quit debugging one of the running inferiors that is not the current
inferior, you can either detach from it by using the detach inferior
command (allowing it to run independently), or kill it
using the kill inferiors
command:
detach inferior infno…
¶Detach from the inferior or inferiors identified by GDB
inferior number(s) infno…. Note that the inferior’s entry
still stays on the list of inferiors shown by info inferiors
,
but its Description will show ‘<null>’.
kill inferiors infno…
¶Kill the inferior or inferiors identified by GDB inferior
number(s) infno…. Note that the inferior’s entry still
stays on the list of inferiors shown by info inferiors
, but its
Description will show ‘<null>’.
After the successful completion of a command such as detach
,
detach inferiors
, kill
or kill inferiors
, or after
a normal process exit, the inferior is still valid and listed with
info inferiors
, ready to be restarted.
To be notified when inferiors are started or exit under GDB’s
control use set print inferior-events
:
set print inferior-events
¶set print inferior-events on
set print inferior-events off
The set print inferior-events
command allows you to enable or
disable printing of messages when GDB notices that new
inferiors have started or that inferiors have exited or have been
detached. By default, these messages will be printed.
show print inferior-events
¶Show whether messages will be printed when GDB detects that inferiors have started, exited or have been detached.
Many commands will work the same with multiple programs as with a
single program: e.g., print myglobal
will simply display the
value of myglobal
in the current inferior.
Occasionally, when debugging GDB itself, it may be useful to
get more info about the relationship of inferiors, programs, address
spaces in a debug session. You can do that with the maint info program-spaces
command.
maint info program-spaces
¶Print a list of all program spaces currently being managed by GDB.
GDB displays for each program space (in this order):
file
command.
core-file
command.
An asterisk ‘*’ preceding the GDB program space number indicates the current program space.
In addition, below each program space line, GDB prints extra information that isn’t suitable to display in tabular form. For example, the list of inferiors bound to the program space.
(gdb) maint info program-spaces Id Executable Core File * 1 hello 2 goodbye Bound inferiors: ID 1 (process 21561)
Here we can see that no inferior is running the program hello
,
while process 21561
is running the program goodbye
. On
some targets, it is possible that multiple inferiors are bound to the
same program space. The most common example is that of debugging both
the parent and child processes of a vfork
call. For example,
(gdb) maint info program-spaces Id Executable Core File * 1 vfork-test Bound inferiors: ID 2 (process 18050), ID 1 (process 18045)
Here, both inferior 2 and inferior 1 are running in the same program
space as a result of inferior 1 having executed a vfork
call.
When debugging multiple inferiors, you can choose whether to set breakpoints for all inferiors, or for a particular inferior.
break locspec inferior inferior-id
¶break locspec inferior inferior-id if …
locspec specifies a code location or locations in your program. See Location Specifications, for details.
Use the qualifier ‘inferior inferior-id’ with a breakpoint command to specify that you only want GDB to stop when a particular inferior reaches this breakpoint. The inferior-id specifier is one of the inferior identifiers assigned by GDB, shown in the first column of the ‘info inferiors’ output.
If you do not specify ‘inferior inferior-id’ when you set a breakpoint, the breakpoint applies to all inferiors of your program.
You can use the inferior
qualifier on conditional breakpoints as
well; in this case, place ‘inferior inferior-id’ before or
after the breakpoint condition, like this:
(gdb) break frik.c:13 inferior 2 if bartab > lim
Inferior-specific breakpoints are automatically deleted when the corresponding inferior is removed from GDB. For example:
(gdb) remove-inferiors 2 Inferior-specific breakpoint 3 deleted - inferior 2 has been removed.
A breakpoint can’t be both inferior-specific and thread-specific
(see Thread-Specific Breakpoints), or task-specific (see Extensions for Ada Tasks); using more than one of the inferior
, thread
, or
task
keywords when creating a breakpoint will give an error.
In some operating systems, such as GNU/Linux and Solaris, a single program may have more than one thread of execution. The precise semantics of threads differ from one operating system to another, but in general the threads of a single program are akin to multiple processes—except that they share one address space (that is, they can all examine and modify the same variables). On the other hand, each thread has its own registers and execution stack, and perhaps private memory.
GDB provides these facilities for debugging multi-thread programs:
libthread_db
to use if the default choice
isn’t compatible with the program.
The GDB thread debugging facility allows you to observe all threads while your program runs—but whenever GDB takes control, one thread in particular is always the focus of debugging. This thread is called the current thread. Debugging commands show program information from the perspective of the current thread.
Whenever GDB detects a new thread in your program, it displays the target system’s identification for the thread with a message in the form ‘[New systag]’, where systag is a thread identifier whose form varies depending on the particular system. For example, on GNU/Linux, you might see
[New Thread 0x41e02940 (LWP 25582)]
when GDB notices a new thread. In contrast, on other systems, the systag is simply something like ‘process 368’, with no further qualifier.
For debugging purposes, GDB associates its own thread number —always a single integer—with each thread of an inferior. This number is unique between all threads of an inferior, but not unique between threads of different inferiors.
You can refer to a given thread in an inferior using the qualified
inferior-num.thread-num syntax, also known as
qualified thread ID, with inferior-num being the inferior
number and thread-num being the thread number of the given
inferior. For example, thread 2.3
refers to thread number 3 of
inferior 2. If you omit inferior-num (e.g., thread 3
),
then GDB infers you’re referring to a thread of the current
inferior.
Until you create a second inferior, GDB does not show the inferior-num part of thread IDs, even though you can always use the full inferior-num.thread-num form to refer to threads of inferior 1, the initial inferior.
Some commands accept a space-separated thread ID list as argument. A list element can be:
*
(e.g.,
‘1.*’) or *
. The former refers to all threads of the
given inferior, and the latter form without an inferior qualifier
refers to all threads of the current inferior.
For example, if the current inferior is 1, and inferior 7 has one thread with ID 7.1, the thread list ‘1 2-3 4.5 6.7-9 7.*’ includes threads 1 to 3 of inferior 1, thread 5 of inferior 4, threads 7 to 9 of inferior 6 and all threads of inferior 7. That is, in expanded qualified form, the same as ‘1.1 1.2 1.3 4.5 6.7 6.8 6.9 7.1’.
In addition to a per-inferior number, each thread is also assigned a unique global number, also known as global thread ID, a single integer. Unlike the thread number component of the thread ID, no two threads have the same global ID, even when you’re debugging multiple inferiors.
From GDB’s perspective, a process always has at least one thread. In other words, GDB assigns a thread number to the program’s “main thread” even if the program is not multi-threaded.
The debugger convenience variables ‘$_thread’ and ‘$_gthread’ contain, respectively, the per-inferior thread number and the global thread number of the current thread. You may find this useful in writing breakpoint conditional expressions, command scripts, and so forth. The convenience variable ‘$_inferior_thread_count’ contains the number of live threads in the current inferior. See Convenience Variables, for general information on convenience variables.
When running in non-stop mode (see Non-Stop Mode), where new threads can be created, and existing threads exit, at any time, ‘$_inferior_thread_count’ could return a different value each time it is evaluated.
If GDB detects the program is multi-threaded, it augments the usual message about stopping at a breakpoint with the ID and name of the thread that hit the breakpoint.
Thread 2 "client" hit Breakpoint 1, send_message () at client.c:68
Likewise when the program receives a signal:
Thread 1 "main" received signal SIGINT, Interrupt.
info threads [-gid] [thread-id-list]
¶Display information about one or more threads. With no arguments displays information about all threads. You can specify the list of threads that you want to display using the thread ID list syntax (see thread ID lists).
GDB displays for each thread (in this order):
thread name
, below), or, in some cases, by the
program itself.
An asterisk ‘*’ to the left of the GDB thread number indicates the current thread.
For example,
(gdb) info threads Id Target Id Frame * 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8) 2 process 35 thread 23 0x34e5 in sigpause () 3 process 35 thread 27 0x34e5 in sigpause () at threadtest.c:68
If you’re debugging multiple inferiors, GDB displays thread IDs using the qualified inferior-num.thread-num format. Otherwise, only thread-num is shown.
If you specify the ‘-gid’ option, GDB displays a column indicating each thread’s global thread ID:
(gdb) info threads Id GId Target Id Frame 1.1 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8) 1.2 3 process 35 thread 23 0x34e5 in sigpause () 1.3 4 process 35 thread 27 0x34e5 in sigpause () * 2.1 2 process 65 thread 1 main (argc=1, argv=0x7ffffff8)
On Solaris, you can display more information about user threads with a Solaris-specific command:
maint info sol-threads
¶Display info on Solaris user threads.
thread thread-id
¶Make thread ID thread-id the current thread. The command argument thread-id is the GDB thread ID, as shown in the first field of the ‘info threads’ display, with or without an inferior qualifier (e.g., ‘2.1’ or ‘1’).
GDB responds by displaying the system identifier of the thread you selected, and its current stack frame summary:
(gdb) thread 2 [Switching to thread 2 (Thread 0xb7fdab70 (LWP 12747))] #0 some_function (ignore=0x0) at example.c:8 8 printf ("hello\n");
As with the ‘[New …]’ message, the form of the text after ‘Switching to’ depends on your system’s conventions for identifying threads.
thread apply [thread-id-list | all [-ascending]] [flag]… command
¶The thread apply
command allows you to apply the named
command to one or more threads. Specify the threads that you
want affected using the thread ID list syntax (see thread ID lists), or specify all
to apply to all threads. To apply a
command to all threads in descending order, type thread apply all
command. To apply a command to all threads in ascending order,
type thread apply all -ascending command.
The flag arguments control what output to produce and how to handle
errors raised when applying command to a thread. flag
must start with a -
directly followed by one letter in
qcs
. If several flags are provided, they must be given
individually, such as -c -q
.
By default, GDB displays some thread information before the
output produced by command, and an error raised during the
execution of a command will abort thread apply
. The
following flags can be used to fine-tune this behavior:
-c
The flag -c
, which stands for ‘continue’, causes any
errors in command to be displayed, and the execution of
thread apply
then continues.
-s
The flag -s
, which stands for ‘silent’, causes any errors
or empty output produced by a command to be silently ignored.
That is, the execution continues, but the thread information and errors
are not printed.
-q
The flag -q
(‘quiet’) disables printing the thread
information.
Flags -c
and -s
cannot be used together.
taas [option]… command
¶Shortcut for thread apply all -s [option]… command
.
Applies command on all threads, ignoring errors and empty output.
The taas
command accepts the same options as the thread
apply all
command. See thread apply all.
tfaas [option]… command
¶Shortcut for thread apply all -s -- frame apply all -s [option]… command
.
Applies command on all frames of all threads, ignoring errors
and empty output. Note that the flag -s
is specified twice:
The first -s
ensures that thread apply
only shows the thread
information of the threads for which frame apply
produces
some output. The second -s
is needed to ensure that frame
apply
shows the frame information of a frame only if the
command successfully produced some output.
It can for example be used to print a local variable or a function argument without knowing the thread or frame where this variable or argument is, using:
(gdb) tfaas p some_local_var_i_do_not_remember_where_it_is
The tfaas
command accepts the same options as the frame
apply
command. See frame apply.
thread name [name]
¶This command assigns a name to the current thread. If no argument is given, any existing user-specified name is removed. The thread name appears in the ‘info threads’ display.
On some systems, such as GNU/Linux, GDB is able to determine the name of the thread as given by the OS. On these systems, a name specified with ‘thread name’ will override the system-give name, and removing the user-specified name will cause GDB to once again display the system-specified name.
thread find [regexp]
¶Search for and display thread ids whose name or systag matches the supplied regular expression.
As well as being the complement to the ‘thread name’ command, this command also allows you to identify a thread by its target systag. For instance, on GNU/Linux, the target systag is the LWP id.
(gdb) thread find 26688 Thread 4 has target id 'Thread 0x41e02940 (LWP 26688)' (gdb) info thread 4 Id Target Id Frame 4 Thread 0x41e02940 (LWP 26688) 0x00000031ca6cd372 in select ()
set print thread-events
¶set print thread-events on
set print thread-events off
The set print thread-events
command allows you to enable or
disable printing of messages when GDB notices that new threads have
started or that threads have exited. By default, these messages will
be printed if detection of these events is supported by the target.
Note that these messages cannot be disabled on all targets.
show print thread-events
¶Show whether messages will be printed when GDB detects that threads have started and exited.
See Stopping and Starting Multi-thread Programs, for more information about how GDB behaves when you stop and start programs with multiple threads.
See Setting Watchpoints, for information about watchpoints in programs with multiple threads.
set libthread-db-search-path [path]
¶If this variable is set, path is a colon-separated list of
directories GDB will use to search for libthread_db
.
If you omit path, ‘libthread-db-search-path’ will be reset to
its default value ($sdir:$pdir
on GNU/Linux and Solaris systems).
Internally, the default value comes from the LIBTHREAD_DB_SEARCH_PATH
macro.
On GNU/Linux and Solaris systems, GDB uses a “helper”
libthread_db
library to obtain information about threads in the
inferior process. GDB will use ‘libthread-db-search-path’
to find libthread_db
. GDB also consults first if inferior
specific thread debugging library loading is enabled
by ‘set auto-load libthread-db’ (see Automatically loading thread debugging library).
A special entry ‘$sdir’ for ‘libthread-db-search-path’ refers to the default system directories that are normally searched for loading shared libraries. The ‘$sdir’ entry is the only kind not needing to be enabled by ‘set auto-load libthread-db’ (see Automatically loading thread debugging library).
A special entry ‘$pdir’ for ‘libthread-db-search-path’
refers to the directory from which libpthread
was loaded in the inferior process.
For any libthread_db
library GDB finds in above directories,
GDB attempts to initialize it with the current inferior process.
If this initialization fails (which could happen because of a version
mismatch between libthread_db
and libpthread
), GDB
will unload libthread_db
, and continue with the next directory.
If none of libthread_db
libraries initialize successfully,
GDB will issue a warning and thread debugging will be disabled.
Setting libthread-db-search-path
is currently implemented
only on some platforms.
show libthread-db-search-path
¶Display current libthread_db search path.
set debug libthread-db
¶show debug libthread-db
Turns on or off display of libthread_db
-related events.
Use 1
to enable, 0
to disable.
set debug threads [on|off]
¶show debug threads
When ‘on’ GDB will print additional messages when threads are created and deleted.
On most systems, GDB has no special support for debugging
programs which create additional processes using the fork
function. When a program forks, GDB will continue to debug the
parent process and the child process will run unimpeded. If you have
set a breakpoint in any code which the child then executes, the child
will get a SIGTRAP
signal which (unless it catches the signal)
will cause it to terminate.
However, if you want to debug the child process there is a workaround
which isn’t too painful. Put a call to sleep
in the code which
the child process executes after the fork. It may be useful to sleep
only if a certain environment variable is set, or a certain file exists,
so that the delay need not occur when you don’t want to run GDB
on the child. While the child is sleeping, use the ps
program to
get its process ID. Then tell GDB (a new invocation of
GDB if you are also debugging the parent process) to attach to
the child process (see Debugging an Already-running Process). From that point on you can debug
the child process just like any other process which you attached to.
On some systems, GDB provides support for debugging programs
that create additional processes using the fork
or vfork
functions. On GNU/Linux platforms, this feature is supported
with kernel version 2.5.46 and later.
The fork debugging commands are supported in native mode and when
connected to gdbserver
in either target remote
mode or
target extended-remote
mode.
By default, when a program forks, GDB will continue to debug the parent process and the child process will run unimpeded.
If you want to follow the child process instead of the parent process,
use the command set follow-fork-mode
.
set follow-fork-mode mode
¶Set the debugger response to a program call of fork
or
vfork
. A call to fork
or vfork
creates a new
process. The mode argument can be:
parent
The original process is debugged after a fork. The child process runs unimpeded. This is the default.
child
The new process is debugged after a fork. The parent process runs unimpeded.
show follow-fork-mode
¶Display the current debugger response to a fork
or vfork
call.
On Linux, if you want to debug both the parent and child processes, use the
command set detach-on-fork
.
set detach-on-fork mode
¶Tells gdb whether to detach one of the processes after a fork, or retain debugger control over them both.
on
The child process (or parent process, depending on the value of
follow-fork-mode
) will be detached and allowed to run
independently. This is the default.
off
Both processes will be held under the control of GDB.
One process (child or parent, depending on the value of
follow-fork-mode
) is debugged as usual, while the other
is held suspended.
show detach-on-fork
¶Show whether detach-on-fork mode is on/off.
If you choose to set ‘detach-on-fork’ mode off, then GDB
will retain control of all forked processes (including nested forks).
You can list the forked processes under the control of GDB by
using the info inferiors
command, and switch from one fork
to another by using the inferior
command (see Debugging Multiple Inferiors Connections and Programs).
To quit debugging one of the forked processes, you can either detach
from it by using the detach inferiors
command (allowing it
to run independently), or kill it using the kill inferiors
command. See Debugging
Multiple Inferiors Connections and Programs.
If you ask to debug a child process and a vfork
is followed by an
exec
, GDB executes the new target up to the first
breakpoint in the new target. If you have a breakpoint set on
main
in your original program, the breakpoint will also be set on
the child process’s main
.
On some systems, when a child process is spawned by vfork
, you
cannot debug the child or parent until an exec
call completes.
If you issue a run
command to GDB after an exec
call executes, the new target restarts. To restart the parent
process, use the file
command with the parent executable name
as its argument. By default, after an exec
call executes,
GDB discards the symbols of the previous executable image.
You can change this behaviour with the set follow-exec-mode
command.
set follow-exec-mode mode
¶Set debugger response to a program call of exec
. An
exec
call replaces the program image of a process.
follow-exec-mode
can be:
new
GDB creates a new inferior and rebinds the process to this
new inferior. The program the process was running before the
exec
call can be restarted afterwards by restarting the
original inferior.
For example:
(gdb) info inferiors (gdb) info inferior Id Description Executable * 1 <null> prog1 (gdb) run process 12020 is executing new program: prog2 Program exited normally. (gdb) info inferiors Id Description Executable 1 <null> prog1 * 2 <null> prog2
same
GDB keeps the process bound to the same inferior. The new
executable image replaces the previous executable loaded in the
inferior. Restarting the inferior after the exec
call, with
e.g., the run
command, restarts the executable the process was
running after the exec
call. This is the default mode.
For example:
(gdb) info inferiors Id Description Executable * 1 <null> prog1 (gdb) run process 12020 is executing new program: prog2 Program exited normally. (gdb) info inferiors Id Description Executable * 1 <null> prog2
follow-exec-mode
is supported in native mode and
target extended-remote
mode.
You can use the catch
command to make GDB stop whenever
a fork
, vfork
, or exec
call is made. See Setting Catchpoints.
On certain operating systems4, GDB is able to save a snapshot of a program’s state, called a checkpoint, and come back to it later.
Returning to a checkpoint effectively undoes everything that has
happened in the program since the checkpoint
was saved. This
includes changes in memory, registers, and even (within some limits)
system state. Effectively, it is like going back in time to the
moment when the checkpoint was saved.
Thus, if you’re stepping thru a program and you think you’re getting close to the point where things go wrong, you can save a checkpoint. Then, if you accidentally go too far and miss the critical statement, instead of having to restart your program from the beginning, you can just go back to the checkpoint and start again from there.
This can be especially useful if it takes a lot of time or steps to reach the point where you think the bug occurs.
To use the checkpoint
/restart
method of debugging:
checkpoint
¶Save a snapshot of the debugged program’s current execution state.
The checkpoint
command takes no arguments, but each checkpoint
is assigned a small integer id, similar to a breakpoint id.
info checkpoints
¶List the checkpoints that have been saved in the current debugging session. For each checkpoint, the following information will be listed:
Checkpoint ID
Process ID
Code Address
Source line, or label
restart checkpoint-id
¶Restore the program state that was saved as checkpoint number checkpoint-id. All program variables, registers, stack frames etc. will be returned to the values that they had when the checkpoint was saved. In essence, gdb will “wind back the clock” to the point in time when the checkpoint was saved.
Note that breakpoints, GDB variables, command history etc. are not affected by restoring a checkpoint. In general, a checkpoint only restores things that reside in the program being debugged, not in the debugger.
delete checkpoint checkpoint-id
¶Delete the previously-saved checkpoint identified by checkpoint-id.
Returning to a previously saved checkpoint will restore the user state of the program being debugged, plus a significant subset of the system (OS) state, including file pointers. It won’t “un-write” data from a file, but it will rewind the file pointer to the previous location, so that the previously written data can be overwritten. For files opened in read mode, the pointer will also be restored so that the previously read data can be read again.
Of course, characters that have been sent to a printer (or other external device) cannot be “snatched back”, and characters received from eg. a serial device can be removed from internal program buffers, but they cannot be “pushed back” into the serial pipeline, ready to be received again. Similarly, the actual contents of files that have been changed cannot be restored (at this time).
However, within those constraints, you actually can “rewind” your program to a previously saved point in time, and begin debugging it again — and you can change the course of events so as to debug a different execution path this time.
Finally, there is one bit of internal program state that will be different when you return to a checkpoint — the program’s process id. Each checkpoint will have a unique process id (or pid), and each will be different from the program’s original pid. If your program has saved a local copy of its process id, this could potentially pose a problem.
On some systems such as GNU/Linux, address space randomization is performed on new processes for security reasons. This makes it difficult or impossible to set a breakpoint, or watchpoint, on an absolute address if you have to restart the program, since the absolute location of a symbol will change from one execution to the next.
A checkpoint, however, is an identical copy of a process. Therefore if you create a checkpoint at (eg.) the start of main, and simply return to that checkpoint instead of restarting the process, you can avoid the effects of address randomization and your symbols will all stay in the same place.
The principal purposes of using a debugger are so that you can stop your program before it terminates; or so that, if your program runs into trouble, you can investigate and find out why.
Inside GDB, your program may stop for any of several reasons,
such as a signal, a breakpoint, or reaching a new line after a
GDB command such as step
. You may then examine and
change variables, set new breakpoints or remove old ones, and then
continue execution. Usually, the messages shown by GDB provide
ample explanation of the status of your program—but you can also
explicitly request this information at any time.
info program
¶Display information about the status of your program: whether it is running or not, what process it is, and why it stopped.
A breakpoint makes your program stop whenever a certain point in
the program is reached. For each breakpoint, you can add conditions to
control in finer detail whether your program stops. You can set
breakpoints with the break
command and its variants (see Setting Breakpoints), to specify the place where your program
should stop by line number, function name or exact address in the
program.
On some systems, you can set breakpoints in shared libraries before the executable is run.
A watchpoint is a special breakpoint that stops your program when the value of an expression changes. The expression may be a value of a variable, or it could involve values of one or more variables combined by operators, such as ‘a + b’. This is sometimes called data breakpoints. You must use a different command to set watchpoints (see Setting Watchpoints), but aside from that, you can manage a watchpoint like any other breakpoint: you enable, disable, and delete both breakpoints and watchpoints using the same commands.
You can arrange to have values from your program displayed automatically whenever GDB stops at a breakpoint. See Automatic Display.
A catchpoint is another special breakpoint that stops your program
when a certain kind of event occurs, such as the throwing of a C++
exception or the loading of a library. As with watchpoints, you use a
different command to set a catchpoint (see Setting
Catchpoints), but aside from that, you can manage a catchpoint like any
other breakpoint. (To stop when your program receives a signal, use the
handle
command; see Signals.)
GDB assigns a number to each breakpoint, watchpoint, or catchpoint when you create it; these numbers are successive integers starting with one. In many of the commands for controlling various features of breakpoints you use the breakpoint number to say which breakpoint you want to change. Each breakpoint may be enabled or disabled; if disabled, it has no effect on your program until you enable it again.
Some GDB commands accept a space-separated list of breakpoints on which to operate. A list element can be either a single breakpoint number, like ‘5’, or a range of such numbers, like ‘5-7’. When a breakpoint list is given to a command, all breakpoints in that list are operated on.
Breakpoints are set with the break
command (abbreviated
b
). The debugger convenience variable ‘$bpnum’ records the
number of the breakpoint you’ve set most recently:
(gdb) b main Breakpoint 1 at 0x11c6: file zeoes.c, line 24. (gdb) p $bpnum $1 = 1
A breakpoint may be mapped to multiple code locations for example with
inlined functions, Ada generics, C++
templates or overloaded function names.
GDB then indicates the number of code locations in the breakpoint
command output:
(gdb) b some_func Breakpoint 2 at 0x1179: some_func. (3 locations) (gdb) p $bpnum $2 = 2 (gdb)
When your program stops on a breakpoint, the convenience variables ‘$_hit_bpnum’ and ‘$_hit_locno’ are respectively set to the number of the encountered breakpoint and the number of the breakpoint’s code location:
Thread 1 "zeoes" hit Breakpoint 2.1, some_func () at zeoes.c:8 8 printf("some func\n"); (gdb) p $_hit_bpnum $5 = 2 (gdb) p $_hit_locno $6 = 1 (gdb)
Note that ‘$_hit_bpnum’ and ‘$bpnum’ are not equivalent: ‘$_hit_bpnum’ is set to the breakpoint number last hit, while ‘$bpnum’ is set to the breakpoint number last set.
If the encountered breakpoint has only one code location, ‘$_hit_locno’ is set to 1:
Breakpoint 1, main (argc=1, argv=0x7fffffffe018) at zeoes.c:24 24 if (argc > 1) (gdb) p $_hit_bpnum $3 = 1 (gdb) p $_hit_locno $4 = 1 (gdb)
The ‘$_hit_bpnum’ and ‘$_hit_locno’ variables can typically be used in a breakpoint command list. (see Breakpoint Command Lists). For example, as part of the breakpoint command list, you can disable completely the encountered breakpoint using disable $_hit_bpnum or disable the specific encountered breakpoint location using disable $_hit_bpnum.$_hit_locno. If a breakpoint has only one location, ‘$_hit_locno’ is set to 1 and the commands disable $_hit_bpnum and disable $_hit_bpnum.$_hit_locno both disable the breakpoint.
You can also define aliases to easily disable the last hit location or last hit breakpoint:
(gdb) alias lld = disable $_hit_bpnum.$_hit_locno (gdb) alias lbd = disable $_hit_bpnum
break locspec
Set a breakpoint at all the code locations in your program that result from resolving the given locspec. locspec can specify a function name, a line number, an address of an instruction, and more. See Location Specifications, for the various forms of locspec. The breakpoint will stop your program just before it executes the instruction at the address of any of the breakpoint’s code locations.
When using source languages that permit overloading of symbols, such
as C++
, a function name may refer to more than one symbol, and
thus more than one place to break. See Ambiguous Expressions, for a discussion of that
situation.
It is also possible to insert a breakpoint that will stop the program only if a specific thread (see Thread-Specific Breakpoints), specific inferior (see Inferior-Specific Breakpoints), or a specific task (see Extensions for Ada Tasks) hits that breakpoint.
break
When called without any arguments, break
sets a breakpoint at
the next instruction to be executed in the selected stack frame
(see Examining the Stack). In any selected frame but the
innermost, this makes your program stop as soon as control
returns to that frame. This is similar to the effect of a
finish
command in the frame inside the selected frame—except
that finish
does not leave an active breakpoint. If you use
break
without an argument in the innermost frame, GDB stops
the next time it reaches the current location; this may be useful
inside loops.
GDB normally ignores breakpoints when it resumes execution, until at least one instruction has been executed. If it did not do this, you would be unable to proceed past a breakpoint without first disabling the breakpoint. This rule applies whether or not the breakpoint already existed when your program stopped.
break … if cond
Set a breakpoint with condition cond; evaluate the expression cond each time the breakpoint is reached, and stop only if the value is nonzero—that is, if cond evaluates as true. ‘…’ stands for one of the possible arguments described above (or no argument) specifying where to break. See Break Conditions, for more information on breakpoint conditions.
The breakpoint may be mapped to multiple locations. If the breakpoint condition cond is invalid at some but not all of the locations, the locations for which the condition is invalid are disabled. For example, GDB reports below that two of the three locations are disabled.
(gdb) break func if a == 10 warning: failed to validate condition at location 0x11ce, disabling: No symbol "a" in current context. warning: failed to validate condition at location 0x11b6, disabling: No symbol "a" in current context. Breakpoint 1 at 0x11b6: func. (3 locations)
Locations that are disabled because of the condition are denoted by an
uppercase N
in the output of the info breakpoints
command:
(gdb) info breakpoints Num Type Disp Enb Address What 1 breakpoint keep y <MULTIPLE> stop only if a == 10 1.1 N* 0x00000000000011b6 in ... 1.2 y 0x00000000000011c2 in ... 1.3 N* 0x00000000000011ce in ... (*): Breakpoint condition is invalid at this location.
If the breakpoint condition cond is invalid in the context of
all the locations of the breakpoint, GDB refuses to
define the breakpoint. For example, if variable foo
is an
undefined variable:
(gdb) break func if foo No symbol "foo" in current context.
break … -force-condition if cond
There may be cases where the condition cond is invalid at all
the current locations, but the user knows that it will be valid at a
future location; for example, because of a library load. In such
cases, by using the -force-condition
keyword before ‘if’,
GDB can be forced to define the breakpoint with the given
condition expression instead of refusing it.
(gdb) break func -force-condition if foo warning: failed to validate condition at location 1, disabling: No symbol "foo" in current context. warning: failed to validate condition at location 2, disabling: No symbol "foo" in current context. warning: failed to validate condition at location 3, disabling: No symbol "foo" in current context. Breakpoint 1 at 0x1158: test.c:18. (3 locations)
This causes all the present locations where the breakpoint would
otherwise be inserted, to be disabled, as seen in the example above.
However, if there exist locations at which the condition is valid, the
-force-condition
keyword has no effect.
tbreak args
¶Set a breakpoint enabled only for one stop. The args are the
same as for the break
command, and the breakpoint is set in the same
way, but the breakpoint is automatically deleted after the first time your
program stops there. See Disabling Breakpoints.
hbreak args
¶Set a hardware-assisted breakpoint. The args are the same as for the
break
command and the breakpoint is set in the same way, but the
breakpoint requires hardware support and some target hardware may not
have this support. The main purpose of this is EPROM/ROM code
debugging, so you can set a breakpoint at an instruction without
changing the instruction. This can be used with the new trap-generation
provided by SPARClite DSU and most x86-based targets. These targets
will generate traps when a program accesses some data or instruction
address that is assigned to the debug registers. However the hardware
breakpoint registers can take a limited number of breakpoints. For
example, on the DSU, only two data breakpoints can be set at a time, and
GDB will reject this command if more than two are used. Delete
or disable unused hardware breakpoints before setting new ones
(see Disabling Breakpoints).
See Break Conditions.
For remote targets, you can restrict the number of hardware
breakpoints GDB will use, see set remote hardware-breakpoint-limit.
thbreak args
¶Set a hardware-assisted breakpoint enabled only for one stop. The args
are the same as for the hbreak
command and the breakpoint is set in
the same way. However, like the tbreak
command,
the breakpoint is automatically deleted after the
first time your program stops there. Also, like the hbreak
command, the breakpoint requires hardware support and some target hardware
may not have this support. See Disabling Breakpoints.
See also Break Conditions.
rbreak regex
¶Set breakpoints on all functions matching the regular expression
regex. This command sets an unconditional breakpoint on all
matches, printing a list of all breakpoints it set. Once these
breakpoints are set, they are treated just like the breakpoints set with
the break
command. You can delete them, disable them, or make
them conditional the same way as any other breakpoint.
In programs using different languages, GDB chooses the syntax to print the list of all breakpoints it sets according to the ‘set language’ value: using ‘set language auto’ (see Set Language Automatically) means to use the language of the breakpoint’s function, other values mean to use the manually specified language (see Set Language Manually).
The syntax of the regular expression is the standard one used with tools
like grep. Note that this is different from the syntax used by
shells, so for instance foo*
matches all functions that include
an fo
followed by zero or more o
s. There is an implicit
.*
leading and trailing the regular expression you supply, so to
match only functions that begin with foo
, use ^foo
.
When debugging C++
programs, rbreak
is useful for setting
breakpoints on overloaded functions that are not members of any special
classes.
The rbreak
command can be used to set breakpoints in
all the functions in a program, like this:
(gdb) rbreak .
rbreak file:regex
If rbreak
is called with a filename qualification, it limits
the search for functions matching the given regular expression to the
specified file. This can be used, for example, to set breakpoints on
every function in a given file:
(gdb) rbreak file.c:.
The colon separating the filename qualifier from the regex may optionally be surrounded by spaces.
info breakpoints [list…]
¶info break [list…]
Print a table of all breakpoints, watchpoints, tracepoints, and catchpoints set and not deleted. Optional argument n means print information only about the specified breakpoint(s) (or watchpoint(s) or tracepoint(s) or catchpoint(s)). For each breakpoint, following columns are printed:
Breakpoint, watchpoint, tracepoint, or catchpoint.
Whether the breakpoint is marked to be disabled or deleted when hit.
Enabled breakpoints are marked with ‘y’. ‘n’ marks breakpoints that are not enabled.
Where the breakpoint is in your program, as a memory address. For a pending breakpoint whose address is not yet known, this field will contain ‘<PENDING>’. Such breakpoint won’t fire until a shared library that has the symbol or line referred by breakpoint is loaded. See below for details. A breakpoint with several locations will have ‘<MULTIPLE>’ in this field—see below for details.
Where the breakpoint is in the source for your program, as a file and line number. For a pending breakpoint, the original string passed to the breakpoint command will be listed as it cannot be resolved until the appropriate shared library is loaded in the future.
If a breakpoint is conditional, there are two evaluation modes: “host” and
“target”. If mode is “host”, breakpoint condition evaluation is done by
GDB on the host’s side. If it is “target”, then the condition
is evaluated by the target. The info break
command shows
the condition on the line following the affected breakpoint, together with
its condition evaluation mode in between parentheses.
Breakpoint commands, if any, are listed after that. A pending breakpoint is allowed to have a condition specified for it. The condition is not parsed for validity until a shared library is loaded that allows the pending breakpoint to resolve to a valid location.
info break
with a breakpoint
number n as argument lists only that breakpoint. The
convenience variable $_
and the default examining-address for
the x
command are set to the address of the last breakpoint
listed (see Examining Memory).
info break
displays a count of the number of times the breakpoint
has been hit. This is especially useful in conjunction with the
ignore
command. You can ignore a large number of breakpoint
hits, look at the breakpoint info to see how many times the breakpoint
was hit, and then run again, ignoring one less than that number. This
will get you quickly to the last hit of that breakpoint.
For a breakpoints with an enable count (xref) greater than 1,
info break
also displays that count.
GDB allows you to set any number of breakpoints at the same place in your program. There is nothing silly or meaningless about this. When the breakpoints are conditional, this is even useful (see Break Conditions).
It is possible that a single logical breakpoint is set at several code locations in your program. See Location Specifications, for examples.
A breakpoint with multiple code locations is displayed in the breakpoint table using several rows—one header row, followed by one row for each code location. The header row has ‘<MULTIPLE>’ in the address column. Each code location row contains the actual address, source file, source line and function of its code location. The number column for a code location is of the form breakpoint-number.location-number.
For example:
Num Type Disp Enb Address What 1 breakpoint keep y <MULTIPLE> stop only if i==1 breakpoint already hit 1 time 1.1 y 0x080486a2 in void foo<int>() at t.cc:8 1.2 y 0x080486ca in void foo<double>() at t.cc:8
You cannot delete the individual locations from a breakpoint. However,
each location can be individually enabled or disabled by passing
breakpoint-number.location-number as argument to the
enable
and disable
commands. It’s also possible to
enable
and disable
a range of location-number
locations using a breakpoint-number and two location-numbers,
in increasing order, separated by a hyphen, like
breakpoint-number.location-number1-location-number2,
in which case GDB acts on all the locations in the range (inclusive).
Disabling or enabling the parent breakpoint (see Disabling Breakpoints) affects
all of the locations that belong to that breakpoint.
Locations that are enabled while their parent breakpoint is disabled
won’t trigger a break, and are denoted by y-
in the Enb
column. For example:
(gdb) info breakpoints Num Type Disp Enb Address What 1 breakpoint keep n <MULTIPLE> 1.1 y- 0x00000000000011b6 in ... 1.2 y- 0x00000000000011c2 in ... 1.3 n 0x00000000000011ce in ...
It’s quite common to have a breakpoint inside a shared library. Shared libraries can be loaded and unloaded explicitly, and possibly repeatedly, as the program is executed. To support this use case, GDB updates breakpoint locations whenever any shared library is loaded or unloaded. Typically, you would set a breakpoint in a shared library at the beginning of your debugging session, when the library is not loaded, and when the symbols from the library are not available. When you try to set breakpoint, GDB will ask you if you want to set a so called pending breakpoint—breakpoint whose address is not yet resolved.
After the program is run, whenever a new shared library is loaded, GDB reevaluates all the breakpoints. When a newly loaded shared library contains the symbol or line referred to by some pending breakpoint, that breakpoint is resolved and becomes an ordinary breakpoint. When a library is unloaded, all breakpoints that refer to its symbols or source lines become pending again.
This logic works for breakpoints with multiple locations, too. For
example, if you have a breakpoint in a C++
template function, and
a newly loaded shared library has an instantiation of that template,
a new location is added to the list of locations for the breakpoint.
Except for having unresolved address, pending breakpoints do not differ from regular breakpoints. You can set conditions or commands, enable and disable them and perform other breakpoint operations.
GDB provides some additional commands for controlling what happens when the ‘break’ command cannot resolve the location spec to any code location in your program (see Location Specifications):
set breakpoint pending auto
This is the default behavior. When GDB cannot resolve the location spec, it queries you whether a pending breakpoint should be created.
set breakpoint pending on
This indicates that when GDB cannot resolve the location spec, it should create a pending breakpoint without confirmation.
set breakpoint pending off
This indicates that pending breakpoints are not to be created. If GDB cannot resolve the location spec, it aborts the breakpoint creation with an error. This setting does not affect any pending breakpoints previously created.
show breakpoint pending
Show the current behavior setting for creating pending breakpoints.
The settings above only affect the break
command and its
variants. Once a breakpoint is set, it will be automatically updated
as shared libraries are loaded and unloaded.
For some targets, GDB can automatically decide if hardware or
software breakpoints should be used, depending on whether the
breakpoint address is read-only or read-write. This applies to
breakpoints set with the break
command as well as to internal
breakpoints set by commands like next
and finish
. For
breakpoints set with hbreak
, GDB will always use hardware
breakpoints.
You can control this automatic behaviour with the following commands:
set breakpoint auto-hw on
This is the default behavior. When GDB sets a breakpoint, it will try to use the target memory map to decide if software or hardware breakpoint must be used.
set breakpoint auto-hw off
This indicates GDB should not automatically select breakpoint type. If the target provides a memory map, GDB will warn when trying to set software breakpoint at a read-only address.
GDB normally implements breakpoints by replacing the program code at the breakpoint address with a special instruction, which, when executed, given control to the debugger. By default, the program code is so modified only when the program is resumed. As soon as the program stops, GDB restores the original instructions. This behaviour guards against leaving breakpoints inserted in the target should gdb abrubptly disconnect. However, with slow remote targets, inserting and removing breakpoint can reduce the performance. This behavior can be controlled with the following commands::
set breakpoint always-inserted off
All breakpoints, including newly added by the user, are inserted in the target only when the target is resumed. All breakpoints are removed from the target when it stops. This is the default mode.
set breakpoint always-inserted on
Causes all breakpoints to be inserted in the target at all times. If the user adds a new breakpoint, or changes an existing breakpoint, the breakpoints in the target are updated immediately. A breakpoint is removed from the target only when breakpoint itself is deleted.
GDB handles conditional breakpoints by evaluating these conditions when a breakpoint breaks. If the condition is true, then the process being debugged stops, otherwise the process is resumed.
If the target supports evaluating conditions on its end, GDB may download the breakpoint, together with its conditions, to it.
This feature can be controlled via the following commands:
set breakpoint condition-evaluation host
This option commands GDB to evaluate the breakpoint conditions on the host’s side. Unconditional breakpoints are sent to the target which in turn receives the triggers and reports them back to GDB for condition evaluation. This is the standard evaluation mode.
set breakpoint condition-evaluation target
This option commands GDB to download breakpoint conditions to the target at the moment of their insertion. The target is responsible for evaluating the conditional expression and reporting breakpoint stop events back to GDB whenever the condition is true. Due to limitations of target-side evaluation, some conditions cannot be evaluated there, e.g., conditions that depend on local data that is only known to the host. Examples include conditional expressions involving convenience variables, complex types that cannot be handled by the agent expression parser and expressions that are too long to be sent over to the target, specially when the target is a remote system. In these cases, the conditions will be evaluated by GDB.
set breakpoint condition-evaluation auto
This is the default mode. If the target supports evaluating breakpoint conditions on its end, GDB will download breakpoint conditions to the target (limitations mentioned previously apply). If the target does not support breakpoint condition evaluation, then GDB will fallback to evaluating all these conditions on the host’s side.
GDB itself sometimes sets breakpoints in your program for
special purposes, such as proper handling of longjmp
(in C
programs). These internal breakpoints are assigned negative numbers,
starting with -1
; ‘info breakpoints’ does not display them.
You can see these breakpoints with the GDB maintenance command
‘maint info breakpoints’ (see maint info breakpoints).
You can use a watchpoint to stop execution whenever the value of an expression changes, without having to predict a particular place where this may happen. (This is sometimes called a data breakpoint.) The expression may be as simple as the value of a single variable, or as complex as many variables combined by operators. Examples include:
int
occupies 4 bytes).
You can set a watchpoint on an expression even if the expression can
not be evaluated yet. For instance, you can set a watchpoint on
‘*global_ptr’ before ‘global_ptr’ is initialized.
GDB will stop when your program sets ‘global_ptr’ and
the expression produces a valid value. If the expression becomes
valid in some other way than changing a variable (e.g. if the memory
pointed to by ‘*global_ptr’ becomes readable as the result of a
malloc
call), GDB may not stop until the next time
the expression changes.
Depending on your system, watchpoints may be implemented in software or hardware. GDB does software watchpointing by single-stepping your program and testing the variable’s value each time, which is hundreds of times slower than normal execution. (But this may still be worth it, to catch errors where you have no clue what part of your program is the culprit.)
On some systems, such as most PowerPC or x86-based targets, GDB includes support for hardware watchpoints, which do not slow down the running of your program.
watch [-l|-location] expr [thread thread-id] [mask maskvalue] [task task-id]
¶Set a watchpoint for an expression. GDB will break when the expression expr is written into by the program and its value changes. The simplest (and the most popular) use of this command is to watch the value of a single variable:
(gdb) watch foo
If the command includes a [thread thread-id]
argument, GDB breaks only when the thread identified by
thread-id changes the value of expr. If any other threads
change the value of expr, GDB will not break. Note
that watchpoints restricted to a single thread in this way only work
with Hardware Watchpoints.
Similarly, if the task
argument is given, then the watchpoint
will be specific to the indicated Ada task (see Extensions for Ada Tasks).
Ordinarily a watchpoint respects the scope of variables in expr
(see below). The -location
argument tells GDB to
instead watch the memory referred to by expr. In this case,
GDB will evaluate expr, take the address of the result,
and watch the memory at that address. The type of the result is used
to determine the size of the watched memory. If the expression’s
result does not have an address, then GDB will print an
error.
The [mask maskvalue]
argument allows creation
of masked watchpoints, if the current architecture supports this
feature (e.g., PowerPC Embedded architecture, see PowerPC Embedded.) A masked watchpoint specifies a mask in addition
to an address to watch. The mask specifies that some bits of an address
(the bits which are reset in the mask) should be ignored when matching
the address accessed by the inferior against the watchpoint address.
Thus, a masked watchpoint watches many addresses simultaneously—those
addresses whose unmasked bits are identical to the unmasked bits in the
watchpoint address. The mask
argument implies -location
.
Examples:
(gdb) watch foo mask 0xffff00ff (gdb) watch *0xdeadbeef mask 0xffffff00
rwatch [-l|-location] expr [thread thread-id] [mask maskvalue]
¶Set a watchpoint that will break when the value of expr is read by the program.
awatch [-l|-location] expr [thread thread-id] [mask maskvalue]
¶Set a watchpoint that will break when expr is either read from or written into by the program.
info watchpoints [list…]
¶This command prints a list of watchpoints, using the same format as
info break
(see Setting Breakpoints).
If you watch for a change in a numerically entered address you need to dereference it, as the address itself is just a constant number which will never change. GDB refuses to create a watchpoint that watches a never-changing value:
(gdb) watch 0x600850 Cannot watch constant value 0x600850. (gdb) watch *(int *) 0x600850 Watchpoint 1: *(int *) 6293584
GDB sets a hardware watchpoint if possible. Hardware watchpoints execute very quickly, and the debugger reports a change in value at the exact instruction where the change occurs. If GDB cannot set a hardware watchpoint, it sets a software watchpoint, which executes more slowly and reports the change in value at the next statement, not the instruction, after the change occurs.
You can force GDB to use only software watchpoints with the
set can-use-hw-watchpoints 0 command. With this variable set to
zero, GDB will never try to use hardware watchpoints, even if
the underlying system supports them. (Note that hardware-assisted
watchpoints that were set before setting
can-use-hw-watchpoints
to zero will still use the hardware
mechanism of watching expression values.)
set can-use-hw-watchpoints
¶Set whether or not to use hardware watchpoints.
show can-use-hw-watchpoints
¶Show the current mode of using hardware watchpoints.
For remote targets, you can restrict the number of hardware watchpoints GDB will use, see set remote hardware-breakpoint-limit.
When you issue the watch
command, GDB reports
Hardware watchpoint num: expr
if it was able to set a hardware watchpoint.
Currently, the awatch
and rwatch
commands can only set
hardware watchpoints, because accesses to data that don’t change the
value of the watched expression cannot be detected without examining
every instruction as it is being executed, and GDB does not do
that currently. If GDB finds that it is unable to set a
hardware breakpoint with the awatch
or rwatch
command, it
will print a message like this:
Expression cannot be implemented with read/access watchpoint.
Sometimes, GDB cannot set a hardware watchpoint because the data type of the watched expression is wider than what a hardware watchpoint on the target machine can handle. For example, some systems can only watch regions that are up to 4 bytes wide; on such systems you cannot set hardware watchpoints for an expression that yields a double-precision floating-point number (which is typically 8 bytes wide). As a work-around, it might be possible to break the large region into a series of smaller ones and watch them with separate watchpoints.
If you set too many hardware watchpoints, GDB might be unable to insert all of them when you resume the execution of your program. Since the precise number of active watchpoints is unknown until such time as the program is about to be resumed, GDB might not be able to warn you about this when you set the watchpoints, and the warning will be printed only when the program is resumed:
Hardware watchpoint num: Could not insert watchpoint
If this happens, delete or disable some of the watchpoints.
Watching complex expressions that reference many variables can also exhaust the resources available for hardware-assisted watchpoints. That’s because GDB needs to watch every variable in the expression with separately allocated resources.
If you call a function interactively using print
or call
,
any watchpoints you have set will be inactive until GDB reaches another
kind of breakpoint or the call completes.
GDB automatically deletes watchpoints that watch local
(automatic) variables, or expressions that involve such variables, when
they go out of scope, that is, when the execution leaves the block in
which these variables were defined. In particular, when the program
being debugged terminates, all local variables go out of scope,
and so only watchpoints that watch global variables remain set. If you
rerun the program, you will need to set all such watchpoints again. One
way of doing that would be to set a code breakpoint at the entry to the
main
function and when it breaks, set all the watchpoints.
In multi-threaded programs, watchpoints will detect changes to the watched expression from every thread.
Warning: In multi-threaded programs, software watchpoints have only limited usefulness. If GDB creates a software watchpoint, it can only watch the value of an expression in a single thread. If you are confident that the expression can only change due to the current thread’s activity (and if you are also confident that no other thread can become current), then you can use software watchpoints as usual. However, GDB may not notice when a non-current thread’s activity changes the expression. (Hardware watchpoints, in contrast, watch an expression in all threads.)
See set remote hardware-watchpoint-limit.
You can use catchpoints to cause the debugger to stop for certain
kinds of program events, such as C++
exceptions or the loading of a
shared library. Use the catch
command to set a catchpoint.
catch event
¶Stop when event occurs. The event can be any of the following:
throw [regexp]
¶rethrow [regexp]
catch [regexp]
The throwing, re-throwing, or catching of a C++
exception.
If regexp is given, then only exceptions whose type matches the regular expression will be caught.
The convenience variable $_exception
is available at an
exception-related catchpoint, on some systems. This holds the
exception being thrown.
There are currently some limitations to C++
exception handling in
GDB:
++
ABI (see Configuring the Current ABI) are
supported.
$_exception
convenience
variable rely on the presence of some SDT probes in libstdc++
.
If these probes are not present, then these features cannot be used.
These probes were first available in the GCC 4.8 release, but whether
or not they are available in your GCC also depends on how it was
built.
$_exception
convenience variable is only valid at the
instruction at which an exception-related catchpoint is set.
++
, usually libstdc++
. You can use up
(see Selecting a Frame) to get to your code.
set unwind-on-terminating-exception
.
exception [name]
¶An Ada exception being raised. If an exception name is specified
at the end of the command (eg catch exception Program_Error
),
the debugger will stop only when this specific exception is raised.
Otherwise, the debugger stops execution when any Ada exception is raised.
When inserting an exception catchpoint on a user-defined exception whose
name is identical to one of the exceptions defined by the language, the
fully qualified name must be used as the exception name. Otherwise,
GDB will assume that it should stop on the pre-defined exception
rather than the user-defined one. For instance, assuming an exception
called Constraint_Error
is defined in package Pck
, then
the command to use to catch such exceptions is catch exception
Pck.Constraint_Error.
The convenience variable $_ada_exception
holds the address of
the exception being thrown. This can be useful when setting a
condition for such a catchpoint.
exception unhandled
¶An exception that was raised but is not handled by the program. The
convenience variable $_ada_exception
is set as for catch
exception
.
handlers [name]
¶An Ada exception being handled. If an exception name is specified at the end of the command (eg catch handlers Program_Error), the debugger will stop only when this specific exception is handled. Otherwise, the debugger stops execution when any Ada exception is handled.
When inserting a handlers catchpoint on a user-defined
exception whose name is identical to one of the exceptions
defined by the language, the fully qualified name must be used
as the exception name. Otherwise, GDB will assume that it
should stop on the pre-defined exception rather than the
user-defined one. For instance, assuming an exception called
Constraint_Error
is defined in package Pck
, then the
command to use to catch such exceptions handling is
catch handlers Pck.Constraint_Error.
The convenience variable $_ada_exception
is set as for
catch exception
.
assert
¶A failed Ada assertion. Note that the convenience variable
$_ada_exception
is not set by this catchpoint.
exec
¶A call to exec
.
syscall
¶syscall [name | number | group:groupname | g:groupname] …
A call to or return from a system call, a.k.a. syscall. A syscall is a mechanism for application programs to request a service from the operating system (OS) or one of the OS system services. GDB can catch some or all of the syscalls issued by the debuggee, and show the related information for each syscall. If no argument is specified, calls to and returns from all system calls will be caught.
name can be any system call name that is valid for the underlying OS. Just what syscalls are valid depends on the OS. On GNU and Unix systems, you can find the full list of valid syscall names on /usr/include/asm/unistd.h.
Normally, GDB knows in advance which syscalls are valid for each OS, so you can use the GDB command-line completion facilities (see command completion) to list the available choices.
You may also specify the system call numerically. A syscall’s number is the value passed to the OS’s syscall dispatcher to identify the requested service. When you specify the syscall by its name, GDB uses its database of syscalls to convert the name into the corresponding numeric code, but using the number directly may be useful if GDB’s database does not have the complete list of syscalls on your system (e.g., because GDB lags behind the OS upgrades).
You may specify a group of related syscalls to be caught at once using
the group:
syntax (g:
is a shorter equivalent). For
instance, on some platforms GDB allows you to catch all
network related syscalls, by passing the argument group:network
to catch syscall
. Note that not all syscall groups are
available in every system. You can use the command completion
facilities (see command completion) to list the
syscall groups available on your environment.
The example below illustrates how this command works if you don’t provide arguments to it:
(gdb) catch syscall Catchpoint 1 (syscall) (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall 'close'), \ 0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Catchpoint 1 (returned from syscall 'close'), \ 0xffffe424 in __kernel_vsyscall () (gdb)
Here is an example of catching a system call by name:
(gdb) catch syscall chroot Catchpoint 1 (syscall 'chroot' [61]) (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall 'chroot'), \ 0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Catchpoint 1 (returned from syscall 'chroot'), \ 0xffffe424 in __kernel_vsyscall () (gdb)
An example of specifying a system call numerically. In the case below, the syscall number has a corresponding entry in the XML file, so GDB finds its name and prints it:
(gdb) catch syscall 252 Catchpoint 1 (syscall(s) 'exit_group') (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall 'exit_group'), \ 0xffffe424 in __kernel_vsyscall () (gdb) c Continuing. Program exited normally. (gdb)
Here is an example of catching a syscall group:
(gdb) catch syscall group:process Catchpoint 1 (syscalls 'exit' [1] 'fork' [2] 'waitpid' [7] 'execve' [11] 'wait4' [114] 'clone' [120] 'vfork' [190] 'exit_group' [252] 'waitid' [284] 'unshare' [310]) (gdb) r Starting program: /tmp/catch-syscall Catchpoint 1 (call to syscall fork), 0x00007ffff7df4e27 in open64 () from /lib64/ld-linux-x86-64.so.2 (gdb) c Continuing.
However, there can be situations when there is no corresponding name in XML file for that syscall number. In this case, GDB prints a warning message saying that it was not able to find the syscall name, but the catchpoint will be set anyway. See the example below:
(gdb) catch syscall 764 warning: The number '764' does not represent a known syscall. Catchpoint 2 (syscall 764) (gdb)
If you configure GDB using the ‘--without-expat’ option, it will not be able to display syscall names. Also, if your architecture does not have an XML file describing its system calls, you will not be able to see the syscall names. It is important to notice that these two features are used for accessing the syscall name database. In either case, you will see a warning like this:
(gdb) catch syscall warning: Could not open "syscalls/i386-linux.xml" warning: Could not load the syscall XML file 'syscalls/i386-linux.xml'. GDB will not be able to display syscall names. Catchpoint 1 (syscall) (gdb)
Of course, the file name will change depending on your architecture and system.
Still using the example above, you can also try to catch a syscall by its number. In this case, you would see something like:
(gdb) catch syscall 252 Catchpoint 1 (syscall(s) 252)
Again, in this case GDB would not be able to display syscall’s names.
fork
¶A call to fork
.
vfork
¶A call to vfork
.
load [regexp]
¶unload [regexp]
The loading or unloading of a shared library. If regexp is given, then the catchpoint will stop only if the regular expression matches one of the affected libraries.
signal [signal… | ‘all’]
¶The delivery of a signal.
With no arguments, this catchpoint will catch any signal that is not used internally by GDB, specifically, all signals except ‘SIGTRAP’ and ‘SIGINT’.
With the argument ‘all’, all signals, including those used by GDB, will be caught. This argument cannot be used with other signal names.
Otherwise, the arguments are a list of signal names as given to
handle
(see Signals). Only signals specified in this list
will be caught.
One reason that catch signal
can be more useful than
handle
is that you can attach commands and conditions to the
catchpoint.
When a signal is caught by a catchpoint, the signal’s stop
and
print
settings, as specified by handle
, are ignored.
However, whether the signal is still delivered to the inferior depends
on the pass
setting; this can be changed in the catchpoint’s
commands.
tcatch event
¶Set a catchpoint that is enabled only for one stop. The catchpoint is automatically deleted after the first time the event is caught.
Use the info break
command to list the current catchpoints.
It is often necessary to eliminate a breakpoint, watchpoint, or catchpoint once it has done its job and you no longer want your program to stop there. This is called deleting the breakpoint. A breakpoint that has been deleted no longer exists; it is forgotten.
With the clear
command you can delete breakpoints according to
where they are in your program. With the delete
command you can
delete individual breakpoints, watchpoints, or catchpoints by specifying
their breakpoint numbers.
It is not necessary to delete a breakpoint to proceed past it. GDB automatically ignores breakpoints on the first instruction to be executed when you continue execution without changing the execution address.
clear
¶Delete any breakpoints at the next instruction to be executed in the selected stack frame (see Selecting a Frame). When the innermost frame is selected, this is a good way to delete a breakpoint where your program just stopped.
clear locspec
Delete any breakpoint with a code location that corresponds to locspec. See Location Specifications, for the various forms of locspec. Which code locations correspond to locspec depends on the form used in the location specification locspec:
linenum
filename:linenum
-line linenum
-source filename -line linenum
If locspec specifies a line number, with or without a file name, the command deletes any breakpoint with a code location that is at or within the specified line linenum in files that match the specified filename. If filename is omitted, it defaults to the current source file.
*address
If locspec specifies an address, the command deletes any breakpoint with a code location that is at the given address.
function
-function function
If locspec specifies a function, the command deletes any breakpoint with a code location that is at the entry to any function whose name matches function.
Ambiguity in names of files and functions can be resolved as described in Location Specifications.
delete [breakpoints] [list…]
¶Delete the breakpoints, watchpoints, tracepoints, or catchpoints of the
breakpoint list specified as argument. If no argument is specified, delete
all breakpoints, watchpoints, tracepoints, and catchpoints (GDB asks
confirmation, unless you have set confirm off
). You can abbreviate this
command as d
.
Rather than deleting a breakpoint, watchpoint, or catchpoint, you might prefer to disable it. This makes the breakpoint inoperative as if it had been deleted, but remembers the information on the breakpoint so that you can enable it again later.
You disable and enable breakpoints, watchpoints, tracepoints, and catchpoints
with the enable
and disable
commands, optionally specifying
one or more breakpoint numbers as arguments. Use info break
to print
a list of all breakpoints, watchpoints, tracepoints, and catchpoints if you
do not know which numbers to use.
Disabling and enabling a breakpoint that has multiple locations affects all of its locations.
A breakpoint, watchpoint, or catchpoint can have any of several different states of enablement:
break
command starts out in this state.
tbreak
command starts out in this state.
You can use the following commands to enable or disable breakpoints, watchpoints, tracepoints, and catchpoints:
disable [breakpoints] [list…]
¶Disable the specified breakpoints—or all breakpoints, if none are
listed. A disabled breakpoint has no effect but is not forgotten. All
options such as ignore-counts, conditions and commands are remembered in
case the breakpoint is enabled again later. You may abbreviate
disable
as dis
.
enable [breakpoints] [list…]
¶Enable the specified breakpoints (or all defined breakpoints). They become effective once again in stopping your program.
enable [breakpoints] once list…
Enable the specified breakpoints temporarily. GDB disables any of these breakpoints immediately after stopping your program.
enable [breakpoints] count count list…
Enable the specified breakpoints temporarily. GDB records count with each of the specified breakpoints, and decrements a breakpoint’s count when it is hit. When any count reaches 0, GDB disables that breakpoint. If a breakpoint has an ignore count (see Break Conditions), that will be decremented to 0 before count is affected.
enable [breakpoints] delete list…
Enable the specified breakpoints to work once, then die. GDB
deletes any of these breakpoints as soon as your program stops there.
Breakpoints set by the tbreak
command start out in this state.
Except for a breakpoint set with tbreak
(see Setting Breakpoints), breakpoints that you set are initially enabled;
subsequently, they become disabled or enabled only when you use one of
the commands above. (The command until
can set and delete a
breakpoint of its own, but it does not change the state of your other
breakpoints; see Continuing and
Stepping.)
The simplest sort of breakpoint breaks every time your program reaches a specified place. You can also specify a condition for a breakpoint. A condition is just a Boolean expression in your programming language (see Expressions). A breakpoint with a condition evaluates the expression each time your program reaches it, and your program stops only if the condition is true.
This is the converse of using assertions for program validation; in that situation, you want to stop when the assertion is violated—that is, when the condition is false. In C, if you want to test an assertion expressed by the condition assert, you should set the condition ‘! assert’ on the appropriate breakpoint.
Conditions are also accepted for watchpoints; you may not need them, since a watchpoint is inspecting the value of an expression anyhow—but it might be simpler, say, to just set a watchpoint on a variable name, and specify a condition that tests whether the new value is an interesting one.
Break conditions can have side effects, and may even call functions in your program. This can be useful, for example, to activate functions that log program progress, or to use your own print functions to format special data structures. The effects are completely predictable unless there is another enabled breakpoint at the same address. (In that case, GDB might see the other breakpoint first and stop your program without checking the condition of this one.) Note that breakpoint commands are usually more convenient and flexible than break conditions for the purpose of performing side effects when a breakpoint is reached (see Breakpoint Command Lists).
Breakpoint conditions can also be evaluated on the target’s side if the target supports it. Instead of evaluating the conditions locally, GDB encodes the expression into an agent expression (see The GDB Agent Expression Mechanism) suitable for execution on the target, independently of GDB. Global variables become raw memory locations, locals become stack accesses, and so forth.
In this case, GDB will only be notified of a breakpoint trigger when its condition evaluates to true. This mechanism may provide faster response times depending on the performance characteristics of the target since it does not need to keep GDB informed about every breakpoint trigger, even those with false conditions.
Break conditions can be specified when a breakpoint is set, by using
‘if’ in the arguments to the break
command. See Setting Breakpoints. They can also be changed at any time
with the condition
command.
You can also use the if
keyword with the watch
command.
The catch
command does not recognize the if
keyword;
condition
is the only way to impose a further condition on a
catchpoint.
condition bnum expression
¶Specify expression as the break condition for breakpoint,
watchpoint, or catchpoint number bnum. After you set a condition,
breakpoint bnum stops your program only if the value of
expression is true (nonzero, in C). When you use
condition
, GDB checks expression immediately for
syntactic correctness, and to determine whether symbols in it have
referents in the context of your breakpoint. If expression uses
symbols not referenced in the context of the breakpoint, GDB
prints an error message:
No symbol "foo" in current context.
GDB does
not actually evaluate expression at the time the condition
command (or a command that sets a breakpoint with a condition, like
break if …
) is given, however. See Expressions.
condition -force bnum expression
When the -force
flag is used, define the condition even if
expression is invalid at all the current locations of breakpoint
bnum. This is similar to the -force-condition
option
of the break
command.
condition bnum
Remove the condition from breakpoint number bnum. It becomes an ordinary unconditional breakpoint.
A special case of a breakpoint condition is to stop only when the breakpoint has been reached a certain number of times. This is so useful that there is a special way to do it, using the ignore count of the breakpoint. Every breakpoint has an ignore count, which is an integer. Most of the time, the ignore count is zero, and therefore has no effect. But if your program reaches a breakpoint whose ignore count is positive, then instead of stopping, it just decrements the ignore count by one and continues. As a result, if the ignore count value is n, the breakpoint does not stop the next n times your program reaches it.
ignore bnum count
¶Set the ignore count of breakpoint number bnum to count. The next count times the breakpoint is reached, your program’s execution does not stop; other than to decrement the ignore count, GDB takes no action.
To make the breakpoint stop the next time it is reached, specify a count of zero.
When you use continue
to resume execution of your program from a
breakpoint, you can specify an ignore count directly as an argument to
continue
, rather than using ignore
. See Continuing and Stepping.
If a breakpoint has a positive ignore count and a condition, the condition is not checked. Once the ignore count reaches zero, GDB resumes checking the condition.
You could achieve the effect of the ignore count with a condition such as ‘$foo-- <= 0’ using a debugger convenience variable that is decremented each time. See Convenience Variables.
Ignore counts apply to breakpoints, watchpoints, tracepoints, and catchpoints.
You can give any breakpoint (or watchpoint or catchpoint) a series of commands to execute when your program stops due to that breakpoint. For example, you might want to print the values of certain expressions, or enable other breakpoints.
commands [list…]
¶… command-list …
end
Specify a list of commands for the given breakpoints. The commands
themselves appear on the following lines. Type a line containing just
end
to terminate the commands.
To remove all commands from a breakpoint, type commands
and
follow it immediately with end
; that is, give no commands.
With no argument, commands
refers to the last breakpoint,
watchpoint, or catchpoint set (not to the breakpoint most recently
encountered). If the most recent breakpoints were set with a single
command, then the commands
will apply to all the breakpoints
set by that command. This applies to breakpoints set by
rbreak
, and also applies when a single break
command
creates multiple breakpoints (see Ambiguous
Expressions).
Pressing RET as a means of repeating the last GDB command is disabled within a command-list.
Inside a command list, you can use the command disable $_hit_bpnum to disable the encountered breakpoint.
If your breakpoint has several code locations, the command disable $_hit_bpnum.$_hit_locno will disable the specific breakpoint code location encountered. If the breakpoint has only one location, this command will disable the encountered breakpoint.
You can use breakpoint commands to start your program up again. Simply
use the continue
command, or step
, or any other command
that resumes execution.
Any other commands in the command list, after a command that resumes
execution, are ignored. This is because any time you resume execution
(even with a simple next
or step
), you may encounter
another breakpoint—which could have its own command list, leading to
ambiguities about which list to execute.
If the first command you specify in a command list is silent
, the
usual message about stopping at a breakpoint is not printed. This may
be desirable for breakpoints that are to print a specific message and
then continue. If none of the remaining commands print anything, you
see no sign that the breakpoint was reached. silent
is
meaningful only at the beginning of a breakpoint command list.
The commands echo
, output
, and printf
allow you to
print precisely controlled output, and are often useful in silent
breakpoints. See Commands for Controlled Output.
For example, here is how you could use breakpoint commands to print the
value of x
at entry to foo
whenever x
is positive.
break foo if x>0 commands silent printf "x is %d\n",x cont end
One application for breakpoint commands is to compensate for one bug so
you can test for another. Put a breakpoint just after the erroneous line
of code, give it a condition to detect the case in which something
erroneous has been done, and give it commands to assign correct values
to any variables that need them. End with the continue
command
so that your program does not stop, and start with the silent
command so that no output is produced. Here is an example:
break 403 commands silent set x = y + 4 cont end
The dynamic printf command dprintf
combines a breakpoint with
formatted printing of your program’s data to give you the effect of
inserting printf
calls into your program on-the-fly, without
having to recompile it.
In its most basic form, the output goes to the GDB console. However,
you can set the variable dprintf-style
for alternate handling.
For instance, you can ask to format the output by calling your
program’s printf
function. This has the advantage that the
characters go to the program’s output device, so they can recorded in
redirects to files and so forth.
If you are doing remote debugging with a stub or agent, you can also ask to have the printf handled by the remote agent. In addition to ensuring that the output goes to the remote program’s device along with any other output the program might produce, you can also ask that the dprintf remain active even after disconnecting from the remote target. Using the stub/agent is also more efficient, as it can do everything without needing to communicate with GDB.
dprintf locspec,template,expression[,expression…]
¶Whenever execution reaches a code location that results from resolving locspec, print the values of one or more expressions under the control of the string template. To print several values, separate them with commas.
set dprintf-style style
Set the dprintf output to be handled in one of several different styles enumerated below. A change of style affects all existing dynamic printfs immediately. (If you need individual control over the print commands, simply define normal breakpoints with explicitly-supplied command lists.)
gdb
¶Handle the output using the GDB printf
command. When
using this style, it is possible to use the ‘%V’ format specifier
(see %V Format Specifier).
call
¶Handle the output by calling a function in your program (normally
printf
). When using this style the supported format specifiers
depend entirely on the function being called.
Most of GDB’s format specifiers align with those supported by
the printf
function, however, GDB’s ‘%V’ format
specifier extension is not supported by printf
. When using
‘call’ style dprintf, care should be taken to ensure that only
format specifiers supported by the output function are used, otherwise
the results will be undefined.
agent
¶Have the remote debugging agent (such as gdbserver
) handle the
output itself. This style is only available for agents that support
running commands on the target. This style does not support the
‘%V’ format specifier.
set dprintf-function function
Set the function to call if the dprintf style is call
. By
default its value is printf
. You may set it to any expression
that GDB can evaluate to a function, as per the call
command.
set dprintf-channel channel
Set a “channel” for dprintf. If set to a non-empty value,
GDB will evaluate it as an expression and pass the result as
a first argument to the dprintf-function
, in the manner of
fprintf
and similar functions. Otherwise, the dprintf format
string will be the first argument, in the manner of printf
.
As an example, if you wanted dprintf
output to go to a logfile
that is a standard I/O stream assigned to the variable mylog
,
you could do the following:
(gdb) set dprintf-style call (gdb) set dprintf-function fprintf (gdb) set dprintf-channel mylog (gdb) dprintf 25,"at line 25, glob=%d\n",glob Dprintf 1 at 0x123456: file main.c, line 25. (gdb) info break 1 dprintf keep y 0x00123456 in main at main.c:25 call (void) fprintf (mylog,"at line 25, glob=%d\n",glob) continue (gdb)
Note that the info break
displays the dynamic printf commands
as normal breakpoint commands; you can thus easily see the effect of
the variable settings.
set disconnected-dprintf on
¶set disconnected-dprintf off
Choose whether dprintf
commands should continue to run if
GDB has disconnected from the target. This only applies
if the dprintf-style
is agent
.
show disconnected-dprintf off
¶Show the current choice for disconnected dprintf
.
GDB does not check the validity of function and channel, relying on you to supply values that are meaningful for the contexts in which they are being used. For instance, the function and channel may be the values of local variables, but if that is the case, then all enabled dynamic prints must be at locations within the scope of those locals. If evaluation fails, GDB will report an error.
To save breakpoint definitions to a file use the save breakpoints
command.
save breakpoints [filename]
¶This command saves all current breakpoint definitions together with
their commands and ignore counts, into a file filename
suitable for use in a later debugging session. This includes all
types of breakpoints (breakpoints, watchpoints, catchpoints,
tracepoints). To read the saved breakpoint definitions, use the
source
command (see Command Files). Note that watchpoints
with expressions involving local variables may fail to be recreated
because it may not be possible to access the context where the
watchpoint is valid anymore. Because the saved breakpoint definitions
are simply a sequence of GDB commands that recreate the
breakpoints, you can edit the file in your favorite editing program,
and remove the breakpoint definitions you’re not interested in, or
that can no longer be recreated.
GDB supports SDT probes in the code. SDT stands for Statically Defined Tracing, and the probes are designed to have a tiny runtime code and data footprint, and no dynamic relocations.
Currently, the following types of probes are supported on ELF-compatible systems:
SystemTap
(http://sourceware.org/systemtap/)
SDT probes5. SystemTap
probes are usable
from assembly, C and C++
languages6.
DTrace
(http://oss.oracle.com/projects/DTrace)
USDT probes. DTrace
probes are usable from C and
C++
languages.
Some SystemTap
probes have an associated semaphore variable;
for instance, this happens automatically if you defined your probe
using a DTrace-style .d file. If your probe has a semaphore,
GDB will automatically enable it when you specify a
breakpoint using the ‘-probe-stap’ notation. But, if you put a
breakpoint at a probe’s location by some other method (e.g.,
break file:line
), then GDB will not automatically set
the semaphore. DTrace
probes do not support semaphores.
You can examine the available static static probes using info
probes
, with optional arguments:
info probes [type] [provider [name [objfile]]]
¶If given, type is either stap
for listing
SystemTap
probes or dtrace
for listing DTrace
probes. If omitted all probes are listed regardless of their types.
If given, provider is a regular expression used to match against provider names when selecting which probes to list. If omitted, probes by all probes from all providers are listed.
If given, name is a regular expression to match against probe names when selecting which probes to list. If omitted, probe names are not considered when deciding whether to display them.
If given, objfile is a regular expression used to select which object files (executable or shared libraries) to examine. If not given, all object files are considered.
info probes all
List the available static probes, from all types.
Some probe points can be enabled and/or disabled. The effect of
enabling or disabling a probe depends on the type of probe being
handled. Some DTrace
probes can be enabled or
disabled, but SystemTap
probes cannot be disabled.
You can enable (or disable) one or more probes using the following commands, with optional arguments:
enable probes [provider [name [objfile]]]
¶If given, provider is a regular expression used to match against provider names when selecting which probes to enable. If omitted, all probes from all providers are enabled.
If given, name is a regular expression to match against probe names when selecting which probes to enable. If omitted, probe names are not considered when deciding whether to enable them.
If given, objfile is a regular expression used to select which object files (executable or shared libraries) to examine. If not given, all object files are considered.
disable probes [provider [name [objfile]]]
¶See the enable probes
command above for a description of the
optional arguments accepted by this command.
A probe may specify up to twelve arguments. These are available at the
point at which the probe is defined—that is, when the current PC is
at the probe’s location. The arguments are available using the
convenience variables (see Convenience Variables)
$_probe_arg0
…$_probe_arg11
. In SystemTap
probes each probe argument is an integer of the appropriate size;
types are not preserved. In DTrace
probes types are preserved
provided that they are recognized as such by GDB; otherwise
the value of the probe argument will be a long integer. The
convenience variable $_probe_argc
holds the number of arguments
at the current probe point.
These variables are always available, but attempts to access them at any location other than a probe point will cause GDB to give an error message.
If you request too many active hardware-assisted breakpoints and watchpoints, you will see this error message:
Stopped; cannot insert breakpoints. You may have requested too many hardware breakpoints and watchpoints.
This message is printed when you attempt to resume the program, since only then GDB knows exactly how many hardware breakpoints and watchpoints it needs to insert.
When this message is printed, you need to disable or remove some of the hardware-assisted breakpoints and watchpoints, and then continue.
Continuing means resuming program execution until your program
completes normally. In contrast, stepping means executing just
one more “step” of your program, where “step” may mean either one
line of source code, or one machine instruction (depending on what
particular command you use). Either when continuing or when stepping,
your program may stop even sooner, due to a breakpoint or a signal. (If
it stops due to a signal, you may want to use handle
, or use
‘signal 0’ to resume execution (see Signals),
or you may step into the signal’s handler (see stepping and signal handlers).)
continue [ignore-count]
¶c [ignore-count]
fg [ignore-count]
Resume program execution, at the address where your program last stopped;
any breakpoints set at that address are bypassed. The optional argument
ignore-count allows you to specify a further number of times to
ignore a breakpoint at this location; its effect is like that of
ignore
(see Break Conditions).
The argument ignore-count is meaningful only when your program
stopped due to a breakpoint. At other times, the argument to
continue
is ignored.
The synonyms c
and fg
(for foreground, as the
debugged program is deemed to be the foreground program) are provided
purely for convenience, and have exactly the same behavior as
continue
.
To resume execution at a different place, you can use return
(see Returning from a Function) to go back to the
calling function; or jump
(see Continuing at a
Different Address) to go to an arbitrary location in your program.
A typical technique for using stepping is to set a breakpoint (see Breakpoints; Watchpoints; and Catchpoints) at the beginning of the function or the section of your program where a problem is believed to lie, run your program until it stops at that breakpoint, and then step through the suspect area, examining the variables that are interesting, until you see the problem happen.
step
¶Continue running your program until control reaches a different source
line, then stop it and return control to GDB. This command is
abbreviated s
.
Warning: If you use the
step
command while control is within a function that was compiled without debugging information, execution proceeds until control reaches a function that does have debugging information. Likewise, it will not step into a function which is compiled without debugging information. To step through functions without debugging information, use thestepi
command, described below.
The step
command only stops at the first instruction of a source
line. This prevents the multiple stops that could otherwise occur in
switch
statements, for
loops, etc. step
continues
to stop if a function that has debugging information is called within
the line. In other words, step
steps inside any functions
called within the line.
Also, the step
command only enters a function if there is line
number information for the function. Otherwise it acts like the
next
command. This avoids problems when using cc -gl
on MIPS machines. Previously, step
entered subroutines if there
was any debugging information about the routine.
step count
Continue running as in step
, but do so count times. If a
breakpoint is reached, or a signal not related to stepping occurs before
count steps, stepping stops right away.
next [count]
¶Continue to the next source line in the current (innermost) stack frame.
This is similar to step
, but function calls that appear within
the line of code are executed without stopping. Execution stops when
control reaches a different line of code at the original stack level
that was executing when you gave the next
command. This command
is abbreviated n
.
An argument count is a repeat count, as for step
.
The next
command only stops at the first instruction of a
source line. This prevents multiple stops that could otherwise occur in
switch
statements, for
loops, etc.
set step-mode
¶set step-mode on
The set step-mode on
command causes the step
command to
stop at the first instruction of a function which contains no debug line
information rather than stepping over it.
This is useful in cases where you may be interested in inspecting the machine instructions of a function which has no symbolic info and do not want GDB to automatically skip over this function.
set step-mode off
Causes the step
command to step over any functions which contains no
debug information. This is the default.
show step-mode
Show whether GDB will stop in or step over functions without source line debug information.
finish
¶Continue running until just after function in the selected stack frame
returns. Print the returned value (if any). This command can be
abbreviated as fin
.
Contrast this with the return
command (see Returning from a Function).
set print finish [on|off]
¶show print finish
By default the finish
command will show the value that is
returned by the function. This can be disabled using set print
finish off
. When disabled, the value is still entered into the value
history (see Value History), but not displayed.
until
¶u
Continue running until a source line past the current line, in the
current stack frame, is reached. This command is used to avoid single
stepping through a loop more than once. It is like the next
command, except that when until
encounters a jump, it
automatically continues execution until the program counter is greater
than the address of the jump.
This means that when you reach the end of a loop after single stepping
though it, until
makes your program continue execution until it
exits the loop. In contrast, a next
command at the end of a loop
simply steps back to the beginning of the loop, which forces you to step
through the next iteration.
until
always stops your program if it attempts to exit the current
stack frame.
until
may produce somewhat counterintuitive results if the order
of machine code does not match the order of the source lines. For
example, in the following excerpt from a debugging session, the f
(frame
) command shows that execution is stopped at line
206
; yet when we use until
, we get to line 195
:
(gdb) f #0 main (argc=4, argv=0xf7fffae8) at m4.c:206 206 expand_input(); (gdb) until 195 for ( ; argc > 0; NEXTARG) {
This happened because, for execution efficiency, the compiler had
generated code for the loop closure test at the end, rather than the
start, of the loop—even though the test in a C for
-loop is
written before the body of the loop. The until
command appeared
to step back to the beginning of the loop when it advanced to this
expression; however, it has not really gone to an earlier
statement—not in terms of the actual machine code.
until
with no argument works by means of single
instruction stepping, and hence is slower than until
with an
argument.
until locspec
u locspec
Continue running your program until either it reaches a code location
that results from resolving locspec, or the current stack frame
returns. locspec is any of the forms described in Location Specifications.
This form of the command uses temporary breakpoints, and
hence is quicker than until
without an argument. The specified
location is actually reached only if it is in the current frame. This
implies that until
can be used to skip over recursive function
invocations. For instance in the code below, if the current location is
line 96
, issuing until 99
will execute the program up to
line 99
in the same invocation of factorial, i.e., after the inner
invocations have returned.
94 int factorial (int value) 95 { 96 if (value > 1) { 97 value *= factorial (value - 1); 98 } 99 return (value); 100 }
advance locspec
¶Continue running your program until either it reaches a code location
that results from resolving locspec, or the current stack frame
returns. locspec is any of the forms described in Location Specifications. This command is similar to until
, but
advance
will not skip over recursive function calls, and the
target code location doesn’t have to be in the same frame as the
current one.
stepi
¶stepi arg
si
Execute one machine instruction, then stop and return to the debugger.
It is often useful to do ‘display/i $pc’ when stepping by machine instructions. This makes GDB automatically display the next instruction to be executed, each time your program stops. See Automatic Display.
An argument is a repeat count, as in step
.
nexti
¶nexti arg
ni
Execute one machine instruction, but if it is a function call, proceed until the function returns.
An argument is a repeat count, as in next
.
By default, and if available, GDB makes use of
target-assisted range stepping. In other words, whenever you
use a stepping command (e.g., step
, next
), GDB
tells the target to step the corresponding range of instruction
addresses instead of issuing multiple single-steps. This speeds up
line stepping, particularly for remote targets. Ideally, there should
be no reason you would want to turn range stepping off. However, it’s
possible that a bug in the debug info, a bug in the remote stub (for
remote targets), or even a bug in GDB could make line
stepping behave incorrectly when target-assisted range stepping is
enabled. You can use the following command to turn off range stepping
if necessary:
set range-stepping
¶show range-stepping
Control whether range stepping is enabled.
If on
, and the target supports it, GDB tells the
target to step a range of addresses itself, instead of issuing
multiple single-steps. If off
, GDB always issues
single-steps, even if range stepping is supported by the target. The
default is on
.
The program you are debugging may contain some functions which are
uninteresting to debug. The skip
command lets you tell GDB to
skip a function, all functions in a file or a particular function in
a particular file when stepping.
For example, consider the following C function:
101 int func() 102 { 103 foo(boring()); 104 bar(boring()); 105 }
Suppose you wish to step into the functions foo
and bar
, but you
are not interested in stepping through boring
. If you run step
at line 103, you’ll enter boring()
, but if you run next
, you’ll
step over both foo
and boring
!
One solution is to step
into boring
and use the finish
command to immediately exit it. But this can become tedious if boring
is called from many places.
A more flexible solution is to execute skip boring. This instructs
GDB never to step into boring
. Now when you execute
step
at line 103, you’ll step over boring
and directly into
foo
.
Functions may be skipped by providing either a function name, linespec
(see Location Specifications), regular expression that matches the function’s
name, file name or a glob
-style pattern that matches the file name.
On Posix systems the form of the regular expression is
“Extended Regular Expressions”. See for example ‘man 7 regex’
on GNU/Linux systems. On non-Posix systems the form of the regular
expression is whatever is provided by the regcomp
function of
the underlying system.
See for example ‘man 7 glob’ on GNU/Linux systems for a
description of glob
-style patterns.
skip [options]
¶The basic form of the skip
command takes zero or more options
that specify what to skip.
The options argument is any useful combination of the following:
-file file
-fi file
Functions in file will be skipped over when stepping.
-gfile file-glob-pattern
¶-gfi file-glob-pattern
Functions in files matching file-glob-pattern will be skipped over when stepping.
(gdb) skip -gfi utils/*.c
-function linespec
-fu linespec
Functions named by linespec or the function containing the line named by linespec will be skipped over when stepping. See Location Specifications.
-rfunction regexp
¶-rfu regexp
Functions whose name matches regexp will be skipped over when stepping.
This form is useful for complex function names.
For example, there is generally no need to step into C++
std::string
constructors or destructors. Plus with C++
templates it can be hard to
write out the full name of the function, and often it doesn’t matter what
the template arguments are. Specifying the function to be skipped as a
regular expression makes this easier.
(gdb) skip -rfu ^std::(allocator|basic_string)<.*>::~?\1 *\(
If you want to skip every templated C++
constructor and destructor
in the std
namespace you can do:
(gdb) skip -rfu ^std::([a-zA-z0-9_]+)<.*>::~?\1 *\(
If no options are specified, the function you’re currently debugging will be skipped.
skip function [linespec]
¶After running this command, the function named by linespec or the function containing the line named by linespec will be skipped over when stepping. See Location Specifications.
If you do not specify linespec, the function you’re currently debugging will be skipped.
(If you have a function called file
that you want to skip, use
skip function file.)
skip file [filename]
¶After running this command, any function whose source lives in filename will be skipped over when stepping.
(gdb) skip file boring.c File boring.c will be skipped when stepping.
If you do not specify filename, functions whose source lives in the file you’re currently debugging will be skipped.
Skips can be listed, deleted, disabled, and enabled, much like breakpoints. These are the commands for managing your list of skips:
info skip [range]
¶Print details about the specified skip(s). If range is not specified,
print a table with details about all functions and files marked for skipping.
info skip
prints the following information about each skip:
A number identifying this skip.
Enabled skips are marked with ‘y’. Disabled skips are marked with ‘n’.
If the file name is a ‘glob’ pattern this is ‘y’. Otherwise it is ‘n’.
The name or ‘glob’ pattern of the file to be skipped. If no file is specified this is ‘<none>’.
If the function name is a ‘regular expression’ this is ‘y’. Otherwise it is ‘n’.
The name or regular expression of the function to skip. If no function is specified this is ‘<none>’.
skip delete [range]
¶Delete the specified skip(s). If range is not specified, delete all skips.
skip enable [range]
¶Enable the specified skip(s). If range is not specified, enable all skips.
skip disable [range]
¶Disable the specified skip(s). If range is not specified, disable all skips.
set debug skip [on|off]
¶Set whether to print the debug output about skipping files and functions.
show debug skip
¶Show whether the debug output about skipping files and functions is printed.
A signal is an asynchronous event that can happen in a program. The
operating system defines the possible kinds of signals, and gives each
kind a name and a number. For example, in Unix SIGINT
is the
signal a program gets when you type an interrupt character (often Ctrl-c);
SIGSEGV
is the signal a program gets from referencing a place in
memory far away from all the areas in use; SIGALRM
occurs when
the alarm clock timer goes off (which happens only if your program has
requested an alarm).
Some signals, including SIGALRM
, are a normal part of the
functioning of your program. Others, such as SIGSEGV
, indicate
errors; these signals are fatal (they kill your program immediately) if the
program has not specified in advance some other way to handle the signal.
SIGINT
does not indicate an error in your program, but it is normally
fatal so it can carry out the purpose of the interrupt: to kill the program.
GDB has the ability to detect any occurrence of a signal in your program. You can tell GDB in advance what to do for each kind of signal.
Normally, GDB is set up to let the non-erroneous signals like
SIGALRM
be silently passed to your program
(so as not to interfere with their role in the program’s functioning)
but to stop your program immediately whenever an error signal happens.
You can change these settings with the handle
command.
info signals
¶info handle
Print a table of all the kinds of signals and how GDB has been told to handle each one. You can use this to see the signal numbers of all the defined types of signals.
info signals sig
Similar, but print information only about the specified signal number.
info handle
is an alias for info signals
.
catch signal [signal… | ‘all’]
Set a catchpoint for the indicated signals. See Setting Catchpoints, for details about this command.
handle signal [ signal … ] [keywords…]
¶Change the way GDB handles each signal. Each
signal can be the number of a signal or its name (with or
without the ‘SIG’ at the beginning); a list of signal numbers of
the form ‘low-high’; or the word ‘all’, meaning
all the known signals, except SIGINT
and SIGTRAP
, which
are used by GDB. Optional argument keywords, described
below, say what changes to make to all of the specified signals.
The keywords allowed by the handle
command can be abbreviated.
Their full names are:
nostop
GDB should not stop your program when this signal happens. It may still print a message telling you that the signal has come in.
stop
GDB should stop your program when this signal happens. This implies
the print
keyword as well.
print
GDB should print a message when this signal happens.
noprint
GDB should not mention the occurrence of the signal at all. This
implies the nostop
keyword as well.
pass
noignore
GDB should allow your program to see this signal; your program
can handle the signal, or else it may terminate if the signal is fatal
and not handled. pass
and noignore
are synonyms.
nopass
ignore
GDB should not allow your program to see this signal.
nopass
and ignore
are synonyms.
When a signal stops your program, the signal is not visible to the
program until you
continue. Your program sees the signal then, if pass
is in
effect for the signal in question at that time. In other words,
after GDB reports a signal, you can use the handle
command with pass
or nopass
to control whether your
program sees that signal when you continue.
The default is set to nostop
, noprint
, pass
for
non-erroneous signals such as SIGALRM
, SIGWINCH
and
SIGCHLD
, and to stop
, print
, pass
for the
erroneous signals.
You can also use the signal
command to prevent your program from
seeing a signal, or cause it to see a signal it normally would not see,
or to give it any signal at any time. For example, if your program stopped
due to some sort of memory reference error, you might store correct
values into the erroneous variables and continue, hoping to see more
execution; but your program would probably terminate immediately as
a result of the fatal signal once it saw the signal. To prevent this,
you can continue with ‘signal 0’. See Giving your
Program a Signal.
GDB optimizes for stepping the mainline code. If a signal
that has handle nostop
and handle pass
set arrives while
a stepping command (e.g., stepi
, step
, next
) is
in progress, GDB lets the signal handler run and then resumes
stepping the mainline code once the signal handler returns. In other
words, GDB steps over the signal handler. This prevents
signals that you’ve specified as not interesting (with handle
nostop
) from changing the focus of debugging unexpectedly. Note that
the signal handler itself may still hit a breakpoint, stop for another
signal that has handle stop
in effect, or for any other event
that normally results in stopping the stepping command sooner. Also
note that GDB still informs you that the program received a
signal if handle print
is set.
If you set handle pass
for a signal, and your program sets up a
handler for it, then issuing a stepping command, such as step
or stepi
, when your program is stopped due to the signal will
step into the signal handler (if the target supports that).
Likewise, if you use the queue-signal
command to queue a signal
to be delivered to the current thread when execution of the thread
resumes (see Giving your Program a Signal), then a
stepping command will step into the signal handler.
Here’s an example, using stepi
to step to the first instruction
of SIGUSR1
’s handler:
(gdb) handle SIGUSR1 Signal Stop Print Pass to program Description SIGUSR1 Yes Yes Yes User defined signal 1 (gdb) c Continuing. Program received signal SIGUSR1, User defined signal 1. main () sigusr1.c:28 28 p = 0; (gdb) si sigusr1_handler () at sigusr1.c:9 9 {
The same, but using queue-signal
instead of waiting for the
program to receive the signal first:
(gdb) n 28 p = 0; (gdb) queue-signal SIGUSR1 (gdb) si sigusr1_handler () at sigusr1.c:9 9 { (gdb)
On some targets, GDB can inspect extra signal information
associated with the intercepted signal, before it is actually
delivered to the program being debugged. This information is exported
by the convenience variable $_siginfo
, and consists of data
that is passed by the kernel to the signal handler at the time of the
receipt of a signal. The data type of the information itself is
target dependent. You can see the data type using the ptype
$_siginfo
command. On Unix systems, it typically corresponds to the
standard siginfo_t
type, as defined in the signal.h
system header.
Here’s an example, on a GNU/Linux system, printing the stray referenced address that raised a segmentation fault.
(gdb) continue Program received signal SIGSEGV, Segmentation fault. 0x0000000000400766 in main () 69 *(int *)p = 0; (gdb) ptype $_siginfo type = struct { int si_signo; int si_errno; int si_code; union { int _pad[28]; struct {...} _kill; struct {...} _timer; struct {...} _rt; struct {...} _sigchld; struct {...} _sigfault; struct {...} _sigpoll; } _sifields; } (gdb) ptype $_siginfo._sifields._sigfault type = struct { void *si_addr; } (gdb) p $_siginfo._sifields._sigfault.si_addr $1 = (void *) 0x7ffff7ff7000
Depending on target support, $_siginfo
may also be writable.
On some targets, a SIGSEGV
can be caused by a boundary
violation, i.e., accessing an address outside of the allowed range.
In those cases GDB may displays additional information,
depending on how GDB has been told to handle the signal.
With handle stop SIGSEGV
, GDB displays the violation
kind: "Upper" or "Lower", the memory address accessed and the
bounds, while with handle nostop SIGSEGV
no additional
information is displayed.
The usual output of a segfault is:
Program received signal SIGSEGV, Segmentation fault 0x0000000000400d7c in upper () at i386-mpx-sigsegv.c:68 68 value = *(p + len);
While a bound violation is presented as:
Program received signal SIGSEGV, Segmentation fault Upper bound violation while accessing address 0x7fffffffc3b3 Bounds: [lower = 0x7fffffffc390, upper = 0x7fffffffc3a3] 0x0000000000400d7c in upper () at i386-mpx-sigsegv.c:68 68 value = *(p + len);
GDB supports debugging programs with multiple threads (see Debugging Programs with Multiple Threads). There are two modes of controlling execution of your program within the debugger. In the default mode, referred to as all-stop mode, when any thread in your program stops (for example, at a breakpoint or while being stepped), all other threads in the program are also stopped by GDB. On some targets, GDB also supports non-stop mode, in which other threads can continue to run freely while you examine the stopped thread in the debugger.
In all-stop mode, whenever your program stops under GDB for any reason, all threads of execution stop, not just the current thread. This allows you to examine the overall state of the program, including switching between threads, without worrying that things may change underfoot.
Conversely, whenever you restart the program, all threads start
executing. This is true even when single-stepping with commands
like step
or next
.
In particular, GDB cannot single-step all threads in lockstep. Since thread scheduling is up to your debugging target’s operating system (not controlled by GDB), other threads may execute more than one statement while the current thread completes a single step. Moreover, in general other threads stop in the middle of a statement, rather than at a clean statement boundary, when the program stops.
You might even find your program stopped in another thread after continuing or even single-stepping. This happens whenever some other thread runs into a breakpoint, a signal, or an exception before the first thread completes whatever you requested.
Whenever GDB stops your program, due to a breakpoint or a signal, it automatically selects the thread where that breakpoint or signal happened. GDB alerts you to the context switch with a message such as ‘[Switching to Thread n]’ to identify the thread.
On some OSes, you can modify GDB’s default behavior by locking the OS scheduler to allow only a single thread to run.
set scheduler-locking mode
¶Set the scheduler locking mode. It applies to normal execution, record mode, and replay mode. mode can be one of the following:
off
There is no locking and any thread may run at any time.
on
Only the current thread may run when the inferior is resumed. New threads created by the resumed thread are held stopped at their entry point, before they execute any instruction.
step
Behaves like on
when stepping, and off
otherwise.
Threads other than the current never get a chance to run when you
step, and they are completely free to run when you use commands like
‘continue’, ‘until’, or ‘finish’.
This mode optimizes for single-stepping; it prevents other threads from preempting the current thread while you are stepping, so that the focus of debugging does not change unexpectedly. However, unless another thread hits a breakpoint during its timeslice, GDB does not change the current thread away from the thread that you are debugging.
replay
Behaves like on
in replay mode, and off
in either record
mode or during normal execution. This is the default mode.
show scheduler-locking
Display the current scheduler locking mode.
By default, when you issue one of the execution commands such as
continue
, next
or step
, GDB allows only
threads of the current inferior to run. For example, if GDB
is attached to two inferiors, each with two threads, the
continue
command resumes only the two threads of the current
inferior. This is useful, for example, when you debug a program that
forks and you want to hold the parent stopped (so that, for instance,
it doesn’t run to exit), while you debug the child. In other
situations, you may not be interested in inspecting the current state
of any of the processes GDB is attached to, and you may want
to resume them all until some breakpoint is hit. In the latter case,
you can instruct GDB to allow all threads of all the
inferiors to run with the set schedule-multiple
command.
set schedule-multiple
¶Set the mode for allowing threads of multiple processes to be resumed
when an execution command is issued. When on
, all threads of
all processes are allowed to run. When off
, only the threads
of the current process are resumed. The default is off
. The
scheduler-locking
mode takes precedence when set to on
,
or while you are stepping and set to step
.
show schedule-multiple
Display the current mode for resuming the execution of threads of multiple processes.
For some multi-threaded targets, GDB supports an optional mode of operation in which you can examine stopped program threads in the debugger while other threads continue to execute freely. This minimizes intrusion when debugging live systems, such as programs where some threads have real-time constraints or must continue to respond to external events. This is referred to as non-stop mode.
In non-stop mode, when a thread stops to report a debugging event,
only that thread is stopped; GDB does not stop other
threads as well, in contrast to the all-stop mode behavior. Additionally,
execution commands such as continue
and step
apply by default
only to the current thread in non-stop mode, rather than all threads as
in all-stop mode. This allows you to control threads explicitly in
ways that are not possible in all-stop mode — for example, stepping
one thread while allowing others to run freely, stepping
one thread while holding all others stopped, or stepping several threads
independently and simultaneously.
To enter non-stop mode, use this sequence of commands before you run or attach to your program:
# If using the CLI, pagination breaks non-stop. set pagination off # Finally, turn it on! set non-stop on
You can use these commands to manipulate the non-stop mode setting:
set non-stop on
¶Enable selection of non-stop mode.
set non-stop off
show non-stop
Show the current non-stop enablement setting.
Note these commands only reflect whether non-stop mode is enabled,
not whether the currently-executing program is being run in non-stop mode.
In particular, the set non-stop
preference is only consulted when
GDB starts or connects to the target program, and it is generally
not possible to switch modes once debugging has started. Furthermore,
since not all targets support non-stop mode, even when you have enabled
non-stop mode, GDB may still fall back to all-stop operation by
default.
In non-stop mode, all execution commands apply only to the current thread
by default. That is, continue
only continues one thread.
To continue all threads, issue continue -a
or c -a
.
You can use GDB’s background execution commands (see Background Execution) to run some threads in the background while you continue to examine or step others from GDB. The MI execution commands (see GDB/MI Program Execution) are always executed asynchronously in non-stop mode.
Suspending execution is done with the interrupt
command when
running in the background, or Ctrl-c during foreground execution.
In all-stop mode, this stops the whole process;
but in non-stop mode the interrupt applies only to the current thread.
To stop the whole program, use interrupt -a
.
Other execution commands do not currently support the -a
option.
In non-stop mode, when a thread stops, GDB doesn’t automatically make that thread current, as it does in all-stop mode. This is because the thread stop notifications are asynchronous with respect to GDB’s command interpreter, and it would be confusing if GDB unexpectedly changed to a different thread just as you entered a command to operate on the previously current thread.
GDB’s execution commands have two variants: the normal foreground (synchronous) behavior, and a background (asynchronous) behavior. In foreground execution, GDB waits for the program to report that some thread has stopped before prompting for another command. In background execution, GDB immediately gives a command prompt so that you can issue other commands while your program runs.
If the target doesn’t support async mode, GDB issues an error message if you attempt to use the background execution commands.
To specify background execution, add a &
to the command. For example,
the background form of the continue
command is continue&
, or
just c&
. The execution commands that accept background execution
are:
run
¶attach
¶step
¶See step.
stepi
¶See stepi.
next
¶See next.
nexti
¶See nexti.
continue
¶See continue.
finish
¶See finish.
until
¶See until.
Background execution is especially useful in conjunction with non-stop
mode for debugging programs with multiple threads; see Non-Stop Mode.
However, you can also use these commands in the normal all-stop mode with
the restriction that you cannot issue another execution command until the
previous one finishes. Examples of commands that are valid in all-stop
mode while the program is running include help
and info break
.
You can interrupt your program while it is running in the background by
using the interrupt
command.
interrupt
¶interrupt -a
Suspend execution of the running program. In all-stop mode,
interrupt
stops the whole process, but in non-stop mode, it stops
only the current thread. To stop the whole program in non-stop mode,
use interrupt -a
.
When your program has multiple threads (see Debugging Programs with Multiple Threads), you can choose whether to set breakpoints on all threads, or on a particular thread.
break locspec thread thread-id
¶break locspec thread thread-id if …
locspec specifies a code location or locations in your program. See Location Specifications, for details.
Use the qualifier ‘thread thread-id’ with a breakpoint command to specify that you only want GDB to stop the program when a particular thread reaches this breakpoint. The thread-id specifier is one of the thread identifiers assigned by GDB, shown in the first column of the ‘info threads’ display.
If you do not specify ‘thread thread-id’ when you set a breakpoint, the breakpoint applies to all threads of your program.
You can use the thread
qualifier on conditional breakpoints as
well; in this case, place ‘thread thread-id’ before or
after the breakpoint condition, like this:
(gdb) break frik.c:13 thread 28 if bartab > lim
Thread-specific breakpoints are automatically deleted when GDB detects the corresponding thread is no longer in the thread list. For example:
(gdb) c Thread-specific breakpoint 3 deleted - thread 28 no longer in the thread list.
There are several ways for a thread to disappear, such as a regular
thread exit, but also when you detach from the process with the
detach
command (see Debugging an Already-running
Process), or if GDB loses the remote connection
(see Debugging Remote Programs), etc. Note that with some targets,
GDB is only able to detect a thread has exited when the user
explicitly asks for the thread list with the info threads
command.
A breakpoint can’t be both thread-specific and inferior-specific
(see Inferior-Specific Breakpoints), or task-specific (see Extensions for Ada Tasks); using more than one of the thread
, inferior
, or
task
keywords when creating a breakpoint will give an error.
There is an unfortunate side effect when using GDB to debug multi-threaded programs. If one thread stops for a breakpoint, or for some other reason, and another thread is blocked in a system call, then the system call may return prematurely. This is a consequence of the interaction between multiple threads and the signals that GDB uses to implement breakpoints and other events that stop execution.
To handle this problem, your program should check the return value of each system call and react appropriately. This is good programming style anyways.
For example, do not write code like this:
sleep (10);
The call to sleep
will return early if a different thread stops
at a breakpoint or for some other reason.
Instead, write this:
int unslept = 10; while (unslept > 0) unslept = sleep (unslept);
A system call is allowed to return early, so the system is still conforming to its specification. But GDB does cause your multi-threaded program to behave differently than it would without GDB.
Also, GDB uses internal breakpoints in the thread library to monitor certain events such as thread creation and thread destruction. When such an event happens, a system call in another thread may return prematurely, even though your program does not appear to stop.
If you want to build on non-stop mode and observe program behavior without any chance of disruption by GDB, you can set variables to disable all of the debugger’s attempts to modify state, whether by writing memory, inserting breakpoints, etc. These operate at a low level, intercepting operations from all commands.
When all of these are set to off
, then GDB is said to
be observer mode. As a convenience, the variable
observer
can be set to disable these, plus enable non-stop
mode.
Note that GDB will not prevent you from making nonsensical
combinations of these settings. For instance, if you have enabled
may-insert-breakpoints
but disabled may-write-memory
,
then breakpoints that work by writing trap instructions into the code
stream will still not be able to be placed.
set observer on
¶set observer off
When set to on
, this disables all the permission variables
below (except for insert-fast-tracepoints
), plus enables
non-stop debugging. Setting this to off
switches back to
normal debugging, though remaining in non-stop mode.
show observer
Show whether observer mode is on or off.
set may-write-registers on
¶set may-write-registers off
This controls whether GDB will attempt to alter the values of
registers, such as with assignment expressions in print
, or the
jump
command. It defaults to on
.
show may-write-registers
Show the current permission to write registers.
set may-write-memory on
¶set may-write-memory off
This controls whether GDB will attempt to alter the contents
of memory, such as with assignment expressions in print
. It
defaults to on
.
show may-write-memory
Show the current permission to write memory.
set may-insert-breakpoints on
¶set may-insert-breakpoints off
This controls whether GDB will attempt to insert breakpoints.
This affects all breakpoints, including internal breakpoints defined
by GDB. It defaults to on
.
show may-insert-breakpoints
Show the current permission to insert breakpoints.
set may-insert-tracepoints on
¶set may-insert-tracepoints off
This controls whether GDB will attempt to insert (regular)
tracepoints at the beginning of a tracing experiment. It affects only
non-fast tracepoints, fast tracepoints being under the control of
may-insert-fast-tracepoints
. It defaults to on
.
show may-insert-tracepoints
Show the current permission to insert tracepoints.
set may-insert-fast-tracepoints on
¶set may-insert-fast-tracepoints off
This controls whether GDB will attempt to insert fast
tracepoints at the beginning of a tracing experiment. It affects only
fast tracepoints, regular (non-fast) tracepoints being under the
control of may-insert-tracepoints
. It defaults to on
.
show may-insert-fast-tracepoints
Show the current permission to insert fast tracepoints.
set may-interrupt on
¶set may-interrupt off
This controls whether GDB will attempt to interrupt or stop
program execution. When this variable is off
, the
interrupt
command will have no effect, nor will
Ctrl-c. It defaults to on
.
show may-interrupt
Show the current permission to interrupt or stop the program.
When you are debugging a program, it is not unusual to realize that you have gone too far, and some event of interest has already happened. If the target environment supports it, GDB can allow you to “rewind” the program by running it backward.
A target environment that supports reverse execution should be able to “undo” the changes in machine state that have taken place as the program was executing normally. Variables, registers etc. should revert to their previous values. Obviously this requires a great deal of sophistication on the part of the target environment; not all target environments can support reverse execution.
When a program is executed in reverse, the instructions that have most recently been executed are “un-executed”, in reverse order. The program counter runs backward, following the previous thread of execution in reverse. As each instruction is “un-executed”, the values of memory and/or registers that were changed by that instruction are reverted to their previous states. After executing a piece of source code in reverse, all side effects of that code should be “undone”, and all variables should be returned to their prior values7.
On some platforms, GDB has built-in support for reverse
execution, activated with the record
or record btrace
commands. See Recording Inferior’s Execution and Replaying It. Some remote targets,
typically full system emulators, support reverse execution directly
without requiring any special command.
If you are debugging in a target environment that supports reverse execution, GDB provides the following commands.
reverse-continue [ignore-count]
¶rc [ignore-count]
Beginning at the point where your program last stopped, start executing in reverse. Reverse execution will stop for breakpoints and synchronous exceptions (signals), just like normal execution. Behavior of asynchronous signals depends on the target environment.
reverse-step [count]
¶Run the program backward until control reaches the start of a different source line; then stop it, and return control to GDB.
Like the step
command, reverse-step
will only stop
at the beginning of a source line. It “un-executes” the previously
executed source line. If the previous source line included calls to
debuggable functions, reverse-step
will step (backward) into
the called function, stopping at the beginning of the last
statement in the called function (typically a return statement).
Also, as with the step
command, if non-debuggable functions are
called, reverse-step
will run thru them backward without stopping.
reverse-stepi [count]
¶Reverse-execute one machine instruction. Note that the instruction
to be reverse-executed is not the one pointed to by the program
counter, but the instruction executed prior to that one. For instance,
if the last instruction was a jump, reverse-stepi
will take you
back from the destination of the jump to the jump instruction itself.
reverse-next [count]
¶Run backward to the beginning of the previous line executed in
the current (innermost) stack frame. If the line contains function
calls, they will be “un-executed” without stopping. Starting from
the first line of a function, reverse-next
will take you back
to the caller of that function, before the function was called,
just as the normal next
command would take you from the last
line of a function back to its return to its caller
8.
reverse-nexti [count]
¶Like nexti
, reverse-nexti
executes a single instruction
in reverse, except that called functions are “un-executed” atomically.
That is, if the previously executed instruction was a return from
another function, reverse-nexti
will continue to execute
in reverse until the call to that function (from the current stack
frame) is reached.
reverse-finish
¶Just as the finish
command takes you to the point where the
current function returns, reverse-finish
takes you to the point
where it was called. Instead of ending up at the end of the current
function invocation, you end up at the beginning.
set exec-direction
¶Set the direction of target execution.
set exec-direction reverse
¶GDB will perform all execution commands in reverse, until the
exec-direction mode is changed to “forward”. Affected commands include
step, stepi, next, nexti, continue, and finish
. The return
command cannot be used in reverse mode.
set exec-direction forward
GDB will perform all execution commands in the normal fashion. This is the default.
On some platforms, GDB provides a special process record and replay target that can record a log of the process execution, and replay it later with both forward and reverse execution commands.
When this target is in use, if the execution log includes the record for the next instruction, GDB will debug in replay mode. In the replay mode, the inferior does not really execute code instructions. Instead, all the events that normally happen during code execution are taken from the execution log. While code is not really executed in replay mode, the values of registers (including the program counter register) and the memory of the inferior are still changed as they normally would. Their contents are taken from the execution log.
If the record for the next instruction is not in the execution log, GDB will debug in record mode. In this mode, the inferior executes normally, and GDB records the execution log for future replay.
The process record and replay target supports reverse execution (see Running programs backward), even if the platform on which the inferior runs does not. However, the reverse execution is limited in this case by the range of the instructions recorded in the execution log. In other words, reverse execution on platforms that don’t support it directly can only be done in the replay mode.
When debugging in the reverse direction, GDB will work in replay mode as long as the execution log includes the record for the previous instruction; otherwise, it will work in record mode, if the platform supports reverse execution, or stop if not.
Currently, process record and replay is supported on ARM, Aarch64,
Moxie, PowerPC, PowerPC64, S/390, and x86 (i386/amd64) running
GNU/Linux. Process record and replay can be used both when native
debugging, and when remote debugging via gdbserver
.
For architecture environments that support process record and replay, GDB provides the following commands:
record method
¶This command starts the process record and replay target. The
recording method can be specified as parameter. Without a parameter
the command uses the full
recording method. The following
recording methods are available:
full
Full record/replay recording using GDB’s software record and replay implementation. This method allows replaying and reverse execution.
btrace format
Hardware-supported instruction recording, supported on Intel
processors. This method does not record data. Further, the data is
collected in a ring buffer so old data will be overwritten when the
buffer is full. It allows limited reverse execution. Variables and
registers are not available during reverse execution. In remote
debugging, recording continues on disconnect. Recorded data can be
inspected after reconnecting. The recording may be stopped using
record stop
.
The recording format can be specified as parameter. Without a parameter the command chooses the recording format. The following recording formats are available:
bts
¶Use the Branch Trace Store (BTS) recording format. In this format, the processor stores a from/to record for each executed branch in the btrace ring buffer.
pt
¶Use the Intel Processor Trace recording format. In this format, the processor stores the execution trace in a compressed form that is afterwards decoded by GDB.
The trace can be recorded with very low overhead. The compressed trace format also allows small trace buffers to already contain a big number of instructions compared to BTS.
Decoding the recorded execution trace, on the other hand, is more expensive than decoding BTS trace. This is mostly due to the increased number of instructions to process. You should increase the buffer-size with care.
Not all recording formats may be available on all processors.
The process record and replay target can only debug a process that is already running. Therefore, you need first to start the process with the run or start commands, and then start the recording with the record method command.
Displaced stepping (see displaced stepping) will be automatically disabled when process record and replay target is started. That’s because the process record and replay target doesn’t support displaced stepping.
If the inferior is in the non-stop mode (see Non-Stop Mode) or in
the asynchronous execution mode (see Background Execution), not
all recording methods are available. The full
recording method
does not support these two modes.
record stop
¶Stop the process record and replay target. When process record and replay target stops, the entire execution log will be deleted and the inferior will either be terminated, or will remain in its final state.
When you stop the process record and replay target in record mode (at the end of the execution log), the inferior will be stopped at the next instruction that would have been recorded. In other words, if you record for a while and then stop recording, the inferior process will be left in the same state as if the recording never happened.
On the other hand, if the process record and replay target is stopped while in replay mode (that is, not at the end of the execution log, but at some earlier point), the inferior process will become “live” at that earlier state, and it will then be possible to continue the usual “live” debugging of the process from that state.
When the inferior process exits, or GDB detaches from it, process record and replay target will automatically stop itself.
record goto
¶Go to a specific location in the execution log. There are several ways to specify the location to go to:
record goto begin
record goto start
Go to the beginning of the execution log.
record goto end
Go to the end of the execution log.
record goto n
Go to instruction number n in the execution log.
record save filename
¶Save the execution log to a file filename. Default filename is gdb_record.process_id, where process_id is the process ID of the inferior.
This command may not be available for all recording methods.
record restore filename
¶Restore the execution log from a file filename.
File must have been created with record save
.
set record full insn-number-max limit
¶set record full insn-number-max unlimited
Set the limit of instructions to be recorded for the full
recording method. Default value is 200000.
If limit is a positive number, then GDB will start
deleting instructions from the log once the number of the record
instructions becomes greater than limit. For every new recorded
instruction, GDB will delete the earliest recorded
instruction to keep the number of recorded instructions at the limit.
(Since deleting recorded instructions loses information, GDB
lets you control what happens when the limit is reached, by means of
the stop-at-limit
option, described below.)
If limit is unlimited
or zero, GDB will never
delete recorded instructions from the execution log. The number of
recorded instructions is limited only by the available memory.
show record full insn-number-max
¶Show the limit of instructions to be recorded with the full
recording method.
set record full stop-at-limit
Control the behavior of the full
recording method when the
number of recorded instructions reaches the limit. If ON (the
default), GDB will stop when the limit is reached for the
first time and ask you whether you want to stop the inferior or
continue running it and recording the execution log. If you decide
to continue recording, each new recorded instruction will cause the
oldest one to be deleted.
If this option is OFF, GDB will automatically delete the oldest record to make room for each new one, without asking.
show record full stop-at-limit
Show the current setting of stop-at-limit
.
set record full memory-query
Control the behavior when GDB is unable to record memory
changes caused by an instruction for the full
recording method.
If ON, GDB will query whether to stop the inferior in that
case.
If this option is OFF (the default), GDB will automatically ignore the effect of such instructions on memory. Later, when GDB replays this execution log, it will mark the log of this instruction as not accessible, and it will not affect the replay results.
show record full memory-query
Show the current setting of memory-query
.
The btrace
record target does not trace data. As a
convenience, when replaying, GDB reads read-only memory off
the live program directly, assuming that the addresses of the
read-only areas don’t change. This for example makes it possible to
disassemble code while replaying, but not to print variables.
In some cases, being able to inspect variables might be useful.
You can use the following command for that:
set record btrace replay-memory-access
Control the behavior of the btrace
recording method when
accessing memory during replay. If read-only
(the default),
GDB will only allow accesses to read-only memory.
If read-write
, GDB will allow accesses to read-only
and to read-write memory. Beware that the accessed memory corresponds
to the live target and not necessarily to the current replay
position.
set record btrace cpu identifier
Set the processor to be used for enabling workarounds for processor errata when decoding the trace.
Processor errata are defects in processor operation, caused by its design or manufacture. They can cause a trace not to match the specification. This, in turn, may cause trace decode to fail. GDB can detect erroneous trace packets and correct them, thus avoiding the decoding failures. These corrections are known as errata workarounds, and are enabled based on the processor on which the trace was recorded.
By default, GDB attempts to detect the processor automatically, and apply the necessary workarounds for it. However, you may need to specify the processor if GDB does not yet support it. This command allows you to do that, and also allows to disable the workarounds.
The argument identifier identifies the CPU and is of the
form: vendor:processor identifier
. In addition,
there are two special identifiers, none
and auto
(default).
The following vendor identifiers and corresponding processor identifiers are currently supported:
intel | family/model[/stepping] |
On GNU/Linux systems, the processor family, model, and
stepping can be obtained from /proc/cpuinfo
.
If identifier is auto
, enable errata workarounds for the
processor on which the trace was recorded. If identifier is
none
, errata workarounds are disabled.
For example, when using an old GDB on a new system, decode may fail because GDB does not support the new processor. It often suffices to specify an older processor that GDB supports.
(gdb) info record Active record target: record-btrace Recording format: Intel Processor Trace. Buffer size: 16kB. Failed to configure the Intel Processor Trace decoder: unknown cpu. (gdb) set record btrace cpu intel:6/158 (gdb) info record Active record target: record-btrace Recording format: Intel Processor Trace. Buffer size: 16kB. Recorded 84872 instructions in 3189 functions (0 gaps) for thread 1 (...).
show record btrace replay-memory-access
¶Show the current setting of replay-memory-access
.
show record btrace cpu
Show the processor to be used for enabling trace decode errata workarounds.
set record btrace bts buffer-size size
¶set record btrace bts buffer-size unlimited
Set the requested ring buffer size for branch tracing in BTS format. Default is 64KB.
If size is a positive number, then GDB will try to
allocate a buffer of at least size bytes for each new thread
that uses the btrace recording method and the BTS format.
The actually obtained buffer size may differ from the requested
size. Use the info record
command to see the actual
buffer size for each thread that uses the btrace recording method and
the BTS format.
If limit is unlimited
or zero, GDB will try to
allocate a buffer of 4MB.
Bigger buffers mean longer traces. On the other hand, GDB will also need longer to process the branch trace data before it can be used.
show record btrace bts buffer-size size
Show the current setting of the requested ring buffer size for branch tracing in BTS format.
set record btrace pt buffer-size size
¶set record btrace pt buffer-size unlimited
Set the requested ring buffer size for branch tracing in Intel Processor Trace format. Default is 16KB.
If size is a positive number, then GDB will try to
allocate a buffer of at least size bytes for each new thread
that uses the btrace recording method and the Intel Processor Trace
format. The actually obtained buffer size may differ from the
requested size. Use the info record
command to see the
actual buffer size for each thread.
If limit is unlimited
or zero, GDB will try to
allocate a buffer of 4MB.
Bigger buffers mean longer traces. On the other hand, GDB will also need longer to process the branch trace data before it can be used.
show record btrace pt buffer-size size
Show the current setting of the requested ring buffer size for branch tracing in Intel Processor Trace format.
info record
¶Show various statistics about the recording depending on the recording method:
full
For the full
recording method, it shows the state of process
record and its in-memory execution log buffer, including:
btrace
For the btrace
recording method, it shows:
For the bts
recording format, it also shows:
For the pt
recording format, it also shows:
record delete
¶When record target runs in replay mode (“in the past”), delete the subsequent execution log and begin to record a new execution log starting from the current address. This means you will abandon the previously recorded “future” and begin recording a new “future”.
record instruction-history
¶Disassembles instructions from the recorded execution log. By
default, ten instructions are disassembled. This can be changed using
the set record instruction-history-size
command. Instructions
are printed in execution order.
It can also print mixed source+disassembly if you specify the the
/m
or /s
modifier, and print the raw instructions in hex
as well as in symbolic form by specifying the /r
or /b
modifier. The behaviour of the /m
, /s
, /r
, and
/b
modifiers are the same as for the disassemble command
(see disassemble).
The current position marker is printed for the instruction at the
current program counter value. This instruction can appear multiple
times in the trace and the current position marker will be printed
every time. To omit the current position marker, specify the
/p
modifier.
To better align the printed instructions when the trace contains
instructions from more than one function, the function name may be
omitted by specifying the /f
modifier.
Speculatively executed instructions are prefixed with ‘?’. This feature is not available for all recording formats.
There are several ways to specify what part of the execution log to disassemble:
record instruction-history insn
Disassembles ten instructions starting from instruction number insn.
record instruction-history insn, +/-n
Disassembles n instructions around instruction number
insn. If n is preceded with +
, disassembles
n instructions after instruction number insn. If
n is preceded with -
, disassembles n
instructions before instruction number insn.
record instruction-history
Disassembles ten more instructions after the last disassembly.
record instruction-history -
Disassembles ten more instructions before the last disassembly.
record instruction-history begin, end
Disassembles instructions beginning with instruction number begin until instruction number end. The instruction number end is included.
This command may not be available for all recording methods.
set record instruction-history-size size
¶set record instruction-history-size unlimited
Define how many instructions to disassemble in the record
instruction-history
command. The default value is 10.
A size of unlimited
means unlimited instructions.
show record instruction-history-size
¶Show how many instructions to disassemble in the record
instruction-history
command.
record function-call-history
¶Prints the execution history at function granularity. For each sequence
of instructions that belong to the same function, it prints the name of
that function, the source lines for this instruction sequence (if the
/l
modifier is specified), and the instructions numbers that form
the sequence (if the /i
modifier is specified). The function names
are indented to reflect the call stack depth if the /c
modifier is
specified. The /l
, /i
, and /c
modifiers can be given
together.
(gdb) list 1, 10 1 void foo (void) 2 { 3 } 4 5 void bar (void) 6 { 7 ... 8 foo (); 9 ... 10 } (gdb) record function-call-history /ilc 1 bar inst 1,4 at foo.c:6,8 2 foo inst 5,10 at foo.c:2,3 3 bar inst 11,13 at foo.c:9,10
By default, ten functions are printed. This can be changed using the
set record function-call-history-size
command. Functions are
printed in execution order. There are several ways to specify what
to print:
record function-call-history func
Prints ten functions starting from function number func.
record function-call-history func, +/-n
Prints n functions around function number func. If
n is preceded with +
, prints n functions after
function number func. If n is preceded with -
,
prints n functions before function number func.
record function-call-history
Prints ten more functions after the last ten-function print.
record function-call-history -
Prints ten more functions before the last ten-function print.
record function-call-history begin, end
Prints functions beginning with function number begin until function number end. The function number end is included.
This command may not be available for all recording methods.
set record function-call-history-size size
set record function-call-history-size unlimited
Define how many functions to print in the
record function-call-history
command. The default value is 10.
A size of unlimited
means unlimited functions.
show record function-call-history-size
Show how many functions to print in the
record function-call-history
command.
When your program has stopped, the first thing you need to know is where it stopped and how it got there.
Each time your program performs a function call, information about the call is generated. That information includes the location of the call in your program, the arguments of the call, and the local variables of the function being called. The information is saved in a block of data called a stack frame. The stack frames are allocated in a region of memory called the call stack.
When your program stops, the GDB commands for examining the stack allow you to see all of this information.
One of the stack frames is selected by GDB and many GDB commands refer implicitly to the selected frame. In particular, whenever you ask GDB for the value of a variable in your program, the value is found in the selected frame. There are special GDB commands to select whichever frame you are interested in. See Selecting a Frame.
When your program stops, GDB automatically selects the
currently executing frame and describes it briefly, similar to the
frame
command (see Information about a Frame).
The call stack is divided up into contiguous pieces called stack frames, or frames for short; each frame is the data associated with one call to one function. The frame contains the arguments given to the function, the function’s local variables, and the address at which the function is executing.
When your program is started, the stack has only one frame, that of the
function main
. This is called the initial frame or the
outermost frame. Each time a function is called, a new frame is
made. Each time a function returns, the frame for that function invocation
is eliminated. If a function is recursive, there can be many frames for
the same function. The frame for the function in which execution is
actually occurring is called the innermost frame. This is the most
recently created of all the stack frames that still exist.
Inside your program, stack frames are identified by their addresses. A stack frame consists of many bytes, each of which has its own address; each kind of computer has a convention for choosing one byte whose address serves as the address of the frame. Usually this address is kept in a register called the frame pointer register (see $fp) while execution is going on in that frame.
GDB labels each existing stack frame with a level, a number that is zero for the innermost frame, one for the frame that called it, and so on upward. These level numbers give you a way of designating stack frames in GDB commands. The terms frame number and frame level can be used interchangeably to describe this number.
Some compilers provide a way to compile functions so that they operate without stack frames. (For example, the GCC option
‘-fomit-frame-pointer’
generates functions without a frame.) This is occasionally done with heavily used library functions to save the frame setup time. GDB has limited facilities for dealing with these function invocations. If the innermost function invocation has no stack frame, GDB nevertheless regards it as though it had a separate frame, which is numbered zero as usual, allowing correct tracing of the function call chain. However, GDB has no provision for frameless functions elsewhere in the stack.
A backtrace is a summary of how your program got where it is. It shows one line per frame, for many frames, starting with the currently executing frame (frame zero), followed by its caller (frame one), and on up the stack.
To print a backtrace of the entire stack, use the backtrace
command, or its alias bt
. This command will print one line per
frame for frames in the stack. By default, all stack frames are
printed. You can stop the backtrace at any time by typing the system
interrupt character, normally Ctrl-c.
backtrace [option]… [qualifier]… [count]
bt [option]… [qualifier]… [count]
Print the backtrace of the entire stack.
The optional count can be one of the following:
n
n
Print only the innermost n frames, where n is a positive number.
-n
-n
Print only the outermost n frames, where n is a positive number.
Options:
-full
Print the values of the local variables also. This can be combined with the optional count to limit the number of frames shown.
-no-filters
Do not run Python frame filters on this backtrace. See Filtering Frames, for more information. Additionally use disable frame-filter all to turn off all frame filters. This is only
relevant when GDB has been configured with Python
support.
-hide
A Python frame filter might decide to “elide” some frames. Normally
such elided frames are still printed, but they are indented relative
to the filtered frames that cause them to be elided. The -hide
option causes elided frames to not be printed at all.
The backtrace
command also supports a number of options that
allow overriding relevant global print settings as set by set
backtrace
and set print
subcommands:
-past-main [on
|off
]
Set whether backtraces should continue past main
. Related setting:
set backtrace past-main.
-past-entry [on
|off
]
Set whether backtraces should continue past the entry point of a program. Related setting: set backtrace past-entry.
-entry-values no
|only
|preferred
|if-needed
|both
|compact
|default
Set printing of function arguments at function entry. Related setting: set print entry-values.
-frame-arguments all
|scalars
|none
Set printing of non-scalar frame arguments. Related setting: set print frame-arguments.
-raw-frame-arguments [on
|off
]
Set whether to print frame arguments in raw form. Related setting: set print raw-frame-arguments.
-frame-info auto
|source-line
|location
|source-and-location
|location-and-address
|short-location
Set printing of frame information. Related setting: set print frame-info.
The optional qualifier is maintained for backward compatibility. It can be one of the following:
full
Equivalent to the -full
option.
no-filters
Equivalent to the -no-filters
option.
hide
Equivalent to the -hide
option.
The names where
and info stack
(abbreviated info s
)
are additional aliases for backtrace
.
In a multi-threaded program, GDB by default shows the
backtrace only for the current thread. To display the backtrace for
several or all of the threads, use the command thread apply
(see thread apply). For example, if you type thread
apply all backtrace, GDB will display the backtrace for all
the threads; this is handy when you debug a core dump of a
multi-threaded program.
Each line in the backtrace shows the frame number and the function name.
The program counter value is also shown—unless you use set
print address off
. The backtrace also shows the source file name and
line number, as well as the arguments to the function. The program
counter value is omitted if it is at the beginning of the code for that
line number.
Here is an example of a backtrace. It was made with the command ‘bt 3’, so it shows the innermost three frames.
#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=0x2b600, data=...) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08) at macro.c:71 (More stack frames follow...)
The display for frame zero does not begin with a program counter
value, indicating that your program has stopped at the beginning of the
code for line 993
of builtin.c
.
The value of parameter data
in frame 1 has been replaced by
…
. By default, GDB prints the value of a parameter
only if it is a scalar (integer, pointer, enumeration, etc). See command
set print frame-arguments in Print Settings for more details
on how to configure the way function parameter values are printed.
The command set print frame-info (see Print Settings) controls
what frame information is printed.
If your program was compiled with optimizations, some compilers will optimize away arguments passed to functions if those arguments are never used after the call. Such optimizations generate code that passes arguments through registers, but doesn’t store those arguments in the stack frame. GDB has no way of displaying such arguments in stack frames other than the innermost one. Here’s what such a backtrace might look like:
#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=<optimized out>) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=<optimized out>, td=0xf7fffb08) at macro.c:71 (More stack frames follow...)
The values of arguments that were not saved in their stack frames are shown as ‘<optimized out>’.
If you need to display the values of such optimized-out arguments, either deduce that from other variables whose values depend on the one you are interested in, or recompile without optimizations.
Most programs have a standard user entry point—a place where system
libraries and startup code transition into user code. For C this is
main
9.
When GDB finds the entry function in a backtrace
it will terminate the backtrace, to avoid tracing into highly
system-specific (and generally uninteresting) code.
If you need to examine the startup code, or limit the number of levels in a backtrace, you can change this behavior:
set backtrace past-main
set backtrace past-main on
Backtraces will continue past the user entry point.
set backtrace past-main off
Backtraces will stop when they encounter the user entry point. This is the default.
show backtrace past-main
¶Display the current user entry point backtrace policy.
set backtrace past-entry
set backtrace past-entry on
Backtraces will continue past the internal entry point of an application.
This entry point is encoded by the linker when the application is built,
and is likely before the user entry point main
(or equivalent) is called.
set backtrace past-entry off
Backtraces will stop when they encounter the internal entry point of an application. This is the default.
show backtrace past-entry
Display the current internal entry point backtrace policy.
set backtrace limit n
set backtrace limit 0
set backtrace limit unlimited
Limit the backtrace to n levels. A value of unlimited
or zero means unlimited levels.
show backtrace limit
Display the current limit on backtrace levels.
You can control how file names are displayed.
set filename-display
¶set filename-display relative
Display file names relative to the compilation directory. This is the default.
set filename-display basename
Display only basename of a filename.
set filename-display absolute
Display an absolute filename.
show filename-display
Show the current way to display filenames.
Most commands for examining the stack and other data in your program work on whichever stack frame is selected at the moment. Here are the commands for selecting a stack frame; all of them finish by printing a brief description of the stack frame just selected.
frame [ frame-selection-spec ]
¶f [ frame-selection-spec ]
The frame
command allows different stack frames to be
selected. The frame-selection-spec can be any of the following:
num
¶level num
Select frame level num. Recall that frame zero is the innermost
(currently executing) frame, frame one is the frame that called the
innermost one, and so on. The highest level frame is usually the one
for main
.
As this is the most common method of navigating the frame stack, the
string level
can be omitted. For example, the following two
commands are equivalent:
(gdb) frame 3 (gdb) frame level 3
address stack-address
¶Select the frame with stack address stack-address. The
stack-address for a frame can be seen in the output of
info frame
, for example:
(gdb) info frame Stack level 1, frame at 0x7fffffffda30: rip = 0x40066d in b (amd64-entry-value.cc:59); saved rip 0x4004c5 tail call frame, caller of frame at 0x7fffffffda30 source language c++. Arglist at unknown address. Locals at unknown address, Previous frame's sp is 0x7fffffffda30
The stack-address for this frame is 0x7fffffffda30
as
indicated by the line:
Stack level 1, frame at 0x7fffffffda30:
function function-name
¶Select the stack frame for function function-name. If there are multiple stack frames for function function-name then the inner most stack frame is selected.
view stack-address [ pc-addr ]
¶View a frame that is not part of GDB’s backtrace. The frame viewed has stack address stack-addr, and optionally, a program counter address of pc-addr.
This is useful mainly if the chaining of stack frames has been damaged by a bug, making it impossible for GDB to assign numbers properly to all frames. In addition, this can be useful when your program has multiple stacks and switches between them.
When viewing a frame outside the current backtrace using
frame view
then you can always return to the original
stack using one of the previous stack frame selection instructions,
for example frame level 0
.
up n
¶Move n frames up the stack; n defaults to 1. For positive numbers n, this advances toward the outermost frame, to higher frame numbers, to frames that have existed longer.
down n
¶Move n frames down the stack; n defaults to 1. For
positive numbers n, this advances toward the innermost frame, to
lower frame numbers, to frames that were created more recently.
You may abbreviate down
as do
.
All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line.
For example:
(gdb) up #1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc) at env.c:10 10 read_input_file (argv[i]);
After such a printout, the list
command with no arguments
prints ten lines centered on the point of execution in the frame.
You can also edit the program at the point of execution with your favorite
editing program by typing edit
.
See Printing Source Lines,
for details.
select-frame [ frame-selection-spec ]
¶The select-frame
command is a variant of frame
that does
not display the new frame after selecting it. This command is
intended primarily for use in GDB command scripts, where the
output might be unnecessary and distracting. The
frame-selection-spec is as for the frame
command
described in Selecting a Frame.
up-silently n
¶down-silently n
These two commands are variants of up
and down
,
respectively; they differ in that they do their work silently, without
causing display of the new frame. They are intended primarily for use
in GDB command scripts, where the output might be unnecessary and
distracting.
There are several other commands to print information about the selected stack frame.
frame
f
When used without any argument, this command does not change which
frame is selected, but prints a brief description of the currently
selected stack frame. It can be abbreviated f
. With an
argument, this command is used to select a stack frame.
See Selecting a Frame.
info frame
¶info f
This command prints a verbose description of the selected stack frame, including:
The verbose description is useful when something has gone wrong that has made the stack format fail to fit the usual conventions.
info frame [ frame-selection-spec ]
info f [ frame-selection-spec ]
Print a verbose description of the frame selected by
frame-selection-spec. The frame-selection-spec is the
same as for the frame
command (see Selecting
a Frame). The selected frame remains unchanged by this command.
info args [-q]
¶Print the arguments of the selected frame, each on a separate line.
The optional flag ‘-q’, which stands for ‘quiet’, disables printing header information and messages explaining why no argument have been printed.
info args [-q] [-t type_regexp] [regexp]
Like info args, but only print the arguments selected with the provided regexp(s).
If regexp is provided, print only the arguments whose names match the regular expression regexp.
If type_regexp is provided, print only the arguments whose
types, as printed by the whatis
command, match
the regular expression type_regexp.
If type_regexp contains space(s), it should be enclosed in
quote characters. If needed, use backslash to escape the meaning
of special characters or quotes.
If both regexp and type_regexp are provided, an argument is printed only if its name matches regexp and its type matches type_regexp.
info locals [-q]
¶Print the local variables of the selected frame, each on a separate line. These are all variables (declared either static or automatic) accessible at the point of execution of the selected frame.
The optional flag ‘-q’, which stands for ‘quiet’, disables printing header information and messages explaining why no local variables have been printed.
info locals [-q] [-t type_regexp] [regexp]
Like info locals, but only print the local variables selected with the provided regexp(s).
If regexp is provided, print only the local variables whose names match the regular expression regexp.
If type_regexp is provided, print only the local variables whose
types, as printed by the whatis
command, match
the regular expression type_regexp.
If type_regexp contains space(s), it should be enclosed in
quote characters. If needed, use backslash to escape the meaning
of special characters or quotes.
If both regexp and type_regexp are provided, a local variable is printed only if its name matches regexp and its type matches type_regexp.
The command info locals -q -t type_regexp can usefully be
combined with the commands frame apply and thread apply.
For example, your program might use Resource Acquisition Is
Initialization types (RAII) such as lock_something_t
: each
local variable of type lock_something_t
automatically places a
lock that is destroyed when the variable goes out of scope. You can
then list all acquired locks in your program by doing
thread apply all -s frame apply all -s info locals -q -t lock_something_t
or the equivalent shorter form
tfaas i lo -q -t lock_something_t
frame apply [all | count | -count | level level…] [option]… command
The frame apply
command allows you to apply the named
command to one or more frames.
all
Specify all
to apply command to all frames.
count
Use count to apply command to the innermost count frames, where count is a positive number.
-count
Use -count to apply command to the outermost count frames, where count is a positive number.
level
Use level
to apply command to the set of frames identified
by the level list. level is a frame level or a range of frame
levels as level1-level2. The frame level is the number shown
in the first field of the ‘backtrace’ command output.
E.g., ‘2-4 6-8 3’ indicates to apply command for the frames
at levels 2, 3, 4, 6, 7, 8, and then again on frame at level 3.
Note that the frames on which frame apply
applies a command are
also influenced by the set backtrace
settings such as set
backtrace past-main
and set backtrace limit N
.
See Backtraces.
The frame apply
command also supports a number of options that
allow overriding relevant set backtrace
settings:
-past-main [on
|off
]
Whether backtraces should continue past main
.
Related setting: set backtrace past-main.
-past-entry [on
|off
]
Whether backtraces should continue past the entry point of a program. Related setting: set backtrace past-entry.
By default, GDB displays some frame information before the
output produced by command, and an error raised during the
execution of a command will abort frame apply
. The
following options can be used to fine-tune these behaviors:
-c
The flag -c
, which stands for ‘continue’, causes any
errors in command to be displayed, and the execution of
frame apply
then continues.
-s
The flag -s
, which stands for ‘silent’, causes any errors
or empty output produced by a command to be silently ignored.
That is, the execution continues, but the frame information and errors
are not printed.
-q
The flag -q
(‘quiet’) disables printing the frame
information.
The following example shows how the flags -c
and -s
are
working when applying the command p j
to all frames, where
variable j
can only be successfully printed in the outermost
#1 main
frame.
(gdb) frame apply all p j #0 some_function (i=5) at fun.c:4 No symbol "j" in current context. (gdb) frame apply all -c p j #0 some_function (i=5) at fun.c:4 No symbol "j" in current context. #1 0x565555fb in main (argc=1, argv=0xffffd2c4) at fun.c:11 $1 = 5 (gdb) frame apply all -s p j #1 0x565555fb in main (argc=1, argv=0xffffd2c4) at fun.c:11 $2 = 5 (gdb)
By default, ‘frame apply’, prints the frame location information before the command output:
(gdb) frame apply all p $sp #0 some_function (i=5) at fun.c:4 $4 = (void *) 0xffffd1e0 #1 0x565555fb in main (argc=1, argv=0xffffd2c4) at fun.c:11 $5 = (void *) 0xffffd1f0 (gdb)
If the flag -q
is given, no frame information is printed:
(gdb) frame apply all -q p $sp $12 = (void *) 0xffffd1e0 $13 = (void *) 0xffffd1f0 (gdb)
faas command
¶Shortcut for frame apply all -s command
.
Applies command on all frames, ignoring errors and empty output.
It can for example be used to print a local variable or a function argument without knowing the frame where this variable or argument is, using:
(gdb) faas p some_local_var_i_do_not_remember_where_it_is
The faas
command accepts the same options as the frame
apply
command. See frame apply.
Note that the command tfaas command
applies command
on all frames of all threads. See See Threads.
Frame filters are Python based utilities to manage and decorate the output of frames. See Filtering Frames, for further information.
Managing frame filters is performed by several commands available within GDB, detailed here.
info frame-filter
¶Print a list of installed frame filters from all dictionaries, showing their name, priority and enabled status.
disable frame-filter filter-dictionary filter-name
Disable a frame filter in the dictionary matching
filter-dictionary and filter-name. The
filter-dictionary may be all
, global
,
progspace
, or the name of the object file where the frame filter
dictionary resides. When all
is specified, all frame filters
across all dictionaries are disabled. The filter-name is the name
of the frame filter and is used when all
is not the option for
filter-dictionary. A disabled frame-filter is not deleted, it
may be enabled again later.
enable frame-filter filter-dictionary filter-name
¶Enable a frame filter in the dictionary matching
filter-dictionary and filter-name. The
filter-dictionary may be all
, global
,
progspace
or the name of the object file where the frame filter
dictionary resides. When all
is specified, all frame filters across
all dictionaries are enabled. The filter-name is the name of the frame
filter and is used when all
is not the option for
filter-dictionary.
Example:
(gdb) info frame-filter global frame-filters: Priority Enabled Name 1000 No PrimaryFunctionFilter 100 Yes Reverse progspace /build/test frame-filters: Priority Enabled Name 100 Yes ProgspaceFilter objfile /build/test frame-filters: Priority Enabled Name 999 Yes BuildProgramFilter (gdb) disable frame-filter /build/test BuildProgramFilter (gdb) info frame-filter global frame-filters: Priority Enabled Name 1000 No PrimaryFunctionFilter 100 Yes Reverse progspace /build/test frame-filters: Priority Enabled Name 100 Yes ProgspaceFilter objfile /build/test frame-filters: Priority Enabled Name 999 No BuildProgramFilter (gdb) enable frame-filter global PrimaryFunctionFilter (gdb) info frame-filter global frame-filters: Priority Enabled Name 1000 Yes PrimaryFunctionFilter 100 Yes Reverse progspace /build/test frame-filters: Priority Enabled Name 100 Yes ProgspaceFilter objfile /build/test frame-filters: Priority Enabled Name 999 No BuildProgramFilter
set frame-filter priority filter-dictionary filter-name priority
¶Set the priority of a frame filter in the dictionary matching
filter-dictionary, and the frame filter name matching
filter-name. The filter-dictionary may be global
,
progspace
or the name of the object file where the frame filter
dictionary resides. The priority is an integer.
show frame-filter priority filter-dictionary filter-name
¶Show the priority of a frame filter in the dictionary matching
filter-dictionary, and the frame filter name matching
filter-name. The filter-dictionary may be global
,
progspace
or the name of the object file where the frame filter
dictionary resides.
Example:
(gdb) info frame-filter global frame-filters: Priority Enabled Name 1000 Yes PrimaryFunctionFilter 100 Yes Reverse progspace /build/test frame-filters: Priority Enabled Name 100 Yes ProgspaceFilter objfile /build/test frame-filters: Priority Enabled Name 999 No BuildProgramFilter (gdb) set frame-filter priority global Reverse 50 (gdb) info frame-filter global frame-filters: Priority Enabled Name 1000 Yes PrimaryFunctionFilter 50 Yes Reverse progspace /build/test frame-filters: Priority Enabled Name 100 Yes ProgspaceFilter objfile /build/test frame-filters: Priority Enabled Name 999 No BuildProgramFilter
GDB can print parts of your program’s source, since the debugging information recorded in the program tells GDB what source files were used to build it. When your program stops, GDB spontaneously prints the line where it stopped. Likewise, when you select a stack frame (see Selecting a Frame), GDB prints the line where execution in that frame has stopped. You can print other portions of source files by explicit command.
If you use GDB through its GNU Emacs interface, you may prefer to use Emacs facilities to view source; see Using GDB under GNU Emacs.
To print lines from a source file, use the list
command
(abbreviated l
). By default, ten lines are printed.
There are several ways to specify what part of the file you want to
print; see Location Specifications, for the full list.
Here are the forms of the list
command most commonly used:
list linenum
Print lines centered around line number linenum in the current source file.
list function
Print lines centered around the beginning of function function.
list
Print more lines. If the last lines printed were printed with a
list
command, this prints lines following the last lines
printed; however, if the last line printed was a solitary line printed
as part of displaying a stack frame (see Examining the
Stack), this prints lines centered around that line. If no
list
command has been used and no solitary line was printed,
it prints the lines around the function main
.
list +
Same as using with no arguments.
list -
Print lines just before the lines last printed.
list .
Print the lines surrounding the point of execution within the currently selected frame. If the inferior is not running, print lines around the start of the main function instead.
By default, GDB prints ten source lines with any of these forms of
the list
command. You can change this using set listsize
:
set listsize count
¶set listsize unlimited
Make the list
command display count source lines (unless
the list
argument explicitly specifies some other number).
Setting count to unlimited
or 0 means there’s no limit.
show listsize
¶Display the number of lines that list
prints.
Repeating a list
command with RET discards the argument,
so it is equivalent to typing just list
. This is more useful
than listing the same lines again. An exception is made for an
argument of ‘-’; that argument is preserved in repetition so that
each repetition moves up in the source file.
In general, the list
command expects you to supply zero, one or
two location specs. These location specs are interpreted to resolve
to source code lines; there are several ways of writing them
(see Location Specifications), but the effect is always to resolve
to some source lines to display.
Here is a complete description of the possible arguments for list
:
list locspec
Print lines centered around the line or lines of all the code locations that result from resolving locspec.
list first,last
Print lines from first to last. Both arguments are
location specs. When a list
command has two location specs,
and the source file of the second location spec is omitted, this
refers to the same source file as the first location spec. If either
first or last resolve to more than one source line in the
program, then the list command shows the list of resolved source
lines and does not proceed with the source code listing.
list ,last
Print lines ending with last.
Likewise, if last resolves to more than one source line in the program, then the list command prints the list of resolved source lines and does not proceed with the source code listing.
list first,
Print lines starting with first.
list +
Print lines just after the lines last printed.
list -
Print lines just before the lines last printed.
list
As described in the preceding table.
Several GDB commands accept arguments that specify a location or locations of your program’s code. Many times locations are specified using a source line number, but they can also be specified by a function name, an address, a label, etc. The different forms of specifying a location that GDB recognizes are collectively known as forms of location specification, or location spec. This section documents the forms of specifying locations that GDB recognizes.
When you specify a location, GDB needs to find the place in your program, known as code location, that corresponds to the given location spec. We call this process of finding actual code locations corresponding to a location spec location resolution.
A concrete code location in your program is uniquely identifiable by a set of several attributes: its source line number, the name of its source file, the fully-qualified and prototyped function in which it is defined, and an instruction address. Because each inferior has its own address space, the inferior number is also a necessary part of these attributes.
By contrast, location specs you type will many times omit some of these attributes. For example, it is customary to specify just the source line number to mean a line in the current source file, or specify just the basename of the file, omitting its directories. In other words, a location spec is usually incomplete, a kind of blueprint, and GDB needs to complete the missing attributes by using the implied defaults, and by considering the source code and the debug information available to it. This is what location resolution is about.
The resolution of an incomplete location spec can produce more than a single code location, if the spec doesn’t allow distinguishing between them. Here are some examples of situations that result in a location spec matching multiple code locations in your program:
A::func(int)
instead of just
func
.)
++
constructor, the GCC compiler generates several
instances of the function body, used in different cases, but their
source-level names are identical.
++
template function, a given line in the function can
correspond to any number of instantiations.
Resolution of a location spec can also fail to produce a complete code location, or even fail to produce any code location. Here are some examples of such situations:
Locations may be specified using three different formats: linespec locations, explicit locations, or address locations. The following subsections describe these formats.
A linespec is a colon-separated list of source location parameters such as file name, function name, etc. Here are all the different ways of specifying a linespec:
linenum
Specifies the line number linenum of the current source file.
-offset
+offset
Specifies the line offset lines before or after the current
line. For the list
command, the current line is the last one
printed; for the breakpoint commands, this is the line at which
execution stopped in the currently selected stack frame
(see Frames, for a description of stack frames.) When
used as the second of the two linespecs in a list
command,
this specifies the line offset lines up or down from the first
linespec.
filename:linenum
Specifies the line linenum in the source file filename. If filename is a relative file name, then it will match any source file name with the same trailing components. For example, if filename is ‘gcc/expr.c’, then it will match source file name of /build/trunk/gcc/expr.c, but not /build/trunk/libcpp/expr.c or /build/trunk/gcc/x-expr.c.
function
Specifies the line that begins the body of the function function. For example, in C, this is the line with the open brace.
By default, in C++
and Ada, function is interpreted as
specifying all functions named function in all scopes. For
C++
, this means in all namespaces and classes. For Ada, this
means in all packages.
For example, assuming a program with C++
symbols named
A::B::func
and B::func
, both commands break func and break B::func set a breakpoint on both symbols.
Commands that accept a linespec let you override this with the
-qualified
option. For example, break -qualified func sets a breakpoint on a free-function named func
ignoring
any C++
class methods and namespace functions called func
.
See Explicit Locations.
function:label
Specifies the line where label appears in function.
filename:function
Specifies the line that begins the body of the function function in the file filename. You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files.
label
Specifies the line at which the label named label appears in the function corresponding to the currently selected stack frame. If there is no current selected stack frame (for instance, if the inferior is not running), then GDB will not search for a label.
-pstap|-probe-stap [objfile:[provider:]]name
¶The GNU/Linux tool SystemTap
provides a way for
applications to embed static probes. See Static Probe Points, for more
information on finding and using static probes. This form of linespec
specifies the location of such a static probe.
If objfile is given, only probes coming from that shared library or executable matching objfile as a regular expression are considered. If provider is given, then only probes from that provider are considered. If several probes match the spec, GDB will insert a breakpoint at each one of those probes.
Explicit locations allow the user to directly specify the source location’s parameters using option-value pairs.
Explicit locations are useful when several functions, labels, or file names have the same name (base name for files) in the program’s sources. In these cases, explicit locations point to the source line you meant more accurately and unambiguously. Also, using explicit locations might be faster in large programs.
For example, the linespec ‘foo:bar’ may refer to a function bar
defined in the file named foo or the label bar
in a function
named foo
. GDB must search either the file system or
the symbol table to know.
The list of valid explicit location options is summarized in the following table:
-source filename
The value specifies the source file name. To differentiate between
files with the same base name, prepend as many directories as is necessary
to uniquely identify the desired file, e.g., foo/bar/baz.c. Otherwise
GDB will use the first file it finds with the given base
name. This option requires the use of either -function
or -line
.
-function function
The value specifies the name of a function. Operations
on function locations unmodified by other options (such as -label
or -line
) refer to the line that begins the body of the function.
In C, for example, this is the line with the open brace.
By default, in C++
and Ada, function is interpreted as
specifying all functions named function in all scopes. For
C++
, this means in all namespaces and classes. For Ada, this
means in all packages.
For example, assuming a program with C++
symbols named
A::B::func
and B::func
, both commands break -function func and break -function B::func set a
breakpoint on both symbols.
You can use the -qualified flag to override this (see below).
-qualified
This flag makes GDB interpret a function name specified with -function as a complete fully-qualified name.
For example, assuming a C++
program with symbols named
A::B::func
and B::func
, the break -qualified -function B::func command sets a breakpoint on B::func
, only.
(Note: the -qualified option can precede a linespec as well (see Linespec Locations), so the particular example above could be simplified as break -qualified B::func.)
-label label
The value specifies the name of a label. When the function name is not specified, the label is searched in the function of the currently selected stack frame.
-line number
The value specifies a line offset for the location. The offset may either
be absolute (-line 3
) or relative (-line +3
), depending on
the command. When specified without any other options, the line offset is
relative to the current line.
Explicit location options may be abbreviated by omitting any non-unique trailing characters from the option name, e.g., break -s main.c -li 3.
Address locations indicate a specific program address. They have the generalized form *address.
For line-oriented commands, such as list
and edit
, this
specifies a source line that contains address. For break
and
other breakpoint-oriented commands, this can be used to set breakpoints in
parts of your program which do not have debugging information or
source files.
Here address may be any expression valid in the current working language (see working language) that specifies a code address. In addition, as a convenience, GDB extends the semantics of expressions used in locations to cover several situations that frequently occur during debugging. Here are the various forms of address:
expression
Any expression valid in the current working language.
funcaddr
An address of a function or procedure derived from its name. In C,
C++
, Objective-C, Fortran, minimal, and assembly, this is
simply the function’s name function (and actually a special case
of a valid expression). In Pascal and Modula-2, this is
&function
. In Ada, this is function'Address
(although the Pascal form also works).
This form specifies the address of the function’s first instruction, before the stack frame and arguments have been set up.
'filename':funcaddr
Like funcaddr above, but also specifies the name of the source file explicitly. This is useful if the name of the function does not specify the function unambiguously, e.g., if there are several functions with identical names in different source files.
To edit the lines in a source file, use the edit
command.
The editing program of your choice
is invoked with the current line set to
the active line in the program.
Alternatively, there are several ways to specify what part of the file you
want to print if you want to see other parts of the program:
edit locspec
Edit the source file of the code location that results from resolving
locspec
. Editing starts at the source file and source line
locspec
resolves to.
See Location Specifications, for all the possible forms of the
locspec argument.
If locspec
resolves to more than one source line in your
program, then the command prints the list of resolved source lines and
does not proceed with the editing.
Here are the forms of the edit
command most commonly used:
edit number
Edit the current source file with number as the active line number.
edit function
Edit the file containing function at the beginning of its definition.
You can customize GDB to use any editor you want
10.
By default, it is /bin/ex, but you can change this
by setting the environment variable EDITOR
before using
GDB. For example, to configure GDB to use the
vi
editor, you could use these commands with the sh
shell:
EDITOR=/usr/bin/vi export EDITOR gdb ...
or in the csh
shell,
setenv EDITOR /usr/bin/vi gdb ...
There are two commands for searching through the current source file for a regular expression.
forward-search regexp
¶search regexp
The command ‘forward-search regexp’ checks each line,
starting with the one following the last line listed, for a match for
regexp. It lists the line that is found. You can use the
synonym ‘search regexp’ or abbreviate the command name as
fo
.
reverse-search regexp
¶The command ‘reverse-search regexp’ checks each line, starting
with the one before the last line listed and going backward, for a match
for regexp. It lists the line that is found. You can abbreviate
this command as rev
.
Executable programs sometimes do not record the directories of the source files from which they were compiled, just the names. Even when they do, the directories could be moved between the compilation and your debugging session. GDB has a list of directories to search for source files; this is called the source path. Each time GDB wants a source file, it tries all the directories in the list, in the order they are present in the list, until it finds a file with the desired name.
For example, suppose an executable references the file /usr/src/foo-1.0/lib/foo.c, does not record a compilation directory, and the source path is /mnt/cross. GDB would look for the source file in the following locations:
If the source file is not present at any of the above locations then an error is printed. GDB does not look up the parts of the source file name, such as /mnt/cross/src/foo-1.0/lib/foo.c. Likewise, the subdirectories of the source path are not searched: if the source path is /mnt/cross, and the binary refers to foo.c, GDB would not find it under /mnt/cross/usr/src/foo-1.0/lib.
Plain file names, relative file names with leading directories, file names containing dots, etc. are all treated as described above, except that non-absolute file names are not looked up literally. If the source path is /mnt/cross, the source file is recorded as ../lib/foo.c, and no compilation directory is recorded, then GDB will search in the following locations:
The source path will always include two special entries ‘$cdir’ and ‘$cwd’, these refer to the compilation directory (if one is recorded) and the current working directory respectively.
‘$cdir’ causes GDB to search within the compilation directory, if one is recorded in the debug information. If no compilation directory is recorded in the debug information then ‘$cdir’ is ignored.
‘$cwd’ is not the same as ‘.’—the former tracks the current working directory as it changes during your GDB session, while the latter is immediately expanded to the current directory at the time you add an entry to the source path.
If a compilation directory is recorded in the debug information, and GDB has not found the source file after the first search using source path, then GDB will combine the compilation directory and the filename, and then search for the source file again using the source path.
For example, if the executable records the source file as /usr/src/foo-1.0/lib/foo.c, the compilation directory is recorded as /project/build, and the source path is /mnt/cross:$cdir:$cwd while the current working directory of the GDB session is /home/user, then GDB will search for the source file in the following locations:
If the file name in the previous example had been recorded in the executable as a relative path rather than an absolute path, then the first look up would not have occurred, but all of the remaining steps would be similar.
When searching for source files on MS-DOS and MS-Windows, where absolute paths start with a drive letter (e.g. C:/project/foo.c), GDB will remove the drive letter from the file name before appending it to a search directory from source path; for instance if the executable references the source file C:/project/foo.c and source path is set to D:/mnt/cross, then GDB will search in the following locations for the source file:
Note that the executable search path is not used to locate the source files.
Whenever you reset or rearrange the source path, GDB clears out any information it has cached about where source files are found and where each line is in the file.
When you start GDB, its source path includes only ‘$cdir’
and ‘$cwd’, in that order.
To add other directories, use the directory
command.
The search path is used to find both program source files and GDB script files (read using the ‘-command’ option and ‘source’ command).
In addition to the source path, GDB provides a set of commands that manage a list of source path substitution rules. A substitution rule specifies how to rewrite source directories stored in the program’s debug information in case the sources were moved to a different directory between compilation and debugging. A rule is made of two strings, the first specifying what needs to be rewritten in the path, and the second specifying how it should be rewritten. In set substitute-path, we name these two parts from and to respectively. GDB does a simple string replacement of from with to at the start of the directory part of the source file name, and uses that result instead of the original file name to look up the sources.
Using the previous example, suppose the foo-1.0 tree has been
moved from /usr/src to /mnt/cross, then you can tell
GDB to replace /usr/src in all source path names with
/mnt/cross. The first lookup will then be
/mnt/cross/foo-1.0/lib/foo.c in place of the original location
of /usr/src/foo-1.0/lib/foo.c. To define a source path
substitution rule, use the set substitute-path
command
(see set substitute-path).
To avoid unexpected substitution results, a rule is applied only if the from part of the directory name ends at a directory separator. For instance, a rule substituting /usr/source into /mnt/cross will be applied to /usr/source/foo-1.0 but not to /usr/sourceware/foo-2.0. And because the substitution is applied only at the beginning of the directory name, this rule will not be applied to /root/usr/source/baz.c either.
In many cases, you can achieve the same result using the directory
command. However, set substitute-path
can be more efficient in
the case where the sources are organized in a complex tree with multiple
subdirectories. With the directory
command, you need to add each
subdirectory of your project. If you moved the entire tree while
preserving its internal organization, then set substitute-path
allows you to direct the debugger to all the sources with one single
command.
set substitute-path
is also more than just a shortcut command.
The source path is only used if the file at the original location no
longer exists. On the other hand, set substitute-path
modifies
the debugger behavior to look at the rewritten location instead. So, if
for any reason a source file that is not relevant to your executable is
located at the original location, a substitution rule is the only
method available to point GDB at the new location.
You can configure a default source path substitution rule by configuring GDB with the ‘--with-relocated-sources=dir’ option. The dir should be the name of a directory under GDB’s configured prefix (set with ‘--prefix’ or ‘--exec-prefix’), and directory names in debug information under dir will be adjusted automatically if the installed GDB is moved to a new location. This is useful if GDB, libraries or executables with debug information and corresponding source code are being moved together.
directory dirname …
dir dirname …
Add directory dirname to the front of the source path. Several directory names may be given to this command, separated by ‘:’ (‘;’ on MS-DOS and MS-Windows, where ‘:’ usually appears as part of absolute file names) or whitespace. You may specify a directory that is already in the source path; this moves it forward, so GDB searches it sooner.
The special strings ‘$cdir’ (to refer to the compilation directory, if one is recorded), and ‘$cwd’ (to refer to the current working directory) can also be included in the list of directories dirname. Though these will already be in the source path they will be moved forward in the list so GDB searches them sooner.
directory
Reset the source path to its default value (‘$cdir:$cwd’ on Unix systems). This requires confirmation.
set directories path-list
¶Set the source path to path-list. ‘$cdir:$cwd’ are added if missing.
show directories
¶Print the source path: show which directories it contains.
set substitute-path from to
¶Define a source path substitution rule, and add it at the end of the current list of existing substitution rules. If a rule with the same from was already defined, then the old rule is also deleted.
For example, if the file /foo/bar/baz.c was moved to /mnt/cross/baz.c, then the command
(gdb) set substitute-path /foo/bar /mnt/cross
will tell GDB to replace ‘/foo/bar’ with ‘/mnt/cross’, which will allow GDB to find the file baz.c even though it was moved.
In the case when more than one substitution rule have been defined, the rules are evaluated one by one in the order where they have been defined. The first one matching, if any, is selected to perform the substitution.
For instance, if we had entered the following commands:
(gdb) set substitute-path /usr/src/include /mnt/include (gdb) set substitute-path /usr/src /mnt/src
GDB would then rewrite /usr/src/include/defs.h into /mnt/include/defs.h by using the first rule. However, it would use the second rule to rewrite /usr/src/lib/foo.c into /mnt/src/lib/foo.c.
unset substitute-path [path]
¶If a path is specified, search the current list of substitution rules for a rule that would rewrite that path. Delete that rule if found. A warning is emitted by the debugger if no rule could be found.
If no path is specified, then all substitution rules are deleted.
show substitute-path [path]
¶If a path is specified, then print the source path substitution rule which would rewrite that path, if any.
If no path is specified, then print all existing source path substitution rules.
If your source path is cluttered with directories that are no longer of interest, GDB may sometimes cause confusion by finding the wrong versions of source. You can correct the situation as follows:
directory
with no argument to reset the source path to its default value.
directory
with suitable arguments to reinstall the
directories you want in the source path. You can add all the
directories in one command.
You can use the command info line
to map source lines to program
addresses (and vice versa), and the command disassemble
to display
a range of addresses as machine instructions. You can use the command
set disassemble-next-line
to set whether to disassemble next
source line when execution stops. When run under GNU Emacs
mode, the info line
command causes the arrow to point to the
line specified. Also, info line
prints addresses in symbolic form as
well as hex.
info line
¶info line locspec
Print the starting and ending addresses of the compiled code for the source lines of the code locations that result from resolving locspec. See Location Specifications, for the various forms of locspec. With no locspec, information about the current source line is printed.
For example, we can use info line
to discover the location of
the object code for the first line of function
m4_changequote
:
(gdb) info line m4_changequote Line 895 of "builtin.c" starts at pc 0x634c <m4_changequote> and \ ends at 0x6350 <m4_changequote+4>.
We can also inquire, using *addr
as the form for
locspec, what source line covers a particular address
addr:
(gdb) info line *0x63ff Line 926 of "builtin.c" starts at pc 0x63e4 <m4_changequote+152> and \ ends at 0x6404 <m4_changequote+184>.
After info line
, the default address for the x
command
is changed to the starting address of the line, so that ‘x/i’ is
sufficient to begin examining the machine code (see Examining Memory). Also, this address is saved as the value of the
convenience variable $_
(see Convenience
Variables).
After info line
, using info line
again without
specifying a location will display information about the next source
line.
disassemble
¶disassemble /m
disassemble /s
disassemble /r
disassemble /b
This specialized command dumps a range of memory as machine
instructions. It can also print mixed source+disassembly by specifying
the /m
or /s
modifier and print the raw instructions in
hex as well as in symbolic form by specifying the /r
or /b
modifier.
Only one of /m
and /s
can be used, attempting to use
both flag will give an error.
Only one of /r
and /b
can be used, attempting to use
both flag will give an error.
The default memory range is the function surrounding the program counter of the selected frame. A single argument to this command is a program counter value; GDB dumps the function surrounding this value. When two arguments are given, they should be separated by a comma, possibly surrounded by whitespace. The arguments specify a range of addresses to dump, in one of two forms:
start,end
the addresses from start (inclusive) to end (exclusive)
start,+length
the addresses from start (inclusive) to
start+length
(exclusive).
When 2 arguments are specified, the name of the function is also printed (since there could be several functions in the given range).
The argument(s) can be any expression yielding a numeric value, such as ‘0x32c4’, ‘&main+10’ or ‘$pc - 8’.
If the range of memory being disassembled contains current program counter,
the instruction at that location is shown with a =>
marker.
The following example shows the disassembly of a range of addresses of HP PA-RISC 2.0 code:
(gdb) disas 0x32c4, 0x32e4 Dump of assembler code from 0x32c4 to 0x32e4: 0x32c4 <main+204>: addil 0,dp 0x32c8 <main+208>: ldw 0x22c(sr0,r1),r26 0x32cc <main+212>: ldil 0x3000,r31 0x32d0 <main+216>: ble 0x3f8(sr4,r31) 0x32d4 <main+220>: ldo 0(r31),rp 0x32d8 <main+224>: addil -0x800,dp 0x32dc <main+228>: ldo 0x588(r1),r26 0x32e0 <main+232>: ldil 0x3000,r31 End of assembler dump.
The following two examples are for RISC-V, and demonstrates the
difference between the /r
and /b
modifiers. First with
/b
, the bytes of the instruction are printed, in hex, in memory
order:
(gdb) disassemble /b 0x00010150,0x0001015c Dump of assembler code from 0x10150 to 0x1015c: 0x00010150 <call_me+4>: 22 dc sw s0,56(sp) 0x00010152 <call_me+6>: 80 00 addi s0,sp,64 0x00010154 <call_me+8>: 23 26 a4 fe sw a0,-20(s0) 0x00010158 <call_me+12>: 23 24 b4 fe sw a1,-24(s0) End of assembler dump.
In contrast, with /r
the bytes of the instruction are displayed
in the instruction order, for RISC-V this means that the bytes have been
swapped to little-endian order:
(gdb) disassemble /r 0x00010150,0x0001015c Dump of assembler code from 0x10150 to 0x1015c: 0x00010150 <call_me+4>: dc22 sw s0,56(sp) 0x00010152 <call_me+6>: 0080 addi s0,sp,64 0x00010154 <call_me+8>: fea42623 sw a0,-20(s0) 0x00010158 <call_me+12>: feb42423 sw a1,-24(s0) End of assembler dump.
Here is an example showing mixed source+assembly for Intel x86
with /m
or /s
, when the program is stopped just after
function prologue in a non-optimized function with no inline code.
(gdb) disas /m main Dump of assembler code for function main: 5 { 0x08048330 <+0>: push %ebp 0x08048331 <+1>: mov %esp,%ebp 0x08048333 <+3>: sub $0x8,%esp 0x08048336 <+6>: and $0xfffffff0,%esp 0x08048339 <+9>: sub $0x10,%esp 6 printf ("Hello.\n"); => 0x0804833c <+12>: movl $0x8048440,(%esp) 0x08048343 <+19>: call 0x8048284 <puts@plt> 7 return 0; 8 } 0x08048348 <+24>: mov $0x0,%eax 0x0804834d <+29>: leave 0x0804834e <+30>: ret End of assembler dump.
The /m
option is deprecated as its output is not useful when
there is either inlined code or re-ordered code.
The /s
option is the preferred choice.
Here is an example for AMD x86-64 showing the difference between
/m
output and /s
output.
This example has one inline function defined in a header file,
and the code is compiled with ‘-O2’ optimization.
Note how the /m
output is missing the disassembly of
several instructions that are present in the /s
output.
foo.h:
int foo (int a) { if (a < 0) return a * 2; if (a == 0) return 1; return a + 10; }
foo.c:
#include "foo.h" volatile int x, y; int main () { x = foo (y); return 0; }
(gdb) disas /m main Dump of assembler code for function main: 5 { 6 x = foo (y); 0x0000000000400400 <+0>: mov 0x200c2e(%rip),%eax # 0x601034 <y> 0x0000000000400417 <+23>: mov %eax,0x200c13(%rip) # 0x601030 <x> 7 return 0; 8 } 0x000000000040041d <+29>: xor %eax,%eax 0x000000000040041f <+31>: retq 0x0000000000400420 <+32>: add %eax,%eax 0x0000000000400422 <+34>: jmp 0x400417 <main+23> End of assembler dump. (gdb) disas /s main Dump of assembler code for function main: foo.c: 5 { 6 x = foo (y); 0x0000000000400400 <+0>: mov 0x200c2e(%rip),%eax # 0x601034 <y> foo.h: 4 if (a < 0) 0x0000000000400406 <+6>: test %eax,%eax 0x0000000000400408 <+8>: js 0x400420 <main+32> 6 if (a == 0) 7 return 1; 8 return a + 10; 0x000000000040040a <+10>: lea 0xa(%rax),%edx 0x000000000040040d <+13>: test %eax,%eax 0x000000000040040f <+15>: mov $0x1,%eax 0x0000000000400414 <+20>: cmovne %edx,%eax foo.c: 6 x = foo (y); 0x0000000000400417 <+23>: mov %eax,0x200c13(%rip) # 0x601030 <x> 7 return 0; 8 } 0x000000000040041d <+29>: xor %eax,%eax 0x000000000040041f <+31>: retq foo.h: 5 return a * 2; 0x0000000000400420 <+32>: add %eax,%eax 0x0000000000400422 <+34>: jmp 0x400417 <main+23> End of assembler dump.
Here is another example showing raw instructions in hex for AMD x86-64,
(gdb) disas /r 0x400281,+10 Dump of assembler code from 0x400281 to 0x40028b: 0x0000000000400281: 38 36 cmp %dh,(%rsi) 0x0000000000400283: 2d 36 34 2e 73 sub $0x732e3436,%eax 0x0000000000400288: 6f outsl %ds:(%rsi),(%dx) 0x0000000000400289: 2e 32 00 xor %cs:(%rax),%al End of assembler dump.
Note that the ‘disassemble’ command’s address arguments are
specified using expressions in your programming language
(see Expressions), not location specs
(see Location Specifications). So, for example, if you want to
disassemble function bar
in file foo.c, you must type
‘disassemble 'foo.c'::bar’ and not ‘disassemble foo.c:bar’.
Some architectures have more than one commonly-used set of instruction mnemonics or other syntax.
For programs that were dynamically linked and use shared libraries, instructions that call functions or branch to locations in the shared libraries might show a seemingly bogus location—it’s actually a location of the relocation table. On some architectures, GDB might be able to resolve these to actual function names.
set disassembler-options option1[,option2…]
¶This command controls the passing of target specific information to
the disassembler. For a list of valid options, please refer to the
-M
/--disassembler-options
section of the ‘objdump’
manual and/or the output of objdump --help
(see objdump in The GNU Binary Utilities).
The default value is the empty string.
If it is necessary to specify more than one disassembler option, then multiple options can be placed together into a comma separated list. Currently this command is only supported on targets ARC, ARM, MIPS, PowerPC and S/390.
show disassembler-options
¶Show the current setting of the disassembler options.
set disassembly-flavor instruction-set
¶Select the instruction set to use when disassembling the
program via the disassemble
or x/i
commands.
Currently this command is only defined for the Intel x86 family. You
can set instruction-set to either intel
or att
.
The default is att
, the AT&T flavor used by default by Unix
assemblers for x86-based targets.
show disassembly-flavor
¶Show the current setting of the disassembly flavor.
set disassemble-next-line
¶show disassemble-next-line
Control whether or not GDB will disassemble the next source line or instruction when execution stops. If ON, GDB will display disassembly of the next source line when execution of the program being debugged stops. This is in addition to displaying the source line itself, which GDB always does if possible. If the next source line cannot be displayed for some reason (e.g., if GDB cannot find the source file, or there’s no line info in the debug info), GDB will display disassembly of the next instruction instead of showing the next source line. If AUTO, GDB will display disassembly of next instruction only if the source line cannot be displayed. This setting causes GDB to display some feedback when you step through a function with no line info or whose source file is unavailable. The default is OFF, which means never display the disassembly of the next line or instruction.
In some cases it can be desirable to prevent GDB from accessing source code files. One case where this might be desirable is if the source code files are located over a slow network connection.
The following command can be used to control whether GDB should access source code files or not:
set source open [on|off]
¶show source open
When this option is on
, which is the default, GDB will
access source code files when needed, for example to print source
lines when GDB stops, or in response to the list
command.
When this option is off
, GDB will not access source
code files.
The usual way to examine data in your program is with the print
command (abbreviated p
), or its synonym inspect
. It
evaluates and prints the value of an expression of the language your
program is written in (see Using GDB with
Different Languages). It may also print the expression using a
Python-based pretty-printer (see Pretty Printing).
print [[options] --] expr
print [[options] --] /f expr
expr is an expression (in the source language). By default the value of expr is printed in a format appropriate to its data type; you can choose a different format by specifying ‘/f’, where f is a letter specifying the format; see Output Formats.
The print
command supports a number of options that allow
overriding relevant global print settings as set by set print
subcommands:
-address [on
|off
]
Set printing of addresses. Related setting: set print address.
-array [on
|off
]
Pretty formatting of arrays. Related setting: set print array.
-array-indexes [on
|off
]
Set printing of array indexes. Related setting: set print array-indexes.
-characters number-of-characters|elements
|unlimited
Set limit on string characters to print. The value elements
causes the limit on array elements to print to be used. The value
unlimited
causes there to be no limit. Related setting:
set print characters.
-elements number-of-elements|unlimited
Set limit on array elements and optionally string characters to print.
See set print characters, and the -characters
option above
for when this option applies to strings. The value unlimited
causes there to be no limit. See set print elements, for a related
CLI command.
-max-depth depth|unlimited
Set the threshold after which nested structures are replaced with ellipsis. Related setting: set print max-depth.
-nibbles [on
|off
]
Set whether to print binary values in groups of four bits, known as “nibbles”. See set print nibbles.
-memory-tag-violations [on
|off
]
Set printing of additional information about memory tag violations. See set print memory-tag-violations.
-null-stop [on
|off
]
Set printing of char arrays to stop at first null char. Related setting: set print null-stop.
-object [on
|off
]
Set printing C++
virtual function tables. Related setting:
set print object.
-pretty [on
|off
]
Set pretty formatting of structures. Related setting: set print pretty.
-raw-values [on
|off
]
Set whether to print values in raw form, bypassing any pretty-printers for that value. Related setting: set print raw-values.
-repeats number-of-repeats|unlimited
Set threshold for repeated print elements. unlimited
causes
all elements to be individually printed. Related setting: set print repeats.
-static-members [on
|off
]
Set printing C++
static members. Related setting: set print static-members.
-symbol [on
|off
]
Set printing of symbol names when printing pointers. Related setting: set print symbol.
-union [on
|off
]
Set printing of unions interior to structures. Related setting: set print union.
-vtbl [on
|off
]
Set printing of C++ virtual function tables. Related setting: set print vtbl.
Because the print
command accepts arbitrary expressions which
may look like options (including abbreviations), if you specify any
command option, then you must use a double dash (--
) to mark
the end of option processing.
For example, this prints the value of the -p
expression:
(gdb) print -p
While this repeats the last value in the value history (see below)
with the -pretty
option in effect:
(gdb) print -p --
Here is an example including both on option and an expression:
(gdb) print -pretty -- *myptr $1 = { next = 0x0, flags = { sweet = 1, sour = 1 }, meat = 0x54 "Pork" }
print [options]
¶print [options] /f
If you omit expr, GDB displays the last value again (from the value history; see Value History). This allows you to conveniently inspect the same value in an alternative format.
If the architecture supports memory tagging, the print
command will
display pointer/memory tag mismatches if what is being printed is a pointer
or reference type. See Memory Tagging.
A more low-level way of examining data is with the x
command.
It examines data in memory at a specified address and prints it in a
specified format. See Examining Memory.
If you are interested in information about types, or about how the
fields of a struct or a class are declared, use the ptype expr
command rather than print
. See Examining the Symbol
Table.
Another way of examining values of expressions and type information is
through the Python extension command explore
(available only if
the GDB build is configured with --with-python
). It
offers an interactive way to start at the highest level (or, the most
abstract level) of the data type of an expression (or, the data type
itself) and explore all the way down to leaf scalar values/fields
embedded in the higher level data types.
explore arg
arg is either an expression (in the source language), or a type visible in the current context of the program being debugged.
The working of the explore
command can be illustrated with an
example. If a data type struct ComplexStruct
is defined in your
C program as
struct SimpleStruct { int i; double d; }; struct ComplexStruct { struct SimpleStruct *ss_p; int arr[10]; };
followed by variable declarations as
struct SimpleStruct ss = { 10, 1.11 }; struct ComplexStruct cs = { &ss, { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 } };
then, the value of the variable cs
can be explored using the
explore
command as follows.
(gdb) explore cs The value of `cs' is a struct/class of type `struct ComplexStruct' with the following fields: ss_p = <Enter 0 to explore this field of type `struct SimpleStruct *'> arr = <Enter 1 to explore this field of type `int [10]'> Enter the field number of choice:
Since the fields of cs
are not scalar values, you are being
prompted to chose the field you want to explore. Let’s say you choose
the field ss_p
by entering 0
. Then, since this field is a
pointer, you will be asked if it is pointing to a single value. From
the declaration of cs
above, it is indeed pointing to a single
value, hence you enter y
. If you enter n
, then you will
be asked if it were pointing to an array of values, in which case this
field will be explored as if it were an array.
`cs.ss_p' is a pointer to a value of type `struct SimpleStruct' Continue exploring it as a pointer to a single value [y/n]: y The value of `*(cs.ss_p)' is a struct/class of type `struct SimpleStruct' with the following fields: i = 10 .. (Value of type `int') d = 1.1100000000000001 .. (Value of type `double') Press enter to return to parent value:
If the field arr
of cs
was chosen for exploration by
entering 1
earlier, then since it is as array, you will be
prompted to enter the index of the element in the array that you want
to explore.
`cs.arr' is an array of `int'. Enter the index of the element you want to explore in `cs.arr': 5 `(cs.arr)[5]' is a scalar value of type `int'. (cs.arr)[5] = 4 Press enter to return to parent value:
In general, at any stage of exploration, you can go deeper towards the leaf values by responding to the prompts appropriately, or hit the return key to return to the enclosing data structure (the higher level data structure).
Similar to exploring values, you can use the explore
command to
explore types. Instead of specifying a value (which is typically a
variable name or an expression valid in the current context of the
program being debugged), you specify a type name. If you consider the
same example as above, your can explore the type
struct ComplexStruct
by passing the argument
struct ComplexStruct
to the explore
command.
(gdb) explore struct ComplexStruct
By responding to the prompts appropriately in the subsequent interactive
session, you can explore the type struct ComplexStruct
in a
manner similar to how the value cs
was explored in the above
example.
The explore
command also has two sub-commands,
explore value
and explore type
. The former sub-command is
a way to explicitly specify that value exploration of the argument is
being invoked, while the latter is a way to explicitly specify that type
exploration of the argument is being invoked.
explore value expr
¶This sub-command of explore
explores the value of the
expression expr (if expr is an expression valid in the
current context of the program being debugged). The behavior of this
command is identical to that of the behavior of the explore
command being passed the argument expr.
explore type arg
¶This sub-command of explore
explores the type of arg (if
arg is a type visible in the current context of program being
debugged), or the type of the value/expression arg (if arg
is an expression valid in the current context of the program being
debugged). If arg is a type, then the behavior of this command is
identical to that of the explore
command being passed the
argument arg. If arg is an expression, then the behavior of
this command will be identical to that of the explore
command
being passed the type of arg as the argument.
print
and many other GDB commands accept an expression and
compute its value. Any kind of constant, variable or operator defined
by the programming language you are using is valid in an expression in
GDB. This includes conditional expressions, function calls,
casts, and string constants. It also includes preprocessor macros, if
you compiled your program to include this information; see
Compiling for Debugging.
GDB supports array constants in expressions input by
the user. The syntax is {element, element…}. For example,
you can use the command print {1, 2, 3}
to create an array
of three integers. If you pass an array to a function or assign it
to a program variable, GDB copies the array to memory that
is malloc
ed in the target program.
Because C is so widespread, most of the expressions shown in examples in this manual are in C. See Using GDB with Different Languages, for information on how to use expressions in other languages.
In this section, we discuss operators that you can use in GDB expressions regardless of your programming language.
Casts are supported in all languages, not just in C, because it is so useful to cast a number into a pointer in order to examine a structure at that address in memory.
GDB supports these operators, in addition to those common to programming languages:
@
‘@’ is a binary operator for treating parts of memory as arrays. See Artificial Arrays, for more information.
::
‘::’ allows you to specify a variable in terms of the file or function where it is defined. See Program Variables.
{type} addr
¶Refers to an object of type type stored at address addr in memory. The address addr may be any expression whose value is an integer or pointer (but parentheses are required around binary operators, just as in a cast). This construct is allowed regardless of what kind of data is normally supposed to reside at addr.
Expressions can sometimes contain some ambiguous elements. For instance,
some programming languages (notably Ada, C++
and Objective-C) permit
a single function name to be defined several times, for application in
different contexts. This is called overloading. Another example
involving Ada is generics. A generic package is similar to C++
templates and is typically instantiated several times, resulting in
the same function name being defined in different contexts.
In some cases and depending on the language, it is possible to adjust
the expression to remove the ambiguity. For instance in C++
, you
can specify the signature of the function you want to break on, as in
break function(types). In Ada, using the fully
qualified name of your function often makes the expression unambiguous
as well.
When an ambiguity that needs to be resolved is detected, the debugger has the capability to display a menu of numbered choices for each possibility, and then waits for the selection with the prompt ‘>’. The first option is always ‘[0] cancel’, and typing 0 RET aborts the current command. If the command in which the expression was used allows more than one choice to be selected, the next option in the menu is ‘[1] all’, and typing 1 RET selects all possible choices.
For example, the following session excerpt shows an attempt to set a
breakpoint at the overloaded symbol String::after
.
We choose three particular definitions of that function name:
(gdb) b String::after [0] cancel [1] all [2] file:String.cc; line number:867 [3] file:String.cc; line number:860 [4] file:String.cc; line number:875 [5] file:String.cc; line number:853 [6] file:String.cc; line number:846 [7] file:String.cc; line number:735 > 2 4 6 Breakpoint 1 at 0xb26c: file String.cc, line 867. Breakpoint 2 at 0xb344: file String.cc, line 875. Breakpoint 3 at 0xafcc: file String.cc, line 846. Multiple breakpoints were set. Use the "delete" command to delete unwanted breakpoints. (gdb)
set multiple-symbols mode
¶This option allows you to adjust the debugger behavior when an expression is ambiguous.
By default, mode is set to all
. If the command with which
the expression is used allows more than one choice, then GDB
automatically selects all possible choices. For instance, inserting
a breakpoint on a function using an ambiguous name results in a breakpoint
inserted on each possible match. However, if a unique choice must be made,
then GDB uses the menu to help you disambiguate the expression.
For instance, printing the address of an overloaded function will result
in the use of the menu.
When mode is set to ask
, the debugger always uses the menu
when an ambiguity is detected.
Finally, when mode is set to cancel
, the debugger reports
an error due to the ambiguity and the command is aborted.
show multiple-symbols
¶Show the current value of the multiple-symbols
setting.
The most common kind of expression to use is the name of a variable in your program.
Variables in expressions are understood in the selected stack frame (see Selecting a Frame); they must be either:
or
This means that in the function
foo (a) int a; { bar (a); { int b = test (); bar (b); } }
you can examine and use the variable a
whenever your program is
executing within the function foo
, but you can only use or
examine the variable b
while your program is executing inside
the block where b
is declared.
There is an exception: you can refer to a variable or function whose
scope is a single source file even if the current execution point is not
in this file. But it is possible to have more than one such variable or
function with the same name (in different source files). If that
happens, referring to that name has unpredictable effects. If you wish,
you can specify a static variable in a particular function or file by
using the colon-colon (::
) notation:
file::variable function::variable
Here file or function is the name of the context for the
static variable. In the case of file names, you can use quotes to
make sure GDB parses the file name as a single word—for example,
to print a global value of x
defined in f2.c:
(gdb) p 'f2.c'::x
The ::
notation is normally used for referring to
static variables, since you typically disambiguate uses of local variables
in functions by selecting the appropriate frame and using the
simple name of the variable. However, you may also use this notation
to refer to local variables in frames enclosing the selected frame:
void foo (int a) { if (a < 10) bar (a); else process (a); /* Stop here */ } int bar (int a) { foo (a + 5); }
For example, if there is a breakpoint at the commented line,
here is what you might see
when the program stops after executing the call bar(0)
:
(gdb) p a $1 = 10 (gdb) p bar::a $2 = 5 (gdb) up 2 #2 0x080483d0 in foo (a=5) at foobar.c:12 (gdb) p a $3 = 5 (gdb) p bar::a $4 = 0
These uses of ‘::’ are very rarely in conflict with the very
similar use of the same notation in C++
. When they are in
conflict, the C++
meaning takes precedence; however, this can be
overridden by quoting the file or function name with single quotes.
For example, suppose the program is stopped in a method of a class
that has a field named includefile
, and there is also an
include file named includefile that defines a variable,
some_global
.
(gdb) p includefile $1 = 23 (gdb) p includefile::some_global A syntax error in expression, near `'. (gdb) p 'includefile'::some_global $2 = 27
Warning: Occasionally, a local variable may appear to have the wrong value at certain points in a function—just after entry to a new scope, and just before exit.
You may see this problem when you are stepping by machine instructions. This is because, on most machines, it takes more than one instruction to set up a stack frame (including local variable definitions); if you are stepping by machine instructions, variables may appear to have the wrong values until the stack frame is completely built. On exit, it usually also takes more than one machine instruction to destroy a stack frame; after you begin stepping through that group of instructions, local variable definitions may be gone.
This may also happen when the compiler does significant optimizations. To be sure of always seeing accurate values, turn off all optimization when compiling.
Another possible effect of compiler optimizations is to optimize unused variables out of existence, or assign variables to registers (as opposed to memory addresses). Depending on the support for such cases offered by the debug info format used by the compiler, GDB might not be able to display values for such local variables. If that happens, GDB will print a message like this:
No symbol "foo" in current context.
To solve such problems, either recompile without optimizations, or use a
different debug info format, if the compiler supports several such
formats. See Compiling for Debugging, for more information on choosing compiler
options. See C and C++
, for more information about debug
info formats that are best suited to C++
programs.
If you ask to print an object whose contents are unknown to GDB, e.g., because its data type is not completely specified by the debug information, GDB will say ‘<incomplete type>’. See incomplete type, for more about this.
If you try to examine or use the value of a (global) variable for which GDB has no type information, e.g., because the program includes no debug information, GDB displays an error message. See unknown type, for more about unknown types. If you cast the variable to its declared type, GDB gets the variable’s value using the cast-to type as the variable’s type. For example, in a C program:
(gdb) p var 'var' has unknown type; cast it to its declared type (gdb) p (float) var $1 = 3.14
If you append @entry string to a function parameter name you get its value at the time the function got called. If the value is not available an error message is printed. Entry values are available only with some compilers. Entry values are normally also printed at the function parameter list according to set print entry-values.
Breakpoint 1, d (i=30) at gdb.base/entry-value.c:29 29 i++; (gdb) next 30 e (i); (gdb) print i $1 = 31 (gdb) print i@entry $2 = 30
Strings are identified as arrays of char
values without specified
signedness. Arrays of either signed char
or unsigned char
get
printed as arrays of 1 byte sized integers. -fsigned-char
or
-funsigned-char
GCC options have no effect as GDB
defines literal string type "char"
as char
without a sign.
For program code
char var0[] = "A"; signed char var1[] = "A";
You get during debugging
(gdb) print var0 $1 = "A" (gdb) print var1 $2 = {65 'A', 0 '\0'}
It is often useful to print out several successive objects of the same type in memory; a section of an array, or an array of dynamically determined size for which only a pointer exists in the program.
You can do this by referring to a contiguous span of memory as an artificial array, using the binary operator ‘@’. The left operand of ‘@’ should be the first element of the desired array and be an individual object. The right operand should be the desired length of the array. The result is an array value whose elements are all of the type of the left argument. The first element is actually the left argument; the second element comes from bytes of memory immediately following those that hold the first element, and so on. Here is an example. If a program says
int *array = (int *) malloc (len * sizeof (int));
you can print the contents of array
with
p *array@len
The left operand of ‘@’ must reside in memory. Array values made with ‘@’ in this way behave just like other arrays in terms of subscripting, and are coerced to pointers when used in expressions. Artificial arrays most often appear in expressions via the value history (see Value History), after printing one out.
Another way to create an artificial array is to use a cast. This re-interprets a value as if it were an array. The value need not be in memory:
(gdb) p/x (short[2])0x12345678 $1 = {0x1234, 0x5678}
As a convenience, if you leave the array length out (as in ‘(type[])value’) GDB calculates the size to fill the value (as ‘sizeof(value)/sizeof(type)’:
(gdb) p/x (short[])0x12345678 $2 = {0x1234, 0x5678}
Sometimes the artificial array mechanism is not quite enough; in
moderately complex data structures, the elements of interest may not
actually be adjacent—for example, if you are interested in the values
of pointers in an array. One useful work-around in this situation is
to use a convenience variable (see Convenience
Variables) as a counter in an expression that prints the first
interesting value, and then repeat that expression via RET. For
instance, suppose you have an array dtab
of pointers to
structures, and you are interested in the values of a field fv
in each structure. Here is an example of what you might type:
set $i = 0 p dtab[$i++]->fv RET RET ...
By default, GDB prints a value according to its data type. Sometimes this is not what you want. For example, you might want to print a number in hex, or a pointer in decimal. Or you might want to view data in memory at a certain address as a character string or as an instruction. To do these things, specify an output format when you print a value.
The simplest use of output formats is to say how to print a value
already computed. This is done by starting the arguments of the
print
command with a slash and a format letter. The format
letters supported are:
x
Print the binary representation of the value in hexadecimal.
d
Print the binary representation of the value in decimal.
u
Print the binary representation of the value as an decimal, as if it were unsigned.
o
Print the binary representation of the value in octal.
t
Print the binary representation of the value in binary. The letter ‘t’ stands for “two”. 11
a
¶Print as an address, both absolute in hexadecimal and as an offset from the nearest preceding symbol. You can use this format used to discover where (in what function) an unknown address is located:
(gdb) p/a 0x54320 $3 = 0x54320 <_initialize_vx+396>
The command info symbol 0x54320
yields similar results.
See info symbol.
c
Cast the value to an integer (unlike other formats, this does not just reinterpret the underlying bits) and print it as a character constant. This prints both the numerical value and its character representation. The character representation is replaced with the octal escape ‘\nnn’ for characters outside the 7-bit ASCII range.
Without this format, GDB displays char
,
unsigned char
, and signed char
data as character
constants. Single-byte members of vectors are displayed as integer
data.
f
Regard the bits of the value as a floating point number and print using typical floating point syntax.
s
¶Regard as a string, if possible. With this format, pointers to single-byte data are displayed as null-terminated strings and arrays of single-byte data are displayed as fixed-length strings. Other values are displayed in their natural types.
Without this format, GDB displays pointers to and arrays of
char
, unsigned char
, and signed char
as
strings. Single-byte members of a vector are displayed as an integer
array.
z
Like ‘x’ formatting, the value is treated as an integer and printed as hexadecimal, but leading zeros are printed to pad the value to the size of the integer type.
r
¶Print using the ‘raw’ formatting. By default, GDB will use a Python-based pretty-printer, if one is available (see Pretty Printing). This typically results in a higher-level display of the value’s contents. The ‘r’ format bypasses any Python pretty-printer which might exist.
For example, to print the program counter in hex (see Registers), type
p/x $pc
Note that no space is required before the slash; this is because command names in GDB cannot contain a slash.
To reprint the last value in the value history with a different format,
you can use the print
command with just a format and no
expression. For example, ‘p/x’ reprints the last value in hex.
You can use the command x
(for “examine”) to examine memory in
any of several formats, independently of your program’s data types.
x/nfu addr
¶x addr
x
Use the x
command to examine memory.
n, f, and u are all optional parameters that specify how much memory to display and how to format it; addr is an expression giving the address where you want to start displaying memory. If you use defaults for nfu, you need not type the slash ‘/’. Several commands set convenient defaults for addr.
The repeat count is a decimal integer; the default is 1. It specifies how much memory (counting by units u) to display. If a negative number is specified, memory is examined backward from addr.
The display format is one of the formats used by print
(‘x’, ‘d’, ‘u’, ‘o’, ‘t’, ‘a’, ‘c’,
‘f’, ‘s’), ‘i’ (for machine instructions) and
‘m’ (for displaying memory tags).
The default is ‘x’ (hexadecimal) initially. The default changes
each time you use either x
or print
.
The unit size is any of
b
Bytes.
h
Halfwords (two bytes).
w
Words (four bytes). This is the initial default.
g
Giant words (eight bytes).
Each time you specify a unit size with x
, that size becomes the
default unit the next time you use x
. For the ‘i’ format,
the unit size is ignored and is normally not written. For the ‘s’ format,
the unit size defaults to ‘b’, unless it is explicitly given.
Use x /hs to display 16-bit char strings and x /ws to display
32-bit strings. The next use of x /s will again display 8-bit strings.
Note that the results depend on the programming language of the
current compilation unit. If the language is C, the ‘s’
modifier will use the UTF-16 encoding while ‘w’ will use
UTF-32. The encoding is set by the programming language and cannot
be altered.
addr is the address where you want GDB to begin displaying
memory. The expression need not have a pointer value (though it may);
it is always interpreted as an integer address of a byte of memory.
See Expressions, for more information on expressions. The default for
addr is usually just after the last address examined—but several
other commands also set the default address: info breakpoints
(to
the address of the last breakpoint listed), info line
(to the
starting address of a line), and print
(if you use it to display
a value from memory).
For example, ‘x/3uh 0x54320’ is a request to display three halfwords
(h
) of memory, formatted as unsigned decimal integers (‘u’),
starting at address 0x54320
. ‘x/4xw $sp’ prints the four
words (‘w’) of memory above the stack pointer (here, ‘$sp’;
see Registers) in hexadecimal (‘x’).
You can also specify a negative repeat count to examine memory backward
from the given address. For example, ‘x/-3uh 0x54320’ prints three
halfwords (h
) at 0x5431a
, 0x5431c
, and 0x5431e
.
Since the letters indicating unit sizes are all distinct from the letters specifying output formats, you do not have to remember whether unit size or format comes first; either order works. The output specifications ‘4xw’ and ‘4wx’ mean exactly the same thing. (However, the count n must come first; ‘wx4’ does not work.)
Even though the unit size u is ignored for the formats ‘s’
and ‘i’, you might still want to use a count n; for example,
‘3i’ specifies that you want to see three machine instructions,
including any operands. For convenience, especially when used with
the display
command, the ‘i’ format also prints branch delay
slot instructions, if any, beyond the count specified, which immediately
follow the last instruction that is within the count. The command
disassemble
gives an alternative way of inspecting machine
instructions; see Source and Machine Code.
If a negative repeat count is specified for the formats ‘s’ or ‘i’, the command displays null-terminated strings or instructions before the given address as many as the absolute value of the given number. For the ‘i’ format, we use line number information in the debug info to accurately locate instruction boundaries while disassembling backward. If line info is not available, the command stops examining memory with an error message.
All the defaults for the arguments to x
are designed to make it
easy to continue scanning memory with minimal specifications each time
you use x
. For example, after you have inspected three machine
instructions with ‘x/3i addr’, you can inspect the next seven
with just ‘x/7’. If you use RET to repeat the x
command,
the repeat count n is used again; the other arguments default as
for successive uses of x
.
When examining machine instructions, the instruction at current program
counter is shown with a =>
marker. For example:
(gdb) x/5i $pc-6 0x804837f <main+11>: mov %esp,%ebp 0x8048381 <main+13>: push %ecx 0x8048382 <main+14>: sub $0x4,%esp => 0x8048385 <main+17>: movl $0x8048460,(%esp) 0x804838c <main+24>: call 0x80482d4 <puts@plt>
If the architecture supports memory tagging, the tags can be displayed by using ‘m’. See Memory Tagging.
The information will be displayed once per granule size (the amount of bytes a particular memory tag covers). For example, AArch64 has a granule size of 16 bytes, so it will display a tag every 16 bytes.
Due to the way GDB prints information with the x
command (not
aligned to a particular boundary), the tag information will refer to the
initial address displayed on a particular line. If a memory tag boundary
is crossed in the middle of a line displayed by the x
command, it
will be displayed on the next line.
The ‘m’ format doesn’t affect any other specified formats that were
passed to the x
command.
The addresses and contents printed by the x
command are not saved
in the value history because there is often too much of them and they
would get in the way. Instead, GDB makes these values available for
subsequent use in expressions as values of the convenience variables
$_
and $__
. After an x
command, the last address
examined is available for use in expressions in the convenience variable
$_
. The contents of that address, as examined, are available in
the convenience variable $__
.
If the x
command has a repeat count, the address and contents saved
are from the last memory unit printed; this is not the same as the last
address printed if several units were printed on the last line of output.
Most targets have an addressable memory unit size of 8 bits. This means that to each memory address are associated 8 bits of data. Some targets, however, have other addressable memory unit sizes. Within GDB and this document, the term addressable memory unit (or memory unit for short) is used when explicitly referring to a chunk of data of that size. The word byte is used to refer to a chunk of data of 8 bits, regardless of the addressable memory unit size of the target. For most systems, addressable memory unit is a synonym of byte.
When you are debugging a program running on a remote target machine
(see Debugging Remote Programs), you may wish to verify the program’s image
in the remote machine’s memory against the executable file you
downloaded to the target. Or, on any target, you may want to check
whether the program has corrupted its own read-only sections. The
compare-sections
command is provided for such situations.
compare-sections [section-name|-r
]
¶Compare the data of a loadable section section-name in the
executable file of the program being debugged with the same section in
the target machine’s memory, and report any mismatches. With no
arguments, compares all loadable sections. With an argument of
-r
, compares all loadable read-only sections.
Note: for remote targets, this command can be accelerated if the target supports computing the CRC checksum of a block of memory (see qCRC packet).
Memory tagging is a memory protection technology that uses a pair of tags to validate memory accesses through pointers. The tags are integer values usually comprised of a few bits, depending on the architecture.
There are two types of tags that are used in this setup: logical and allocation. A logical tag is stored in the pointers themselves, usually at the higher bits of the pointers. An allocation tag is the tag associated with particular ranges of memory in the physical address space, against which the logical tags from pointers are compared.
The pointer tag (logical tag) must match the memory tag (allocation tag) for the memory access to be valid. If the logical tag does not match the allocation tag, that will raise a memory violation.
Allocation tags cover multiple contiguous bytes of physical memory. This range of bytes is called a memory tag granule and is architecture-specific. For example, AArch64 has a tag granule of 16 bytes, meaning each allocation tag spans 16 bytes of memory.
If the underlying architecture supports memory tagging, like AArch64 MTE or SPARC ADI do, GDB can make use of it to validate pointers against memory allocation tags.
The print
(see Examining Data) and x
(see Examining Memory) commands will
display tag information when appropriate, and a command prefix of
memory-tag
gives access to the various memory tagging commands.
The memory-tag
commands are the following:
memory-tag print-logical-tag pointer_expression
¶memory-tag with-logical-tag pointer_expression tag_bytes
Print the pointer given by pointer_expression, augmented with a logical tag of tag_bytes.
memory-tag print-allocation-tag address_expression
Print the allocation tag associated with the memory address given by address_expression.
memory-tag setatag starting_address length tag_bytes
Set the allocation tag(s) for memory range [starting_address, starting_address + length) to tag_bytes.
memory-tag check pointer_expression
Check if the logical tag in the pointer given by pointer_expression matches the allocation tag for the memory referenced by the pointer.
This essentially emulates the hardware validation that is done when tagged memory is accessed through a pointer, but does not cause a memory fault as it would during hardware validation.
It can be used to inspect potential memory tagging violations in the running process, before any faults get triggered.
If you find that you want to print the value of an expression frequently (to see how it changes), you might want to add it to the automatic display list so that GDB prints its value each time your program stops. Each expression added to the list is given a number to identify it; to remove an expression from the list, you specify that number. The automatic display looks like this:
2: foo = 38 3: bar[5] = (struct hack *) 0x3804
This display shows item numbers, expressions and their current values. As with
displays you request manually using x
or print
, you can
specify the output format you prefer; in fact, display
decides
whether to use print
or x
depending your format
specification—it uses x
if you specify either the ‘i’
or ‘s’ format, or a unit size; otherwise it uses print
.
display expr
¶Add the expression expr to the list of expressions to display each time your program stops. See Expressions.
display
does not repeat if you press RET again after using it.
display/fmt expr
For fmt specifying only a display format and not a size or count, add the expression expr to the auto-display list but arrange to display it each time in the specified format fmt. See Output Formats.
display/fmt addr
For fmt ‘i’ or ‘s’, or including a unit-size or a number of units, add the expression addr as a memory address to be examined each time your program stops. Examining means in effect doing ‘x/fmt addr’. See Examining Memory.
For example, ‘display/i $pc’ can be helpful, to see the machine instruction about to be executed each time execution stops (‘$pc’ is a common name for the program counter; see Registers).
undisplay dnums…
¶delete display dnums…
Remove items from the list of expressions to display. Specify the
numbers of the displays that you want affected with the command
argument dnums. It can be a single display number, one of the
numbers shown in the first field of the ‘info display’ display;
or it could be a range of display numbers, as in 2-4
.
undisplay
does not repeat if you press RET after using it.
(Otherwise you would just get the error ‘No display number …’.)
disable display dnums…
¶Disable the display of item numbers dnums. A disabled display
item is not printed automatically, but is not forgotten. It may be
enabled again later. Specify the numbers of the displays that you
want affected with the command argument dnums. It can be a
single display number, one of the numbers shown in the first field of
the ‘info display’ display; or it could be a range of display
numbers, as in 2-4
.
enable display dnums…
¶Enable display of item numbers dnums. It becomes effective once
again in auto display of its expression, until you specify otherwise.
Specify the numbers of the displays that you want affected with the
command argument dnums. It can be a single display number, one
of the numbers shown in the first field of the ‘info display’
display; or it could be a range of display numbers, as in 2-4
.
display
Display the current values of the expressions on the list, just as is done when your program stops.
info display
¶Print the list of expressions previously set up to display automatically, each one with its item number, but without showing the values. This includes disabled expressions, which are marked as such. It also includes expressions which would not be displayed right now because they refer to automatic variables not currently available.
If a display expression refers to local variables, then it does not make
sense outside the lexical context for which it was set up. Such an
expression is disabled when execution enters a context where one of its
variables is not defined. For example, if you give the command
display last_char
while inside a function with an argument
last_char
, GDB displays this argument while your program
continues to stop inside that function. When it stops elsewhere—where
there is no variable last_char
—the display is disabled
automatically. The next time your program stops where last_char
is meaningful, you can enable the display expression once again.
GDB provides the following ways to control how arrays, structures, and symbols are printed.
These settings are useful for debugging programs in any language:
set print address
¶set print address on
GDB prints memory addresses showing the location of stack
traces, structure values, pointer values, breakpoints, and so forth,
even when it also displays the contents of those addresses. The default
is on
. For example, this is what a stack frame display looks like with
set print address on
:
(gdb) f #0 set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>") at input.c:530 530 if (lquote != def_lquote)
set print address off
Do not print addresses when displaying their contents. For example,
this is the same stack frame displayed with set print address off
:
(gdb) set print addr off (gdb) f #0 set_quotes (lq="<<", rq=">>") at input.c:530 530 if (lquote != def_lquote)
You can use ‘set print address off’ to eliminate all machine
dependent displays from the GDB interface. For example, with
print address off
, you should get the same text for backtraces on
all machines—whether or not they involve pointer arguments.
show print address
¶Show whether or not addresses are to be printed.
When GDB prints a symbolic address, it normally prints the
closest earlier symbol plus an offset. If that symbol does not uniquely
identify the address (for example, it is a name whose scope is a single
source file), you may need to clarify. One way to do this is with
info line
, for example ‘info line *0x4537’. Alternately,
you can set GDB to print the source file and line number when
it prints a symbolic address:
set print symbol-filename on
¶Tell GDB to print the source file name and line number of a symbol in the symbolic form of an address.
set print symbol-filename off
Do not print source file name and line number of a symbol. This is the default.
show print symbol-filename
Show whether or not GDB will print the source file name and line number of a symbol in the symbolic form of an address.
Another situation where it is helpful to show symbol filenames and line numbers is when disassembling code; GDB shows you the line number and source file that corresponds to each instruction.
Also, you may wish to see the symbolic form only if the address being printed is reasonably close to the closest earlier symbol:
set print max-symbolic-offset max-offset
¶set print max-symbolic-offset unlimited
Tell GDB to only display the symbolic form of an address if the
offset between the closest earlier symbol and the address is less than
max-offset. The default is unlimited
, which tells GDB
to always print the symbolic form of an address if any symbol precedes
it. Zero is equivalent to unlimited
.
show print max-symbolic-offset
Ask how large the maximum offset is that GDB prints in a symbolic address.
If you have a pointer and you are not sure where it points, try
‘set print symbol-filename on’. Then you can determine the name
and source file location of the variable where it points, using
‘p/a pointer’. This interprets the address in symbolic form.
For example, here GDB shows that a variable ptt
points
at another variable t
, defined in hi2.c:
(gdb) set print symbol-filename on (gdb) p/a ptt $4 = 0xe008 <t in hi2.c>
Warning: For pointers that point to a local variable, ‘p/a’ does not show the symbol name and filename of the referent, even with the appropriate
set print
options turned on.
You can also enable ‘/a’-like formatting all the time using ‘set print symbol on’:
set print symbol on
Tell GDB to print the symbol corresponding to an address, if one exists.
set print symbol off
Tell GDB not to print the symbol corresponding to an address. In this mode, GDB will still print the symbol corresponding to pointers to functions. This is the default.
show print symbol
Show whether GDB will display the symbol corresponding to an address.
Other settings control how different kinds of objects are printed:
set print array
¶set print array on
Pretty print arrays. This format is more convenient to read, but uses more space. The default is off.
set print array off
Return to compressed format for arrays.
show print array
Show whether compressed or pretty format is selected for displaying arrays.
set print array-indexes
set print array-indexes on
Print the index of each element when displaying arrays. May be more convenient to locate a given element in the array or quickly find the index of a given element in that printed array. The default is off.
set print array-indexes off
Stop printing element indexes when displaying arrays.
show print array-indexes
Show whether the index of each element is printed when displaying arrays.
set print nibbles
¶set print nibbles on
Print binary values in groups of four bits, known as nibbles,
when using the print command of GDB with the option ‘/t’.
For example, this is what it looks like with set print nibbles on
:
(gdb) print val_flags $1 = 1230 (gdb) print/t val_flags $2 = 0100 1100 1110
set print nibbles off
Don’t printing binary values in groups. This is the default.
show print nibbles
Show whether to print binary values in groups of four bits.
set print characters number-of-characters
¶set print characters elements
set print characters unlimited
Set a limit on how many characters of a string GDB will print.
If GDB is printing a large string, it stops printing after it
has printed the number of characters set by the set print
characters
command. This equally applies to multi-byte and wide
character strings, that is for strings whose character type is
wchar_t
, char16_t
, or char32_t
it is the number of
actual characters rather than underlying bytes the encoding uses that
this setting controls.
Setting number-of-characters to elements
means that the
limit on the number of characters to print follows one for array
elements; see set print elements.
Setting number-of-characters to unlimited
means that the
number of characters to print is unlimited.
When GDB starts, this limit is set to elements
.
show print characters
Display the number of characters of a large string that GDB will print.
set print elements number-of-elements
¶set print elements unlimited
Set a limit on how many elements of an array GDB will print.
If GDB is printing a large array, it stops printing after it has
printed the number of elements set by the set print elements
command.
By default this limit also applies to the display of strings; see
set print characters.
When GDB starts, this limit is set to 200.
Setting number-of-elements to unlimited
or zero means
that the number of elements to print is unlimited.
When printing very large arrays, whose size is greater than
max-value-size
(see max-value-size),
if the print elements
is set such that the size of the elements
being printed is less than or equal to max-value-size
, then
GDB will print the array (up to the print elements
limit),
and only max-value-size
worth of data will be added into the value
history (see Value History).
show print elements
Display the number of elements of a large array that GDB will print.
set print frame-arguments value
¶This command allows to control how the values of arguments are printed when the debugger prints a frame (see Stack Frames). The possible values are:
all
The values of all arguments are printed.
scalars
Print the value of an argument only if it is a scalar. The value of more
complex arguments such as arrays, structures, unions, etc, is replaced
by …
. This is the default. Here is an example where
only scalar arguments are shown:
#1 0x08048361 in call_me (i=3, s=..., ss=0xbf8d508c, u=..., e=green) at frame-args.c:23
none
None of the argument values are printed. Instead, the value of each argument
is replaced by …
. In this case, the example above now becomes:
#1 0x08048361 in call_me (i=..., s=..., ss=..., u=..., e=...) at frame-args.c:23
presence
Only the presence of arguments is indicated by …
.
The …
are not printed for function without any arguments.
None of the argument names and values are printed.
In this case, the example above now becomes:
#1 0x08048361 in call_me (...) at frame-args.c:23
By default, only scalar arguments are printed. This command can be used
to configure the debugger to print the value of all arguments, regardless
of their type. However, it is often advantageous to not print the value
of more complex parameters. For instance, it reduces the amount of
information printed in each frame, making the backtrace more readable.
Also, it improves performance when displaying Ada frames, because
the computation of large arguments can sometimes be CPU-intensive,
especially in large applications. Setting print frame-arguments
to scalars
(the default), none
or presence
avoids
this computation, thus speeding up the display of each Ada frame.
show print frame-arguments
Show how the value of arguments should be displayed when printing a frame.
set print raw-frame-arguments on
Print frame arguments in raw, non pretty-printed, form.
set print raw-frame-arguments off
Print frame arguments in pretty-printed form, if there is a pretty-printer for the value (see Pretty Printing), otherwise print the value in raw form. This is the default.
show print raw-frame-arguments
Show whether to print frame arguments in raw form.
set print entry-values value
¶Set printing of frame argument values at function entry. In some cases GDB can determine the value of function argument which was passed by the function caller, even if the value was modified inside the called function and therefore is different. With optimized code, the current value could be unavailable, but the entry value may still be known.
The default value is default
(see below for its description). Older
GDB behaved as with the setting no
. Compilers not supporting
this feature will behave in the default
setting the same way as with the
no
setting.
This functionality is currently supported only by DWARF 2 debugging format and the compiler has to produce ‘DW_TAG_call_site’ tags. With GCC, you need to specify -O -g during compilation, to get this information.
The value parameter can be one of the following:
no
Print only actual parameter values, never print values from function entry point.
#0 equal (val=5) #0 different (val=6) #0 lost (val=<optimized out>) #0 born (val=10) #0 invalid (val=<optimized out>)
only
Print only parameter values from function entry point. The actual parameter values are never printed.
#0 equal (val@entry=5) #0 different (val@entry=5) #0 lost (val@entry=5) #0 born (val@entry=<optimized out>) #0 invalid (val@entry=<optimized out>)
preferred
Print only parameter values from function entry point. If value from function entry point is not known while the actual value is known, print the actual value for such parameter.
#0 equal (val@entry=5) #0 different (val@entry=5) #0 lost (val@entry=5) #0 born (val=10) #0 invalid (val@entry=<optimized out>)
if-needed
Print actual parameter values. If actual parameter value is not known while value from function entry point is known, print the entry point value for such parameter.
#0 equal (val=5) #0 different (val=6) #0 lost (val@entry=5) #0 born (val=10) #0 invalid (val=<optimized out>)
both
Always print both the actual parameter value and its value from function entry point, even if values of one or both are not available due to compiler optimizations.
#0 equal (val=5, val@entry=5) #0 different (val=6, val@entry=5) #0 lost (val=<optimized out>, val@entry=5) #0 born (val=10, val@entry=<optimized out>) #0 invalid (val=<optimized out>, val@entry=<optimized out>)
compact
Print the actual parameter value if it is known and also its value from
function entry point if it is known. If neither is known, print for the actual
value <optimized out>
. If not in MI mode (see The GDB/MI Interface) and if both
values are known and identical, print the shortened
param=param@entry=VALUE
notation.
#0 equal (val=val@entry=5) #0 different (val=6, val@entry=5) #0 lost (val@entry=5) #0 born (val=10) #0 invalid (val=<optimized out>)
default
Always print the actual parameter value. Print also its value from function
entry point, but only if it is known. If not in MI mode (see The GDB/MI Interface) and
if both values are known and identical, print the shortened
param=param@entry=VALUE
notation.
#0 equal (val=val@entry=5) #0 different (val=6, val@entry=5) #0 lost (val=<optimized out>, val@entry=5) #0 born (val=10) #0 invalid (val=<optimized out>)
For analysis messages on possible failures of frame argument values at function entry resolution see set debug entry-values.
show print entry-values
Show the method being used for printing of frame argument values at function entry.
set print frame-info value
¶This command allows to control the information printed when
the debugger prints a frame. See Stack Frames, Backtraces,
for a general explanation about frames and frame information.
Note that some other settings (such as set print frame-arguments
and set print address
) are also influencing if and how some frame
information is displayed. In particular, the frame program counter is never
printed if set print address
is off.
The possible values for set print frame-info
are:
short-location
Print the frame level, the program counter (if not at the beginning of the location source line), the function, the function arguments.
location
Same as short-location
but also print the source file and source line
number.
location-and-address
Same as location
but print the program counter even if located at the
beginning of the location source line.
source-line
Print the program counter (if not at the beginning of the location source line), the line number and the source line.
source-and-location
Print what location
and source-line
are printing.
auto
The information printed for a frame is decided automatically
by the GDB command that prints a frame.
For example, frame
prints the information printed by
source-and-location
while stepi
will switch between
source-line
and source-and-location
depending on the program
counter.
The default value is auto
.
set print repeats number-of-repeats
¶set print repeats unlimited
Set the threshold for suppressing display of repeated array
elements. When the number of consecutive identical elements of an
array exceeds the threshold, GDB prints the string
"<repeats n times>"
, where n is the number of
identical repetitions, instead of displaying the identical elements
themselves. Setting the threshold to unlimited
or zero will
cause all elements to be individually printed. The default threshold
is 10.
show print repeats
Display the current threshold for printing repeated identical elements.
set print max-depth depth
set print max-depth unlimited
¶Set the threshold after which nested structures are replaced with ellipsis, this can make visualising deeply nested structures easier.
For example, given this C code
typedef struct s1 { int a; } s1; typedef struct s2 { s1 b; } s2; typedef struct s3 { s2 c; } s3; typedef struct s4 { s3 d; } s4; s4 var = { { { { 3 } } } };
The following table shows how different values of depth will
effect how var
is printed by GDB:
depth setting | Result of ‘p var’ |
---|---|
unlimited | $1 = {d = {c = {b = {a = 3}}}} |
0 | $1 = {...} |
1 | $1 = {d = {...}} |
2 | $1 = {d = {c = {...}}} |
3 | $1 = {d = {c = {b = {...}}}} |
4 | $1 = {d = {c = {b = {a = 3}}}} |
To see the contents of structures that have been hidden the user can either increase the print max-depth, or they can print the elements of the structure that are visible, for example
(gdb) set print max-depth 2 (gdb) p var $1 = {d = {c = {...}}} (gdb) p var.d $2 = {c = {b = {...}}} (gdb) p var.d.c $3 = {b = {a = 3}}
The pattern used to replace nested structures varies based on
language, for most languages {...}
is used, but Fortran uses
(...)
.
show print max-depth
Display the current threshold after which nested structures are replaces with ellipsis.
set print memory-tag-violations
¶set print memory-tag-violations on
Cause GDB to display additional information about memory tag violations when printing pointers and addresses.
set print memory-tag-violations off
Stop printing memory tag violation information.
show print memory-tag-violations
Show whether memory tag violation information is displayed when printing pointers and addresses.
set print null-stop
¶Cause GDB to stop printing the characters of an array when the first NULL is encountered. This is useful when large arrays actually contain only short strings. The default is off.
show print null-stop
Show whether GDB stops printing an array on the first NULL character.
set print pretty on
¶Cause GDB to print structures in an indented format with one member per line, like this:
$1 = { next = 0x0, flags = { sweet = 1, sour = 1 }, meat = 0x54 "Pork" }
set print pretty off
Cause GDB to print structures in a compact format, like this:
$1 = {next = 0x0, flags = {sweet = 1, sour = 1}, \ meat = 0x54 "Pork"}
This is the default format.
show print pretty
Show which format GDB is using to print structures.
set print raw-values on
Print values in raw form, without applying the pretty printers for the value.
set print raw-values off
Print values in pretty-printed form, if there is a pretty-printer for the value (see Pretty Printing), otherwise print the value in raw form.
The default setting is “off”.
show print raw-values
Show whether to print values in raw form.
set print sevenbit-strings on
¶Print using only seven-bit characters; if this option is set,
GDB displays any eight-bit characters (in strings or
character values) using the notation \
nnn. This setting is
best if you are working in English (ASCII) and you use the
high-order bit of characters as a marker or “meta” bit.
set print sevenbit-strings off
Print full eight-bit characters. This allows the use of more international character sets, and is the default.
show print sevenbit-strings
Show whether or not GDB is printing only seven-bit characters.
set print union on
¶Tell GDB to print unions which are contained in structures and other unions. This is the default setting.
set print union off
Tell GDB not to print unions which are contained in
structures and other unions. GDB will print "{...}"
instead.
show print union
Ask GDB whether or not it will print unions which are contained in structures and other unions.
For example, given the declarations
typedef enum {Tree, Bug} Species; typedef enum {Big_tree, Acorn, Seedling} Tree_forms; typedef enum {Caterpillar, Cocoon, Butterfly} Bug_forms; struct thing { Species it; union { Tree_forms tree; Bug_forms bug; } form; }; struct thing foo = {Tree, {Acorn}};
with set print union on
in effect ‘p foo’ would print
$1 = {it = Tree, form = {tree = Acorn, bug = Cocoon}}
and with set print union off
in effect it would print
$1 = {it = Tree, form = {...}}
set print union
affects programs written in C-like languages
and in Pascal.
These settings are of interest when debugging C++
programs:
set print demangle
¶set print demangle on
Print C++
names in their source form rather than in the encoded
(“mangled”) form passed to the assembler and linker for type-safe
linkage. The default is on.
show print demangle
Show whether C++
names are printed in mangled or demangled form.
set print asm-demangle
set print asm-demangle on
Print C++
names in their source form rather than their mangled form, even
in assembler code printouts such as instruction disassemblies.
The default is off.
show print asm-demangle
Show whether C++
names in assembly listings are printed in mangled
or demangled form.
set demangle-style style
¶Choose among several encoding schemes used by different compilers to represent
C++
names. If you omit style, you will see a list of possible
formats. The default value is auto, which lets GDB choose a
decoding style by inspecting your program.
show demangle-style
Display the encoding style currently in use for decoding C++
symbols.
set print object
¶set print object on
When displaying a pointer to an object, identify the actual (derived) type of the object rather than the declared type, using the virtual function table. Note that the virtual function table is required—this feature can only work for objects that have run-time type identification; a single virtual method in the object’s declared type is sufficient. Note that this setting is also taken into account when working with variable objects via MI (see The GDB/MI Interface).
set print object off
Display only the declared type of objects, without reference to the virtual function table. This is the default setting.
show print object
Show whether actual, or declared, object types are displayed.
set print static-members
¶set print static-members on
Print static members when displaying a C++
object. The default is on.
set print static-members off
Do not print static members when displaying a C++
object.
show print static-members
Show whether C++
static members are printed or not.
set print pascal_static-members
¶set print pascal_static-members on
Print static members when displaying a Pascal object. The default is on.
set print pascal_static-members off
Do not print static members when displaying a Pascal object.
show print pascal_static-members
Show whether Pascal static members are printed or not.
set print vtbl
¶set print vtbl on
Pretty print C++
virtual function tables. The default is off.
(The vtbl
commands do not work on programs compiled with the HP
ANSI C++
compiler (aCC
).)
set print vtbl off
Do not pretty print C++
virtual function tables.
show print vtbl
Show whether C++
virtual function tables are pretty printed, or not.
GDB provides a mechanism to allow pretty-printing of values using Python code. It greatly simplifies the display of complex objects. This mechanism works for both MI and the CLI.
When GDB prints a value, it first sees if there is a pretty-printer registered for the value. If there is then GDB invokes the pretty-printer to print the value. Otherwise the value is printed normally.
Pretty-printers are normally named. This makes them easy to manage. The ‘info pretty-printer’ command will list all the installed pretty-printers with their names. If a pretty-printer can handle multiple data types, then its subprinters are the printers for the individual data types. Each such subprinter has its own name. The format of the name is printer-name;subprinter-name.
Pretty-printers are installed by registering them with GDB. Typically they are automatically loaded and registered when the corresponding debug information is loaded, thus making them available without having to do anything special.
There are three places where a pretty-printer can be registered.
See Selecting Pretty-Printers, for further information on how pretty-printers are selected,
See Writing a Pretty-Printer, for implementing pretty printers for new types.
Here is how a C++
std::string
looks without a pretty-printer:
(gdb) print s $1 = { static npos = 4294967295, _M_dataplus = { <std::allocator<char>> = { <__gnu_cxx::new_allocator<char>> = { <No data fields>}, <No data fields> }, members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider: _M_p = 0x804a014 "abcd" } }
With a pretty-printer for std::string
only the contents are printed:
(gdb) print s $2 = "abcd"
info pretty-printer [object-regexp [name-regexp]]
¶Print the list of installed pretty-printers. This includes disabled pretty-printers, which are marked as such.
object-regexp is a regular expression matching the objects
whose pretty-printers to list.
Objects can be global
, the program space’s file
(see Program Spaces In Python),
and the object files within that program space (see Objfiles In Python).
See Selecting Pretty-Printers, for details on how GDB
looks up a printer from these three objects.
name-regexp is a regular expression matching the name of the printers to list.
disable pretty-printer [object-regexp [name-regexp]]
¶Disable pretty-printers matching object-regexp and name-regexp. A disabled pretty-printer is not forgotten, it may be enabled again later.
enable pretty-printer [object-regexp [name-regexp]]
¶Enable pretty-printers matching object-regexp and name-regexp.
Example:
Suppose we have three pretty-printers installed: one from library1.so
named foo
that prints objects of type foo
, and
another from library2.so named bar
that prints two types of objects,
bar1
and bar2
.
(gdb) info pretty-printer library1.so: foo library2.so: bar bar1 bar2
(gdb) info pretty-printer library2 library2.so: bar bar1 bar2
(gdb) disable pretty-printer library1 1 printer disabled 2 of 3 printers enabled (gdb) info pretty-printer library1.so: foo [disabled] library2.so: bar bar1 bar2
(gdb) disable pretty-printer library2 bar;bar1 1 printer disabled 1 of 3 printers enabled (gdb) info pretty-printer library2 library2.so: bar bar1 [disabled] bar2
(gdb) disable pretty-printer library2 bar 1 printer disabled 0 of 3 printers enabled (gdb) info pretty-printer library1.so: foo [disabled] library2.so: bar [disabled] bar1 [disabled] bar2
Note that for bar
the entire printer can be disabled,
as can each individual subprinter.
Printing values and frame arguments is done by default using the enabled pretty printers.
The print option -raw-values
and GDB setting
set print raw-values
(see set print raw-values) can be
used to print values without applying the enabled pretty printers.
Similarly, the backtrace option -raw-frame-arguments
and
GDB setting set print raw-frame-arguments
(see set print raw-frame-arguments) can be used to ignore the
enabled pretty printers when printing frame argument values.
Values printed by the print
command are saved in the GDB
value history. This allows you to refer to them in other expressions.
Values are kept until the symbol table is re-read or discarded
(for example with the file
or symbol-file
commands).
When the symbol table changes, the value history is discarded,
since the values may contain pointers back to the types defined in the
symbol table.
The values printed are given history numbers by which you can
refer to them. These are successive integers starting with one.
print
shows you the history number assigned to a value by
printing ‘$num = ’ before the value; here num is the
history number.
To refer to any previous value, use ‘$’ followed by the value’s
history number. The way print
labels its output is designed to
remind you of this. Just $
refers to the most recent value in
the history, and $$
refers to the value before that.
$$n
refers to the nth value from the end; $$2
is the value just prior to $$
, $$1
is equivalent to
$$
, and $$0
is equivalent to $
.
For example, suppose you have just printed a pointer to a structure and want to see the contents of the structure. It suffices to type
p *$
If you have a chain of structures where the component next
points
to the next one, you can print the contents of the next one with this:
p *$.next
You can print successive links in the chain by repeating this command—which you can do by just typing RET.
Note that the history records values, not expressions. If the value of
x
is 4 and you type these commands:
print x set x=5
then the value recorded in the value history by the print
command
remains 4 even though the value of x
has changed.
show values
¶Print the last ten values in the value history, with their item numbers.
This is like ‘p $$9’ repeated ten times, except that show
values
does not change the history.
show values n
Print ten history values centered on history item number n.
show values +
Print ten history values just after the values last printed. If no more
values are available, show values +
produces no display.
Pressing RET to repeat show values n
has exactly the
same effect as ‘show values +’.
GDB provides convenience variables that you can use within GDB to hold on to a value and refer to it later. These variables exist entirely within GDB; they are not part of your program, and setting a convenience variable has no direct effect on further execution of your program. That is why you can use them freely.
Convenience variables are prefixed with ‘$’. Any name preceded by ‘$’ can be used for a convenience variable, unless it is one of the predefined machine-specific register names (see Registers). (Value history references, in contrast, are numbers preceded by ‘$’. See Value History.)
You can save a value in a convenience variable with an assignment expression, just as you would set a variable in your program. For example:
set $foo = *object_ptr
would save in $foo
the value contained in the object pointed to by
object_ptr
.
Using a convenience variable for the first time creates it, but its
value is void
until you assign a new value. You can alter the
value with another assignment at any time.
Convenience variables have no fixed types. You can assign a convenience variable any type of value, including structures and arrays, even if that variable already has a value of a different type. The convenience variable, when used as an expression, has the type of its current value.
show convenience
¶Print a list of convenience variables used so far, and their values,
as well as a list of the convenience functions.
Abbreviated show conv
.
init-if-undefined $variable = expression
¶Set a convenience variable if it has not already been set. This is useful for user-defined commands that keep some state. It is similar, in concept, to using local static variables with initializers in C (except that convenience variables are global). It can also be used to allow users to override default values used in a command script.
If the variable is already defined then the expression is not evaluated so any side-effects do not occur.
One of the ways to use a convenience variable is as a counter to be incremented or a pointer to be advanced. For example, to print a field from successive elements of an array of structures:
set $i = 0 print bar[$i++]->contents
Repeat that command by typing RET.
Some convenience variables are created automatically by GDB and given values likely to be useful.
$_
¶The variable $_
is automatically set by the x
command to
the last address examined (see Examining Memory). Other
commands which provide a default address for x
to examine also
set $_
to that address; these commands include info line
and info breakpoint
. The type of $_
is void *
except when set by the x
command, in which case it is a pointer
to the type of $__
.
$__
¶The variable $__
is automatically set by the x
command
to the value found in the last address examined. Its type is chosen
to match the format in which the data was printed.
$_exitcode
¶When the program being debugged terminates normally, GDB
automatically sets this variable to the exit code of the program, and
resets $_exitsignal
to void
.
$_exitsignal
¶When the program being debugged dies due to an uncaught signal,
GDB automatically sets this variable to that signal’s number,
and resets $_exitcode
to void
.
To distinguish between whether the program being debugged has exited
(i.e., $_exitcode
is not void
) or signalled (i.e.,
$_exitsignal
is not void
), the convenience function
$_isvoid
can be used (see Convenience
Functions). For example, considering the following source code:
#include <signal.h> int main (int argc, char *argv[]) { raise (SIGALRM); return 0; }
A valid way of telling whether the program being debugged has exited or signalled would be:
(gdb) define has_exited_or_signalled Type commands for definition of ``has_exited_or_signalled''. End with a line saying just ``end''. >if $_isvoid ($_exitsignal) >echo The program has exited\n >else >echo The program has signalled\n >end >end (gdb) run Starting program: Program terminated with signal SIGALRM, Alarm clock. The program no longer exists. (gdb) has_exited_or_signalled The program has signalled
As can be seen, GDB correctly informs that the program being
debugged has signalled, since it calls raise
and raises a
SIGALRM
signal. If the program being debugged had not called
raise
, then GDB would report a normal exit:
(gdb) has_exited_or_signalled The program has exited
$_exception
The variable $_exception
is set to the exception object being
thrown at an exception-related catchpoint. See Setting Catchpoints.
$_ada_exception
The variable $_ada_exception
is set to the address of the
exception being caught or thrown at an Ada exception-related
catchpoint. See Setting Catchpoints.
$_probe_argc
$_probe_arg0…$_probe_arg11
Arguments to a static probe. See Static Probe Points.
$_sdata
¶The variable $_sdata
contains extra collected static tracepoint
data. See Tracepoint Action Lists. Note that
$_sdata
could be empty, if not inspecting a trace buffer, or
if extra static tracepoint data has not been collected.
$_siginfo
¶The variable $_siginfo
contains extra signal information
(see extra signal information). Note that $_siginfo
could be empty, if the application has not yet received any signals.
For example, it will be empty before you execute the run
command.
$_tlb
¶The variable $_tlb
is automatically set when debugging
applications running on MS-Windows in native mode or connected to
gdbserver that supports the qGetTIBAddr
request.
See General Query Packets.
This variable contains the address of the thread information block.
$_inferior
The number of the current inferior. See Debugging Multiple Inferiors Connections and Programs.
$_thread
The thread number of the current thread. See thread numbers.
$_gthread
The global number of the current thread. See global thread numbers.
$_inferior_thread_count
The number of live threads in the current inferior. See Debugging Programs with Multiple Threads.
$_gdb_major
¶$_gdb_minor
The major and minor version numbers of the running GDB.
Development snapshots and pretest versions have their minor version
incremented by one; thus, GDB pretest 9.11.90 will produce
the value 12 for $_gdb_minor
. These variables allow you to
write scripts that work with different versions of GDB
without errors caused by features unavailable in some of those
versions.
$_shell_exitcode
¶$_shell_exitsignal
GDB commands such as shell
and |
are launching
shell commands. When a launched command terminates, GDB
automatically maintains the variables $_shell_exitcode
and $_shell_exitsignal
according to the exit status of the last
launched command. These variables are set and used similarly to
the variables $_exitcode
and $_exitsignal
.
GDB also supplies some convenience functions. These have a syntax similar to convenience variables. A convenience function can be used in an expression just like an ordinary function; however, a convenience function is implemented internally to GDB.
These functions do not require GDB to be configured with
Python
support, which means that they are always available.
$_isvoid (expr)
¶Return one if the expression expr is void
. Otherwise it
returns zero.
A void
expression is an expression where the type of the result
is void
. For example, you can examine a convenience variable
(see Convenience Variables) to check whether
it is void
:
(gdb) print $_exitcode $1 = void (gdb) print $_isvoid ($_exitcode) $2 = 1 (gdb) run Starting program: ./a.out [Inferior 1 (process 29572) exited normally] (gdb) print $_exitcode $3 = 0 (gdb) print $_isvoid ($_exitcode) $4 = 0
In the example above, we used $_isvoid
to check whether
$_exitcode
is void
before and after the execution of the
program being debugged. Before the execution there is no exit code to
be examined, therefore $_exitcode
is void
. After the
execution the program being debugged returned zero, therefore
$_exitcode
is zero, which means that it is not void
anymore.
The void
expression can also be a call of a function from the
program being debugged. For example, given the following function:
void foo (void) { }
The result of calling it inside GDB is void
:
(gdb) print foo () $1 = void (gdb) print $_isvoid (foo ()) $2 = 1 (gdb) set $v = foo () (gdb) print $v $3 = void (gdb) print $_isvoid ($v) $4 = 1
$_gdb_setting_str (setting)
¶Return the value of the GDB setting as a string.
setting is any setting that can be used in a set
or
show
command (see Controlling GDB).
(gdb) show print frame-arguments Printing of non-scalar frame arguments is "scalars". (gdb) p $_gdb_setting_str("print frame-arguments") $1 = "scalars" (gdb) p $_gdb_setting_str("height") $2 = "30" (gdb)
$_gdb_setting (setting)
¶Return the value of the GDB setting. The type of the returned value depends on the setting.
The value type for boolean and auto boolean settings is int
.
The boolean values off
and on
are converted to
the integer values 0
and 1
. The value auto
is
converted to the value -1
.
The value type for integer settings is either unsigned int
or int
, depending on the setting.
Some integer settings accept an unlimited
value.
Depending on the setting, the set
command also accepts
the value 0
or the value −1
as a synonym for
unlimited
.
For example, set height unlimited
is equivalent to
set height 0
.
Some other settings that accept the unlimited
value
use the value 0
to literally mean zero.
For example, set history size 0
indicates to not
record any GDB commands in the command history.
For such settings, −1
is the synonym
for unlimited
.
See the documentation of the corresponding set
command for
the numerical value equivalent to unlimited
.
The $_gdb_setting
function converts the unlimited value
to a 0
or a −1
value according to what the
set
command uses.
(gdb) p $_gdb_setting_str("height") $1 = "30" (gdb) p $_gdb_setting("height") $2 = 30 (gdb) set height unlimited (gdb) p $_gdb_setting_str("height") $3 = "unlimited" (gdb) p $_gdb_setting("height") $4 = 0
(gdb) p $_gdb_setting_str("history size") $5 = "unlimited" (gdb) p $_gdb_setting("history size") $6 = -1 (gdb) p $_gdb_setting_str("disassemble-next-line") $7 = "auto" (gdb) p $_gdb_setting("disassemble-next-line") $8 = -1 (gdb)
Other setting types (enum, filename, optional filename, string, string noescape) are returned as string values.
$_gdb_maint_setting_str (setting)
¶Like the $_gdb_setting_str
function, but works with
maintenance set
variables.
$_gdb_maint_setting (setting)
¶Like the $_gdb_setting
function, but works with
maintenance set
variables.
$_shell (command-string)
¶Invoke a shell to execute command-string. command-string
must be a string. The shell runs on the host machine, the machine
GDB is running on. Returns the command’s exit status. On
Unix systems, a command which exits with a zero exit status has
succeeded, and non-zero exit status indicates failure. When a command
terminates on a fatal signal whose number is N, GDB
uses the value 128+N as the exit status, as is standard in Unix
shells. Note that N is a host signal number, not a target
signal number. If you’re native debugging, they will be the same, but
if cross debugging, the host vs target signal numbers may be
completely unrelated. Please consult your host operating system’s
documentation for the mapping between host signal numbers and signal
names. The shell to run is determined in the same way as for the
shell
command. See Shell Commands.
(gdb) print $_shell("true") $1 = 0 (gdb) print $_shell("false") $2 = 1 (gdb) p $_shell("echo hello") hello $3 = 0 (gdb) p $_shell("foobar") bash: line 1: foobar: command not found $4 = 127
This may also be useful in breakpoint conditions. For example:
(gdb) break function if $_shell("some command") == 0
In this scenario, you’ll want to make sure that the shell command you run in the breakpoint condition takes the least amount of time possible. For example, avoid running a command that may block indefinitely, or that sleeps for a while before exiting. Prefer a command or script which analyzes some state and exits immediately. This is important because the debugged program stops for the breakpoint every time, and then GDB evaluates the breakpoint condition. If the condition is false, the program is re-resumed transparently, without informing you of the stop. A quick shell command thus avoids significantly slowing down the debugged program unnecessarily.
Note: unlike the shell
command, the $_shell
convenience
function does not affect the $_shell_exitcode
and
$_shell_exitsignal
convenience variables.
The following functions require GDB to be configured with
Python
support.
$_memeq(buf1, buf2, length)
¶Returns one if the length bytes at the addresses given by buf1 and buf2 are equal. Otherwise it returns zero.
$_regex(str, regex)
¶Returns one if the string str matches the regular expression
regex. Otherwise it returns zero.
The syntax of the regular expression is that specified by Python
’s
regular expression support.
$_streq(str1, str2)
¶Returns one if the strings str1 and str2 are equal. Otherwise it returns zero.
$_strlen(str)
¶Returns the length of string str.
$_caller_is(name[, number_of_frames])
¶Returns one if the calling function’s name is equal to name. Otherwise it returns zero.
If the optional argument number_of_frames is provided, it is the number of frames up in the stack to look. The default is 1.
Example:
(gdb) backtrace #0 bottom_func () at testsuite/gdb.python/py-caller-is.c:21 #1 0x00000000004005a0 in middle_func () at testsuite/gdb.python/py-caller-is.c:27 #2 0x00000000004005ab in top_func () at testsuite/gdb.python/py-caller-is.c:33 #3 0x00000000004005b6 in main () at testsuite/gdb.python/py-caller-is.c:39 (gdb) print $_caller_is ("middle_func") $1 = 1 (gdb) print $_caller_is ("top_func", 2) $1 = 1
$_caller_matches(regexp[, number_of_frames])
¶Returns one if the calling function’s name matches the regular expression regexp. Otherwise it returns zero.
If the optional argument number_of_frames is provided, it is the number of frames up in the stack to look. The default is 1.
$_any_caller_is(name[, number_of_frames])
¶Returns one if any calling function’s name is equal to name. Otherwise it returns zero.
If the optional argument number_of_frames is provided, it is the number of frames up in the stack to look. The default is 1.
This function differs from $_caller_is
in that this function
checks all stack frames from the immediate caller to the frame specified
by number_of_frames, whereas $_caller_is
only checks the
frame specified by number_of_frames.
$_any_caller_matches(regexp[, number_of_frames])
¶Returns one if any calling function’s name matches the regular expression regexp. Otherwise it returns zero.
If the optional argument number_of_frames is provided, it is the number of frames up in the stack to look. The default is 1.
This function differs from $_caller_matches
in that this function
checks all stack frames from the immediate caller to the frame specified
by number_of_frames, whereas $_caller_matches
only checks the
frame specified by number_of_frames.
$_as_string(value)
¶This convenience function is considered deprecated, and could be removed from future versions of GDB. Use the ‘%V’ format specifier instead (see %V Format Specifier).
Return the string representation of value.
This function is useful to obtain the textual label (enumerator) of an enumeration value. For example, assuming the variable node is of an enumerated type:
(gdb) printf "Visiting node of type %s\n", $_as_string(node) Visiting node of type NODE_INTEGER
$_cimag(value)
¶$_creal(value)
Return the imaginary ($_cimag
) or real ($_creal
) part of
the complex number value.
The type of the imaginary or real part depends on the type of the
complex number, e.g., using $_cimag
on a float complex
will return an imaginary part of type float
.
GDB provides the ability to list and get help on convenience functions.
help function
¶Print a list of all convenience functions.
You can refer to machine register contents, in expressions, as variables
with names starting with ‘$’. The names of registers are different
for each machine; use info registers
to see the names used on
your machine.
info registers
¶Print the names and values of all registers except floating-point and vector registers (in the selected stack frame).
info all-registers
¶Print the names and values of all registers, including floating-point and vector registers (in the selected stack frame).
info registers reggroup …
Print the name and value of the registers in each of the specified
reggroups. The reggroup can be any of those returned by
maint print reggroups
(see Maintenance Commands).
info registers regname …
Print the relativized value of each specified register regname. As discussed in detail below, register values are normally relative to the selected stack frame. The regname may be any register name valid on the machine you are using, with or without the initial ‘$’.
GDB has four “standard” register names that are available (in
expressions) on most machines—whenever they do not conflict with an
architecture’s canonical mnemonics for registers. The register names
$pc
and $sp
are used for the program counter register and
the stack pointer. $fp
is used for a register that contains a
pointer to the current stack frame, and $ps
is used for a
register that contains the processor status. For example,
you could print the program counter in hex with
p/x $pc
or print the instruction to be executed next with
x/i $pc
or add four to the stack pointer12 with
set $sp += 4
Whenever possible, these four standard register names are available on
your machine even though the machine has different canonical mnemonics,
so long as there is no conflict. The info registers
command
shows the canonical names. For example, on the SPARC, info
registers
displays the processor status register as $psr
but you
can also refer to it as $ps
; and on x86-based machines $ps
is an alias for the EFLAGS register.
GDB always considers the contents of an ordinary register as an integer when the register is examined in this way. Some machines have special registers which can hold nothing but floating point; these registers are considered to have floating point values. There is no way to refer to the contents of an ordinary register as floating point value (although you can print it as a floating point value with ‘print/f $regname’).
Some registers have distinct “raw” and “virtual” data formats. This
means that the data format in which the register contents are saved by
the operating system is not the same one that your program normally
sees. For example, the registers of the 68881 floating point
coprocessor are always saved in “extended” (raw) format, but all C
programs expect to work with “double” (virtual) format. In such
cases, GDB normally works with the virtual format only (the format
that makes sense for your program), but the info registers
command
prints the data in both formats.
Some machines have special registers whose contents can be interpreted
in several different ways. For example, modern x86-based machines
have SSE and MMX registers that can hold several values packed
together in several different formats. GDB refers to such
registers in struct
notation:
(gdb) print $xmm1 $1 = { v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044}, v2_double = {9.92129282474342e-303, 2.7585945287983262e-313}, v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000", v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0}, v4_int32 = {0, 20657912, 11, 13}, v2_int64 = {88725056443645952, 55834574859}, uint128 = 0x0000000d0000000b013b36f800000000 }
To set values of such registers, you need to tell GDB which
view of the register you wish to change, as if you were assigning
value to a struct
member:
(gdb) set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFF
Normally, register values are relative to the selected stack frame (see Selecting a Frame). This means that you get the value that the register would contain if all stack frames farther in were exited and their saved registers restored. In order to see the true contents of hardware registers, you must select the innermost frame (with ‘frame 0’).
Usually ABIs reserve some registers as not needed to be saved by the callee (a.k.a.: “caller-saved”, “call-clobbered” or “volatile” registers). It may therefore not be possible for GDB to know the value a register had before the call (in other words, in the outer frame), if the register value has since been changed by the callee. GDB tries to deduce where the inner frame saved (“callee-saved”) registers, from the debug info, unwind info, or the machine code generated by your compiler. If some register is not saved, and GDB knows the register is “caller-saved” (via its own knowledge of the ABI, or because the debug/unwind info explicitly says the register’s value is undefined), GDB displays ‘<not saved>’ as the register’s value. With targets that GDB has no knowledge of the register saving convention, if a register was not saved by the callee, then its value and location in the outer frame are assumed to be the same of the inner frame. This is usually harmless, because if the register is call-clobbered, the caller either does not care what is in the register after the call, or has code to restore the value that it does care about. Note, however, that if you change such a register in the outer frame, you may also be affecting the inner frame. Also, the more “outer” the frame is you’re looking at, the more likely a call-clobbered register’s value is to be wrong, in the sense that it doesn’t actually represent the value the register had just before the call.
Depending on the configuration, GDB may be able to give you more information about the status of the floating point hardware.
info float
¶Display hardware-dependent information about the floating point unit. The exact contents and layout vary depending on the floating point chip. Currently, ‘info float’ is supported on the ARM and x86 machines.
Depending on the configuration, GDB may be able to give you more information about the status of the vector unit.
info vector
¶Display information about the vector unit. The exact contents and layout vary depending on the hardware.
GDB provides interfaces to useful OS facilities that can help you debug your program.
Some operating systems supply an auxiliary vector to programs at startup. This is akin to the arguments and environment that you specify for a program, but contains a system-dependent variety of binary values that tell system libraries important details about the hardware, operating system, and process. Each value’s purpose is identified by an integer tag; the meanings are well-known but system-specific. Depending on the configuration and operating system facilities, GDB may be able to show you this information. For remote targets, this functionality may further depend on the remote stub’s support of the ‘qXfer:auxv:read’ packet, see qXfer auxiliary vector read.
info auxv
¶Display the auxiliary vector of the inferior, which can be either a live process or a core dump file. GDB prints each tag value numerically, and also shows names and text descriptions for recognized tags. Some values in the vector are numbers, some bit masks, and some pointers to strings or other data. GDB displays each value in the most appropriate form for a recognized tag, and in hexadecimal for an unrecognized tag.
On some targets, GDB can access operating system-specific information and show it to you. The types of information available will differ depending on the type of operating system running on the target. The mechanism used to fetch the data is described in Operating System Information. For remote targets, this functionality depends on the remote stub’s support of the ‘qXfer:osdata:read’ packet, see qXfer osdata read.
info os infotype
¶Display OS information of the requested type.
On GNU/Linux, the following values of infotype are valid:
cpus
¶Display the list of all CPUs/cores. For each CPU/core, GDB prints the available fields from /proc/cpuinfo. For each supported architecture different fields are available. Two common entries are processor which gives CPU number and bogomips; a system constant that is calculated during kernel initialization.
files
¶Display the list of open file descriptors on the target. For each file descriptor, GDB prints the identifier of the process owning the descriptor, the command of the owning process, the value of the descriptor, and the target of the descriptor.
modules
¶Display the list of all loaded kernel modules on the target. For each module, GDB prints the module name, the size of the module in bytes, the number of times the module is used, the dependencies of the module, the status of the module, and the address of the loaded module in memory.
msg
¶Display the list of all System V message queues on the target. For each message queue, GDB prints the message queue key, the message queue identifier, the access permissions, the current number of bytes on the queue, the current number of messages on the queue, the processes that last sent and received a message on the queue, the user and group of the owner and creator of the message queue, the times at which a message was last sent and received on the queue, and the time at which the message queue was last changed.
processes
¶Display the list of processes on the target. For each process, GDB prints the process identifier, the name of the user, the command corresponding to the process, and the list of processor cores that the process is currently running on. (To understand what these properties mean, for this and the following info types, please consult the general GNU/Linux documentation.)
procgroups
¶Display the list of process groups on the target. For each process, GDB prints the identifier of the process group that it belongs to, the command corresponding to the process group leader, the process identifier, and the command line of the process. The list is sorted first by the process group identifier, then by the process identifier, so that processes belonging to the same process group are grouped together and the process group leader is listed first.
semaphores
¶Display the list of all System V semaphore sets on the target. For each semaphore set, GDB prints the semaphore set key, the semaphore set identifier, the access permissions, the number of semaphores in the set, the user and group of the owner and creator of the semaphore set, and the times at which the semaphore set was operated upon and changed.
shm
¶Display the list of all System V shared-memory regions on the target. For each shared-memory region, GDB prints the region key, the shared-memory identifier, the access permissions, the size of the region, the process that created the region, the process that last attached to or detached from the region, the current number of live attaches to the region, and the times at which the region was last attached to, detach from, and changed.
sockets
¶Display the list of Internet-domain sockets on the target. For each socket, GDB prints the address and port of the local and remote endpoints, the current state of the connection, the creator of the socket, the IP address family of the socket, and the type of the connection.
threads
¶Display the list of threads running on the target. For each thread, GDB prints the identifier of the process that the thread belongs to, the command of the process, the thread identifier, and the processor core that it is currently running on. The main thread of a process is not listed.
info os
If infotype is omitted, then list the possible values for infotype and the kind of OS information available for each infotype. If the target does not return a list of possible types, this command will report an error.
Memory region attributes allow you to describe special handling required by regions of your target’s memory. GDB uses attributes to determine whether to allow certain types of memory accesses; whether to use specific width accesses; and whether to cache target memory. By default the description of memory regions is fetched from the target (if the current target supports this), but the user can override the fetched regions.
Defined memory regions can be individually enabled and disabled. When a memory region is disabled, GDB uses the default attributes when accessing memory in that region. Similarly, if no memory regions have been defined, GDB uses the default attributes when accessing all memory.
When a memory region is defined, it is given a number to identify it; to enable, disable, or remove a memory region, you specify that number.
mem lower upper attributes…
¶Define a memory region bounded by lower and upper with attributes attributes…, and add it to the list of regions monitored by GDB. Note that upper == 0 is a special case: it is treated as the target’s maximum memory address. (0xffff on 16 bit targets, 0xffffffff on 32 bit targets, etc.)
mem auto
Discard any user changes to the memory regions and use target-supplied regions, if available, or no regions if the target does not support.
delete mem nums…
¶Remove memory regions nums… from the list of regions monitored by GDB.
disable mem nums…
¶Disable monitoring of memory regions nums…. A disabled memory region is not forgotten. It may be enabled again later.
enable mem nums…
¶Enable monitoring of memory regions nums….
info mem
¶Print a table of all defined memory regions, with the following columns for each region:
Enabled memory regions are marked with ‘y’. Disabled memory regions are marked with ‘n’.
The address defining the inclusive lower bound of the memory region.
The address defining the exclusive upper bound of the memory region.
The list of attributes set for this memory region.
The access mode attributes set whether GDB may make read or write accesses to a memory region.
While these attributes prevent GDB from performing invalid memory accesses, they do nothing to prevent the target system, I/O DMA, etc. from accessing memory.
ro
Memory is read only.
wo
Memory is write only.
rw
Memory is read/write. This is the default.
The access size attribute tells GDB to use specific sized accesses in the memory region. Often memory mapped device registers require specific sized accesses. If no access size attribute is specified, GDB may use accesses of any size.
8
Use 8 bit memory accesses.
16
Use 16 bit memory accesses.
32
Use 32 bit memory accesses.
64
Use 64 bit memory accesses.
The data cache attributes set whether GDB will cache target memory. While this generally improves performance by reducing debug protocol overhead, it can lead to incorrect results because GDB does not know about volatile variables or memory mapped device registers.
cache
Enable GDB to cache target memory.
nocache
Disable GDB from caching target memory. This is the default.
GDB can be instructed to refuse accesses to memory that is not explicitly described. This can be useful if accessing such regions has undesired effects for a specific target, or to provide better error checking. The following commands control this behaviour.
set mem inaccessible-by-default [on|off]
¶If on
is specified, make GDB treat memory not
explicitly described by the memory ranges as non-existent and refuse accesses
to such memory. The checks are only performed if there’s at least one
memory range defined. If off
is specified, make GDB
treat the memory not explicitly described by the memory ranges as RAM.
The default value is on
.
show mem inaccessible-by-default
Show the current handling of accesses to unknown memory.
You can use the commands dump
, append
, and
restore
to copy data between target memory and a file. The
dump
and append
commands write data to a file, and the
restore
command reads data from a file back into the inferior’s
memory. Files may be in binary, Motorola S-record, Intel hex,
Tektronix Hex, or Verilog Hex format; however, GDB can only
append to binary files, and cannot read from Verilog Hex files.
dump [format] memory filename start_addr end_addr
¶dump [format] value filename expr
Dump the contents of memory from start_addr to end_addr, or the value of expr, to filename in the given format.
The format parameter may be any one of:
binary
Raw binary form.
ihex
Intel hex format.
srec
Motorola S-record format.
tekhex
Tektronix Hex format.
verilog
Verilog Hex format.
GDB uses the same definitions of these formats as the GNU binary utilities, like ‘objdump’ and ‘objcopy’. If format is omitted, GDB dumps the data in raw binary form.
append [binary] memory filename start_addr end_addr
¶append [binary] value filename expr
Append the contents of memory from start_addr to end_addr, or the value of expr, to the file filename, in raw binary form. (GDB can only append data to files in raw binary form.)
restore filename [binary] bias start end
¶Restore the contents of file filename into memory. The
restore
command can automatically recognize any known BFD
file format, except for raw binary. To restore a raw binary file you
must specify the optional keyword binary
after the filename.
If bias is non-zero, its value will be added to the addresses contained in the file. Binary files always start at address zero, so they will be restored at address bias. Other bfd files have a built-in location; they will be restored at offset bias from that location.
If start and/or end are non-zero, then only data between file offset start and file offset end will be restored. These offsets are relative to the addresses in the file, before the bias argument is applied.
A core file or core dump is a file that records the memory image of a running process and its process status (register values etc.). Its primary use is post-mortem debugging of a program that crashed while it ran outside a debugger. A program that crashes automatically produces a core file, unless this feature is disabled by the user. See Commands to Specify Files, for information on invoking GDB in the post-mortem debugging mode.
Occasionally, you may wish to produce a core file of the program you are debugging in order to preserve a snapshot of its state. GDB has a special command for that.
generate-core-file [file]
¶gcore [file]
Produce a core dump of the inferior process. The optional argument file specifies the file name where to put the core dump. If not specified, the file name defaults to core.pid, where pid is the inferior process ID.
If supported by the filesystem where the core is written to, GDB generates a sparse core dump file.
Note that this command is implemented only for some systems (as of this writing, GNU/Linux, FreeBSD, Solaris, and S390).
On GNU/Linux, this command can take into account the value of the
file /proc/pid/coredump_filter when generating the core
dump (see set use-coredump-filter), and by default honors the
VM_DONTDUMP
flag for mappings where it is present in the file
/proc/pid/smaps (see set dump-excluded-mappings).
set use-coredump-filter on
set use-coredump-filter off
Enable or disable the use of the file /proc/pid/coredump_filter when generating core dump files. This file is used by the Linux kernel to decide what types of memory mappings will be dumped or ignored when generating a core dump file. pid is the process ID of a currently running process.
To make use of this feature, you have to write in the
/proc/pid/coredump_filter file a value, in hexadecimal,
which is a bit mask representing the memory mapping types. If a bit
is set in the bit mask, then the memory mappings of the corresponding
types will be dumped; otherwise, they will be ignored. This
configuration is inherited by child processes. For more information
about the bits that can be set in the
/proc/pid/coredump_filter file, please refer to the
manpage of core(5)
.
By default, this option is on
. If this option is turned
off
, GDB does not read the coredump_filter file
and instead uses the same default value as the Linux kernel in order
to decide which pages will be dumped in the core dump file. This
value is currently 0x33
, which means that bits 0
(anonymous private mappings), 1
(anonymous shared mappings),
4
(ELF headers) and 5
(private huge pages) are active.
This will cause these memory mappings to be dumped automatically.
set dump-excluded-mappings on
set dump-excluded-mappings off
If on
is specified, GDB will dump memory mappings
marked with the VM_DONTDUMP
flag. This flag is represented in
the file /proc/pid/smaps with the acronym dd
.
The default value is off
.
If the program you are debugging uses a different character set to represent characters and strings than the one GDB uses itself, GDB can automatically translate between the character sets for you. The character set GDB uses we call the host character set; the one the inferior program uses we call the target character set.
For example, if you are running GDB on a GNU/Linux system, which
uses the ISO Latin 1 character set, but you are using GDB’s
remote protocol (see Debugging Remote Programs) to debug a program
running on an IBM mainframe, which uses the EBCDIC character set,
then the host character set is Latin-1, and the target character set is
EBCDIC. If you give GDB the command set
target-charset EBCDIC-US
, then GDB translates between
EBCDIC and Latin 1 as you print character or string values, or use
character and string literals in expressions.
GDB has no way to automatically recognize which character set
the inferior program uses; you must tell it, using the set
target-charset
command, described below.
Here are the commands for controlling GDB’s character set support:
set target-charset charset
¶Set the current target character set to charset. To display the list of supported target character sets, type set target-charset TABTAB.
set host-charset charset
¶Set the current host character set to charset.
By default, GDB uses a host character set appropriate to the
system it is running on; you can override that default using the
set host-charset
command. On some systems, GDB cannot
automatically determine the appropriate host character set. In this
case, GDB uses ‘UTF-8’.
GDB can only use certain character sets as its host character set. If you type set host-charset TABTAB, GDB will list the host character sets it supports.
set charset charset
¶Set the current host and target character sets to charset. As above, if you type set charset TABTAB, GDB will list the names of the character sets that can be used for both host and target.
show charset
¶Show the names of the current host and target character sets.
show host-charset
¶Show the name of the current host character set.
show target-charset
¶Show the name of the current target character set.
set target-wide-charset charset
¶Set the current target’s wide character set to charset. This is
the character set used by the target’s wchar_t
type. To
display the list of supported wide character sets, type
set target-wide-charset TABTAB.
show target-wide-charset
¶Show the name of the current target’s wide character set.
Here is an example of GDB’s character set support in action. Assume that the following source code has been placed in the file charset-test.c:
#include <stdio.h> char ascii_hello[] = {72, 101, 108, 108, 111, 44, 32, 119, 111, 114, 108, 100, 33, 10, 0}; char ibm1047_hello[] = {200, 133, 147, 147, 150, 107, 64, 166, 150, 153, 147, 132, 90, 37, 0}; main () { printf ("Hello, world!\n"); }
In this program, ascii_hello
and ibm1047_hello
are arrays
containing the string ‘Hello, world!’ followed by a newline,
encoded in the ASCII and IBM1047 character sets.
We compile the program, and invoke the debugger on it:
$ gcc -g charset-test.c -o charset-test $ gdb -nw charset-test GNU gdb 2001-12-19-cvs Copyright 2001 Free Software Foundation, Inc. ... (gdb)
We can use the show charset
command to see what character sets
GDB is currently using to interpret and display characters and
strings:
(gdb) show charset The current host and target character set is `ISO-8859-1'. (gdb)
For the sake of printing this manual, let’s use ASCII as our initial character set:
(gdb) set charset ASCII (gdb) show charset The current host and target character set is `ASCII'. (gdb)
Let’s assume that ASCII is indeed the correct character set for our
host system — in other words, let’s assume that if GDB prints
characters using the ASCII character set, our terminal will display
them properly. Since our current target character set is also
ASCII, the contents of ascii_hello
print legibly:
(gdb) print ascii_hello $1 = 0x401698 "Hello, world!\n" (gdb) print ascii_hello[0] $2 = 72 'H' (gdb)
GDB uses the target character set for character and string literals you use in expressions:
(gdb) print '+' $3 = 43 '+' (gdb)
The ASCII character set uses the number 43 to encode the ‘+’ character.
GDB relies on the user to tell it which character set the
target program uses. If we print ibm1047_hello
while our target
character set is still ASCII, we get jibberish:
(gdb) print ibm1047_hello $4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%" (gdb) print ibm1047_hello[0] $5 = 200 '\310' (gdb)
If we invoke the set target-charset
followed by TABTAB,
GDB tells us the character sets it supports:
(gdb) set target-charset ASCII EBCDIC-US IBM1047 ISO-8859-1 (gdb) set target-charset
We can select IBM1047 as our target character set, and examine the
program’s strings again. Now the ASCII string is wrong, but
GDB translates the contents of ibm1047_hello
from the
target character set, IBM1047, to the host character set,
ASCII, and they display correctly:
(gdb) set target-charset IBM1047 (gdb) show charset The current host character set is `ASCII'. The current target character set is `IBM1047'. (gdb) print ascii_hello $6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012" (gdb) print ascii_hello[0] $7 = 72 '\110' (gdb) print ibm1047_hello $8 = 0x4016a8 "Hello, world!\n" (gdb) print ibm1047_hello[0] $9 = 200 'H' (gdb)
As above, GDB uses the target character set for character and string literals you use in expressions:
(gdb) print '+' $10 = 78 '+' (gdb)
The IBM1047 character set uses the number 78 to encode the ‘+’ character.
GDB caches data exchanged between the debugger and a target. Each cache is associated with the address space of the inferior. See Debugging Multiple Inferiors Connections and Programs, about inferior and address space. Such caching generally improves performance in remote debugging (see Debugging Remote Programs), because it reduces the overhead of the remote protocol by bundling memory reads and writes into large chunks. Unfortunately, simply caching everything would lead to incorrect results, since GDB does not necessarily know anything about volatile values, memory-mapped I/O addresses, etc. Furthermore, in non-stop mode (see Non-Stop Mode) memory can be changed while a gdb command is executing. Therefore, by default, GDB only caches data known to be on the stack13 or in the code segment. Other regions of memory can be explicitly marked as cacheable; see Memory Region Attributes.
set remotecache on
¶set remotecache off
This option no longer does anything; it exists for compatibility with old scripts.
show remotecache
¶Show the current state of the obsolete remotecache flag.
set stack-cache on
¶set stack-cache off
Enable or disable caching of stack accesses. When on
, use
caching. By default, this option is on
.
show stack-cache
¶Show the current state of data caching for memory accesses.
set code-cache on
¶set code-cache off
Enable or disable caching of code segment accesses. When on
,
use caching. By default, this option is on
. This improves
performance of disassembly in remote debugging.
show code-cache
¶Show the current state of target memory cache for code segment accesses.
info dcache [line]
¶Print the information about the performance of data cache of the current inferior’s address space. The information displayed includes the dcache width and depth, and for each cache line, its number, address, and how many times it was referenced. This command is useful for debugging the data cache operation.
If a line number is specified, the contents of that line will be printed in hex.
set dcache size size
¶Set maximum number of entries in dcache (dcache depth above).
set dcache line-size line-size
¶Set number of bytes each dcache entry caches (dcache width above). Must be a power of 2.
show dcache size
¶Show maximum number of dcache entries. See info dcache.
show dcache line-size
¶Show default size of dcache lines.
maint flush dcache
¶Flush the contents (if any) of the dcache. This maintainer command is useful when debugging the dcache implementation.
Memory can be searched for a particular sequence of bytes with the
find
command.
find [/sn] start_addr, +len, val1 [, val2, …]
¶find [/sn] start_addr, end_addr, val1 [, val2, …]
Search memory for the sequence of bytes specified by val1, val2, etc. The search begins at address start_addr and continues for either len bytes or through to end_addr inclusive.
s and n are optional parameters. They may be specified in either order, apart or together.
The size of each search query value.
b
bytes
h
halfwords (two bytes)
w
words (four bytes)
g
giant words (eight bytes)
All values are interpreted in the current language.
This means, for example, that if the current source language is C/C++
then searching for the string “hello” includes the trailing ’\0’.
The null terminator can be removed from searching by using casts,
e.g.: ‘{char[5]}"hello"’.
If the value size is not specified, it is taken from the value’s type in the current language. This is useful when one wants to specify the search pattern as a mixture of types. Note that this means, for example, that in the case of C-like languages a search for an untyped 0x42 will search for ‘(int) 0x42’ which is typically four bytes.
The maximum number of matches to print. The default is to print all finds.
You can use strings as search values. Quote them with double-quotes
("
).
The string value is copied into the search pattern byte by byte,
regardless of the endianness of the target and the size specification.
The address of each match found is printed as well as a count of the number of matches found.
The address of the last value found is stored in convenience variable ‘$_’. A count of the number of matches is stored in ‘$numfound’.
For example, if stopped at the printf
in this function:
void hello () { static char hello[] = "hello-hello"; static struct { char c; short s; int i; } __attribute__ ((packed)) mixed = { 'c', 0x1234, 0x87654321 }; printf ("%s\n", hello); }
you get during debugging:
(gdb) find &hello[0], +sizeof(hello), "hello" 0x804956d <hello.1620+6> 1 pattern found (gdb) find &hello[0], +sizeof(hello), 'h', 'e', 'l', 'l', 'o' 0x8049567 <hello.1620> 0x804956d <hello.1620+6> 2 patterns found. (gdb) find &hello[0], +sizeof(hello), {char[5]}"hello" 0x8049567 <hello.1620> 0x804956d <hello.1620+6> 2 patterns found. (gdb) find /b1 &hello[0], +sizeof(hello), 'h', 0x65, 'l' 0x8049567 <hello.1620> 1 pattern found (gdb) find &mixed, +sizeof(mixed), (char) 'c', (short) 0x1234, (int) 0x87654321 0x8049560 <mixed.1625> 1 pattern found (gdb) print $numfound $1 = 1 (gdb) print $_ $2 = (void *) 0x8049560
Whenever GDB prints a value memory will be allocated within GDB to hold the contents of the value. It is possible in some languages with dynamic typing systems, that an invalid program may indicate a value that is incorrectly large, this in turn may cause GDB to try and allocate an overly large amount of memory.
set max-value-size bytes
¶set max-value-size unlimited
Set the maximum size of memory that GDB will allocate for the contents of a value to bytes, trying to display a value that requires more memory than that will result in an error.
Setting this variable does not effect values that have already been allocated within GDB, only future allocations.
There’s a minimum size that max-value-size
can be set to in
order that GDB can still operate correctly, this minimum is
currently 16 bytes.
The limit applies to the results of some subexpressions as well as to
complete expressions. For example, an expression denoting a simple
integer component, such as x.y.z
, may fail if the size of
x.y is dynamic and exceeds bytes. On the other hand,
GDB is sometimes clever; the expression A[i]
, where
A is an array variable with non-constant size, will generally
succeed regardless of the bounds on A, as long as the component
size is less than bytes.
The default value of max-value-size
is currently 64k.
show max-value-size
¶Show the maximum size of memory, in bytes, that GDB will allocate for the contents of a value.
Almost all compilers support optimization. With optimization disabled, the compiler generates assembly code that corresponds directly to your source code, in a simplistic way. As the compiler applies more powerful optimizations, the generated assembly code diverges from your original source code. With help from debugging information generated by the compiler, GDB can map from the running program back to constructs from your original source.
GDB is more accurate with optimization disabled. If you can recompile without optimization, it is easier to follow the progress of your program during debugging. But, there are many cases where you may need to debug an optimized version.
When you debug a program compiled with ‘-g -O’, remember that the optimizer has rearranged your code; the debugger shows you what is really there. Do not be too surprised when the execution path does not exactly match your source file! An extreme example: if you define a variable, but never use it, GDB never sees that variable—because the compiler optimizes it out of existence.
Some things do not work as well with ‘-g -O’ as with just ‘-g’, particularly on machines with instruction scheduling. If in doubt, recompile with ‘-g’ alone, and if this fixes the problem, please report it to us as a bug (including a test case!). See Program Variables, for more information about debugging optimized code.
Inlining is an optimization that inserts a copy of the function
body directly at each call site, instead of jumping to a shared
routine. GDB displays inlined functions just like
non-inlined functions. They appear in backtraces. You can view their
arguments and local variables, step into them with step
, skip
them with next
, and escape from them with finish
.
You can check whether a function was inlined by using the
info frame
command.
For GDB to support inlined functions, the compiler must record information about inlining in the debug information — GCC using the DWARF 2 format does this, and several other compilers do also. GDB only supports inlined functions when using DWARF 2. Versions of GCC before 4.1 do not emit two required attributes (‘DW_AT_call_file’ and ‘DW_AT_call_line’); GDB does not display inlined function calls with earlier versions of GCC. It instead displays the arguments and local variables of inlined functions as local variables in the caller.
The body of an inlined function is directly included at its call site; unlike a non-inlined function, there are no instructions devoted to the call. GDB still pretends that the call site and the start of the inlined function are different instructions. Stepping to the call site shows the call site, and then stepping again shows the first line of the inlined function, even though no additional instructions are executed.
This makes source-level debugging much clearer; you can see both the
context of the call and then the effect of the call. Only stepping by
a single instruction using stepi
or nexti
does not do
this; single instruction steps always show the inlined body.
There are some ways that GDB does not pretend that inlined function calls are the same as normal calls:
finish
command. This is a limitation of compiler-generated
debugging information; after finish
, you can step to the next line
and print a variable where your program stored the return value.
Function B
can call function C
in its very last statement. In
unoptimized compilation the call of C
is immediately followed by return
instruction at the end of B
code. Optimizing compiler may replace the
call and return in function B
into one jump to function C
instead. Such use of a jump instruction is called tail call.
During execution of function C
, there will be no indication in the
function call stack frames that it was tail-called from B
. If function
A
regularly calls function B
which tail-calls function C
,
then GDB will see A
as the caller of C
. However, in
some cases GDB can determine that C
was tail-called from
B
, and it will then create fictitious call frame for that, with the
return address set up as if B
called C
normally.
This functionality is currently supported only by DWARF 2 debugging format and the compiler has to produce ‘DW_TAG_call_site’ tags. With GCC, you need to specify -O -g during compilation, to get this information.
info frame command (see Information About a Frame) will indicate the tail call frame
kind by text tail call frame
such as in this sample GDB output:
(gdb) x/i $pc - 2 0x40066b <b(int, double)+11>: jmp 0x400640 <c(int, double)> (gdb) info frame Stack level 1, frame at 0x7fffffffda30: rip = 0x40066d in b (amd64-entry-value.cc:59); saved rip 0x4004c5 tail call frame, caller of frame at 0x7fffffffda30 source language c++. Arglist at unknown address. Locals at unknown address, Previous frame's sp is 0x7fffffffda30
The detection of all the possible code path executions can find them ambiguous. There is no execution history stored (possible Running programs backward is never used for this purpose) and the last known caller could have reached the known callee by multiple different jump sequences. In such case GDB still tries to show at least all the unambiguous top tail callers and all the unambiguous bottom tail callees, if any.
set debug entry-values
¶When set to on, enables printing of analysis messages for both frame argument values at function entry and tail calls. It will show all the possible valid tail calls code paths it has considered. It will also print the intersection of them with the final unambiguous (possibly partial or even empty) code path result.
show debug entry-values
¶Show the current state of analysis messages printing for both frame argument values at function entry and tail calls.
The analysis messages for tail calls can for example show why the virtual tail
call frame for function c
has not been recognized (due to the indirect
reference by variable x
):
static void __attribute__((noinline, noclone)) c (void); void (*x) (void) = c; static void __attribute__((noinline, noclone)) a (void) { x++; } static void __attribute__((noinline, noclone)) c (void) { a (); } int main (void) { x (); return 0; } Breakpoint 1, DW_OP_entry_value resolving cannot find DW_TAG_call_site 0x40039a in main a () at t.c:3 3 static void __attribute__((noinline, noclone)) a (void) { x++; } (gdb) bt #0 a () at t.c:3 #1 0x000000000040039a in main () at t.c:5
Another possibility is an ambiguous virtual tail call frames resolution:
int i; static void __attribute__((noinline, noclone)) f (void) { i++; } static void __attribute__((noinline, noclone)) e (void) { f (); } static void __attribute__((noinline, noclone)) d (void) { f (); } static void __attribute__((noinline, noclone)) c (void) { d (); } static void __attribute__((noinline, noclone)) b (void) { if (i) c (); else e (); } static void __attribute__((noinline, noclone)) a (void) { b (); } int main (void) { a (); return 0; } tailcall: initial: 0x4004d2(a) 0x4004ce(b) 0x4004b2(c) 0x4004a2(d) tailcall: compare: 0x4004d2(a) 0x4004cc(b) 0x400492(e) tailcall: reduced: 0x4004d2(a) | (gdb) bt #0 f () at t.c:2 #1 0x00000000004004d2 in a () at t.c:8 #2 0x0000000000400395 in main () at t.c:9
Frames #0 and #2 are real, #1 is a virtual tail call frame.
The code can have possible execution paths main->a->b->c->d->f
or
main->a->b->e->f
, GDB cannot find which one from the inferior state.
initial:
state shows some random possible calling sequence GDB
has found. It then finds another possible calling sequence - that one is
prefixed by compare:
. The non-ambiguous intersection of these two is
printed as the reduced:
calling sequence. That one could have many
further compare:
and reduced:
statements as long as there remain
any non-ambiguous sequence entries.
For the frame of function b
in both cases there are different possible
$pc
values (0x4004cc
or 0x4004ce
), therefore this frame is
also ambiguous. The only non-ambiguous frame is the one for function a
,
therefore this one is displayed to the user while the ambiguous frames are
omitted.
There can be also reasons why printing of frame argument values at function entry may fail:
int v; static void __attribute__((noinline, noclone)) c (int i) { v++; } static void __attribute__((noinline, noclone)) a (int i); static void __attribute__((noinline, noclone)) b (int i) { a (i); } static void __attribute__((noinline, noclone)) a (int i) { if (i) b (i - 1); else c (0); } int main (void) { a (5); return 0; } (gdb) bt #0 c (i=i@entry=0) at t.c:2 #1 0x0000000000400428 in a (DW_OP_entry_value resolving has found function "a" at 0x400420 can call itself via tail calls i=<optimized out>) at t.c:6 #2 0x000000000040036e in main () at t.c:7
GDB cannot find out from the inferior state if and how many times did
function a
call itself (via function b
) as these calls would be
tail calls. Such tail calls would modify the i
variable, therefore
GDB cannot be sure the value it knows would be right - GDB
prints <optimized out>
instead.
Some languages, such as C and C++
, provide a way to define and invoke
“preprocessor macros” which expand into strings of tokens.
GDB can evaluate expressions containing macro invocations, show
the result of macro expansion, and show a macro’s definition, including
where it was defined.
You may need to compile your program specially to provide GDB with information about preprocessor macros. Most compilers do not include macros in their debugging information, even when you compile with the -g flag. See Compiling for Debugging.
A program may define a macro at one point, remove that definition later, and then provide a different definition after that. Thus, at different points in the program, a macro may have different definitions, or have no definition at all. If there is a current stack frame, GDB uses the macros in scope at that frame’s source code line. Otherwise, GDB uses the macros in scope at the current listing location; see Printing Source Lines.
Whenever GDB evaluates an expression, it always expands any macro invocations present in the expression. GDB also provides the following commands for working with macros explicitly.
macro expand expression
¶macro exp expression
Show the results of expanding all preprocessor macro invocations in expression. Since GDB simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens.
macro expand-once expression
¶macro exp1 expression
(This command is not yet implemented.) Show the results of expanding those preprocessor macro invocations that appear explicitly in expression. Macro invocations appearing in that expansion are left unchanged. This command allows you to see the effect of a particular macro more clearly, without being confused by further expansions. Since GDB simply expands macros, but does not parse the result, expression need not be a valid expression; it can be any string of tokens.
info macro [-a|-all] [--] macro
¶Show the current definition or all definitions of the named macro, and describe the source location or compiler command-line where that definition was established. The optional double dash is to signify the end of argument processing and the beginning of macro for non C-like macros where the macro may begin with a hyphen.
info macros locspec
¶Show all macro definitions that are in effect at the source line of the code location that results from resolving locspec, and describe the source location or compiler command-line where those definitions were established.
macro define macro replacement-list
¶macro define macro(arglist) replacement-list
Introduce a definition for a preprocessor macro named macro, invocations of which are replaced by the tokens given in replacement-list. The first form of this command defines an “object-like” macro, which takes no arguments; the second form defines a “function-like” macro, which takes the arguments given in arglist.
A definition introduced by this command is in scope in every
expression evaluated in GDB, until it is removed with the
macro undef
command, described below. The definition overrides
all definitions for macro present in the program being debugged,
as well as any previous user-supplied definition.
macro undef macro
¶Remove any user-supplied definition for the macro named macro.
This command only affects definitions provided with the macro
define
command, described above; it cannot remove definitions present
in the program being debugged.
macro list
¶List all the macros defined using the macro define
command.
Here is a transcript showing the above commands in action. First, we show our source files:
$ cat sample.c #include <stdio.h> #include "sample.h" #define M 42 #define ADD(x) (M + x) main () { #define N 28 printf ("Hello, world!\n"); #undef N printf ("We're so creative.\n"); #define N 1729 printf ("Goodbye, world!\n"); } $ cat sample.h #define Q < $
Now, we compile the program using the GNU C compiler, GCC. We pass the -gdwarf-214 and -g3 flags to ensure the compiler includes information about preprocessor macros in the debugging information.
$ gcc -gdwarf-2 -g3 sample.c -o sample $
Now, we start GDB on our sample program:
$ gdb -nw sample GNU gdb 2002-05-06-cvs Copyright 2002 Free Software Foundation, Inc. GDB is free software, ... (gdb)
We can expand macros and examine their definitions, even when the program is not running. GDB uses the current listing position to decide which macro definitions are in scope:
(gdb) list main 3 4 #define M 42 5 #define ADD(x) (M + x) 6 7 main () 8 { 9 #define N 28 10 printf ("Hello, world!\n"); 11 #undef N 12 printf ("We're so creative.\n"); (gdb) info macro ADD Defined at /home/jimb/gdb/macros/play/sample.c:5 #define ADD(x) (M + x) (gdb) info macro Q Defined at /home/jimb/gdb/macros/play/sample.h:1 included at /home/jimb/gdb/macros/play/sample.c:2 #define Q < (gdb) macro expand ADD(1) expands to: (42 + 1) (gdb) macro expand-once ADD(1) expands to: once (M + 1) (gdb)
In the example above, note that macro expand-once
expands only
the macro invocation explicit in the original text — the invocation of
ADD
— but does not expand the invocation of the macro M
,
which was introduced by ADD
.
Once the program is running, GDB uses the macro definitions in force at the source line of the current stack frame:
(gdb) break main Breakpoint 1 at 0x8048370: file sample.c, line 10. (gdb) run Starting program: /home/jimb/gdb/macros/play/sample Breakpoint 1, main () at sample.c:10 10 printf ("Hello, world!\n"); (gdb)
At line 10, the definition of the macro N
at line 9 is in force:
(gdb) info macro N Defined at /home/jimb/gdb/macros/play/sample.c:9 #define N 28 (gdb) macro expand N Q M expands to: 28 < 42 (gdb) print N Q M $1 = 1 (gdb)
As we step over directives that remove N
’s definition, and then
give it a new definition, GDB finds the definition (or lack
thereof) in force at each point:
(gdb) next Hello, world! 12 printf ("We're so creative.\n"); (gdb) info macro N The symbol `N' has no definition as a C/C++ preprocessor macro at /home/jimb/gdb/macros/play/sample.c:12 (gdb) next We're so creative. 14 printf ("Goodbye, world!\n"); (gdb) info macro N Defined at /home/jimb/gdb/macros/play/sample.c:13 #define N 1729 (gdb) macro expand N Q M expands to: 1729 < 42 (gdb) print N Q M $2 = 0 (gdb)
In addition to source files, macros can be defined on the compilation command line using the -Dname=value syntax. For macros defined in such a way, GDB displays the location of their definition as line zero of the source file submitted to the compiler.
(gdb) info macro __STDC__ Defined at /home/jimb/gdb/macros/play/sample.c:0 -D__STDC__=1 (gdb)
In some applications, it is not feasible for the debugger to interrupt the program’s execution long enough for the developer to learn anything helpful about its behavior. If the program’s correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to change its behavior drastically, or perhaps fail, even when the code itself is correct. It is useful to be able to observe the program’s behavior without interrupting it.
Using GDB’s trace
and collect
commands, you can
specify locations in the program, called tracepoints, and
arbitrary expressions to evaluate when those tracepoints are reached.
Later, using the tfind
command, you can examine the values
those expressions had when the program hit the tracepoints. The
expressions may also denote objects in memory—structures or arrays,
for example—whose values GDB should record; while visiting
a particular tracepoint, you may inspect those objects as if they were
in memory at that moment. However, because GDB records these
values without interacting with you, it can do so quickly and
unobtrusively, hopefully not disturbing the program’s behavior.
The tracepoint facility is currently available only for remote targets. See Specifying a Debugging Target. In addition, your remote target must know how to collect trace data. This functionality is implemented in the remote stub; however, none of the stubs distributed with GDB support tracepoints as of this writing. The format of the remote packets used to implement tracepoints are described in Tracepoint Packets.
It is also possible to get trace data from a file, in a manner reminiscent
of corefiles; you specify the filename, and use tfind
to search
through the file. See Using Trace Files, for more details.
This chapter describes the tracepoint commands and features.
Before running such a trace experiment, an arbitrary number of tracepoints can be set. A tracepoint is actually a special type of breakpoint (see Setting Breakpoints), so you can manipulate it using standard breakpoint commands. For instance, as with breakpoints, tracepoint numbers are successive integers starting from one, and many of the commands associated with tracepoints take the tracepoint number as their argument, to identify which tracepoint to work on.
For each tracepoint, you can specify, in advance, some arbitrary set of data that you want the target to collect in the trace buffer when it hits that tracepoint. The collected data can include registers, local variables, or global data. Later, you can use GDB commands to examine the values these data had at the time the tracepoint was hit.
Tracepoints do not support every breakpoint feature. Ignore counts on tracepoints have no effect, and tracepoints cannot run GDB commands when they are hit. Tracepoints may not be thread-specific either.
Some targets may support fast tracepoints, which are inserted in a different way (such as with a jump instead of a trap), that is faster but possibly restricted in where they may be installed.
Regular and fast tracepoints are dynamic tracing facilities, meaning that they can be used to insert tracepoints at (almost) any location in the target. Some targets may also support controlling static tracepoints from GDB. With static tracing, a set of instrumentation points, also known as markers, are embedded in the target program, and can be activated or deactivated by name or address. These are usually placed at locations which facilitate investigating what the target is actually doing. GDB’s support for static tracing includes being able to list instrumentation points, and attach them with GDB defined high level tracepoints that expose the whole range of convenience of GDB’s tracepoints support. Namely, support for collecting registers values and values of global or local (to the instrumentation point) variables; tracepoint conditions and trace state variables. The act of installing a GDB static tracepoint on an instrumentation point, or marker, is referred to as probing a static tracepoint marker.
gdbserver
supports tracepoints on some target systems.
See Tracepoints support in gdbserver
.
This section describes commands to set tracepoints and associated conditions and actions.
trace locspec
¶The trace
command is very similar to the break
command.
Its argument locspec can be any valid location specification.
See Location Specifications. The trace
command defines a tracepoint,
which is a point in the target program where the debugger will briefly stop,
collect some data, and then allow the program to continue. Setting a tracepoint
or changing its actions takes effect immediately if the remote stub
supports the ‘InstallInTrace’ feature (see install tracepoint in tracing).
If remote stub doesn’t support the ‘InstallInTrace’ feature, all
these changes don’t take effect until the next tstart
command, and once a trace experiment is running, further changes will
not have any effect until the next trace experiment starts. In addition,
GDB supports pending tracepoints—tracepoints whose
address is not yet resolved. (This is similar to pending breakpoints.)
Pending tracepoints are not downloaded to the target and not installed
until they are resolved. The resolution of pending tracepoints requires
GDB support—when debugging with the remote target, and
GDB disconnects from the remote stub (see disconnected tracing), pending tracepoints can not be resolved (and downloaded to
the remote stub) while GDB is disconnected.
Here are some examples of using the trace
command:
(gdb) trace foo.c:121 // a source file and line number (gdb) trace +2 // 2 lines forward (gdb) trace my_function // first source line of function (gdb) trace *my_function // EXACT start address of function (gdb) trace *0x2117c4 // an address
You can abbreviate trace
as tr
.
trace locspec if cond
Set a tracepoint with condition cond; evaluate the expression cond each time the tracepoint is reached, and collect data only if the value is nonzero—that is, if cond evaluates as true. See Tracepoint Conditions, for more information on tracepoint conditions.
ftrace locspec [ if cond ]
¶The ftrace
command sets a fast tracepoint. For targets that
support them, fast tracepoints will use a more efficient but possibly
less general technique to trigger data collection, such as a jump
instruction instead of a trap, or some sort of hardware support. It
may not be possible to create a fast tracepoint at the desired
location, in which case the command will exit with an explanatory
message.
GDB handles arguments to ftrace
exactly as for
trace
.
On 32-bit x86-architecture systems, fast tracepoints normally need to
be placed at an instruction that is 5 bytes or longer, but can be
placed at 4-byte instructions if the low 64K of memory of the target
program is available to install trampolines. Some Unix-type systems,
such as GNU/Linux, exclude low addresses from the program’s
address space; but for instance with the Linux kernel it is possible
to let GDB use this area by doing a sysctl
command
to set the mmap_min_addr
kernel parameter, as in
sudo sysctl -w vm.mmap_min_addr=32768
which sets the low address to 32K, which leaves plenty of room for trampolines. The minimum address should be set to a page boundary.
strace [locspec | -m marker] [ if cond ]
¶The strace
command sets a static tracepoint. For targets that
support it, setting a static tracepoint probes a static
instrumentation point, or marker, found at the code locations that
result from resolving locspec. It may not be possible to set a
static tracepoint at the desired code location, in which case the
command will exit with an explanatory message.
GDB handles arguments to strace
exactly as for
trace
, with the addition that the user can also specify
-m marker
instead of a location spec. This probes the marker
identified by the marker string identifier. This identifier
depends on the static tracepoint backend library your program is
using. You can find all the marker identifiers in the ‘ID’ field
of the info static-tracepoint-markers
command output.
See Listing Static Tracepoint
Markers. For example, in the following small program using the UST
tracing engine:
main () { trace_mark(ust, bar33, "str %s", "FOOBAZ"); }
the marker id is composed of joining the first two arguments to the
trace_mark
call with a slash, which translates to:
(gdb) info static-tracepoint-markers Cnt Enb ID Address What 1 n ust/bar33 0x0000000000400ddc in main at stexample.c:22 Data: "str %s" [etc...]
so you may probe the marker above with:
(gdb) strace -m ust/bar33
Static tracepoints accept an extra collect action — collect
$_sdata
. This collects arbitrary user data passed in the probe point
call to the tracing library. In the UST example above, you’ll see
that the third argument to trace_mark
is a printf-like format
string. The user data is then the result of running that formatting
string against the following arguments. Note that info
static-tracepoint-markers
command output lists that format string in
the ‘Data:’ field.
You can inspect this data when analyzing the trace buffer, by printing the $_sdata variable like any other variable available to GDB. See Tracepoint Action Lists.
The convenience variable $tpnum
records the tracepoint number
of the most recently set tracepoint.
delete tracepoint [num]
¶Permanently delete one or more tracepoints. With no argument, the
default is to delete all tracepoints. Note that the regular
delete
command can remove tracepoints also.
Examples:
(gdb) delete trace 1 2 3 // remove three tracepoints (gdb) delete trace // remove all tracepoints
You can abbreviate this command as del tr
.
These commands are deprecated; they are equivalent to plain disable
and enable
.
disable tracepoint [num]
¶Disable tracepoint num, or all tracepoints if no argument
num is given. A disabled tracepoint will have no effect during
a trace experiment, but it is not forgotten. You can re-enable
a disabled tracepoint using the enable tracepoint
command.
If the command is issued during a trace experiment and the debug target
has support for disabling tracepoints during a trace experiment, then the
change will be effective immediately. Otherwise, it will be applied to the
next trace experiment.
enable tracepoint [num]
¶Enable tracepoint num, or all tracepoints. If this command is issued during a trace experiment and the debug target supports enabling tracepoints during a trace experiment, then the enabled tracepoints will become effective immediately. Otherwise, they will become effective the next time a trace experiment is run.
passcount [n [num]]
¶Set the passcount of a tracepoint. The passcount is a way to
automatically stop a trace experiment. If a tracepoint’s passcount is
n, then the trace experiment will be automatically stopped on
the n’th time that tracepoint is hit. If the tracepoint number
num is not specified, the passcount
command sets the
passcount of the most recently defined tracepoint. If no passcount is
given, the trace experiment will run until stopped explicitly by the
user.
Examples:
(gdb) passcount 5 2 // Stop on the 5th execution of
// tracepoint 2
(gdb) passcount 12 // Stop on the 12th execution of the
// most recently defined tracepoint.
(gdb) trace foo (gdb) pass 3 (gdb) trace bar (gdb) pass 2 (gdb) trace baz (gdb) pass 1 // Stop tracing when foo has been
// executed 3 times OR when bar has
// been executed 2 times
// OR when baz has been executed 1 time.
The simplest sort of tracepoint collects data every time your program reaches a specified place. You can also specify a condition for a tracepoint. A condition is just a Boolean expression in your programming language (see Expressions). A tracepoint with a condition evaluates the expression each time your program reaches it, and data collection happens only if the condition is true.
Tracepoint conditions can be specified when a tracepoint is set, by
using ‘if’ in the arguments to the trace
command.
See Setting Tracepoints. They can
also be set or changed at any time with the condition
command,
just as with breakpoints.
Unlike breakpoint conditions, GDB does not actually evaluate the conditional expression itself. Instead, GDB encodes the expression into an agent expression (see The GDB Agent Expression Mechanism) suitable for execution on the target, independently of GDB. Global variables become raw memory locations, locals become stack accesses, and so forth.
For instance, suppose you have a function that is usually called frequently, but should not be called after an error has occurred. You could use the following tracepoint command to collect data about calls of that function that happen while the error code is propagating through the program; an unconditional tracepoint could end up collecting thousands of useless trace frames that you would have to search through.
(gdb) trace normal_operation if errcode > 0
A trace state variable is a special type of variable that is
created and managed by target-side code. The syntax is the same as
that for GDB’s convenience variables (a string prefixed with “$”),
but they are stored on the target. They must be created explicitly,
using a tvariable
command. They are always 64-bit signed
integers.
Trace state variables are remembered by GDB, and downloaded to the target along with tracepoint information when the trace experiment starts. There are no intrinsic limits on the number of trace state variables, beyond memory limitations of the target.
Although trace state variables are managed by the target, you can use
them in print commands and expressions as if they were convenience
variables; GDB will get the current value from the target
while the trace experiment is running. Trace state variables share
the same namespace as other “$” variables, which means that you
cannot have trace state variables with names like $23
or
$pc
, nor can you have a trace state variable and a convenience
variable with the same name.
tvariable $name [ = expression ]
¶The tvariable
command creates a new trace state variable named
$name
, and optionally gives it an initial value of
expression. The expression is evaluated when this command is
entered; the result will be converted to an integer if possible,
otherwise GDB will report an error. A subsequent
tvariable
command specifying the same name does not create a
variable, but instead assigns the supplied initial value to the
existing variable of that name, overwriting any previous initial
value. The default initial value is 0.
info tvariables
¶List all the trace state variables along with their initial values. Their current values may also be displayed, if the trace experiment is currently running.
delete tvariable [ $name … ]
¶Delete the given trace state variables, or all of them if no arguments are specified.
actions [num]
¶This command will prompt for a list of actions to be taken when the
tracepoint is hit. If the tracepoint number num is not
specified, this command sets the actions for the one that was most
recently defined (so that you can define a tracepoint and then say
actions
without bothering about its number). You specify the
actions themselves on the following lines, one action at a time, and
terminate the actions list with a line containing just end
. So
far, the only defined actions are collect
, teval
, and
while-stepping
.
actions
is actually equivalent to commands
(see Breakpoint Command Lists), except that only the defined
actions are allowed; any other GDB command is rejected.
To remove all actions from a tracepoint, type ‘actions num’ and follow it immediately with ‘end’.
(gdb) collect data // collect some data (gdb) while-stepping 5 // single-step 5 times, collect data (gdb) end // signals the end of actions.
In the following example, the action list begins with collect
commands indicating the things to be collected when the tracepoint is
hit. Then, in order to single-step and collect additional data
following the tracepoint, a while-stepping
command is used,
followed by the list of things to be collected after each step in a
sequence of single steps. The while-stepping
command is
terminated by its own separate end
command. Lastly, the action
list is terminated by an end
command.
(gdb) trace foo (gdb) actions Enter actions for tracepoint 1, one per line: > collect bar,baz > collect $regs > while-stepping 12 > collect $pc, arr[i] > end end
collect[/mods] expr1, expr2, …
¶Collect values of the given expressions when the tracepoint is hit. This command accepts a comma-separated list of any valid expressions. In addition to global, static, or local variables, the following special arguments are supported:
$regs
Collect all registers.
$args
Collect all function arguments.
$locals
Collect all local variables.
$_ret
Collect the return address. This is helpful if you want to see more of a backtrace.
Note: The return address location can not always be reliably determined up front, and the wrong address / registers may end up collected instead. On some architectures the reliability is higher for tracepoints at function entry, while on others it’s the opposite. When this happens, backtracing will stop because the return address is found unavailable (unless another collect rule happened to match it).
$_probe_argc
Collects the number of arguments from the static probe at which the tracepoint is located. See Static Probe Points.
$_probe_argn
n is an integer between 0 and 11. Collects the nth argument from the static probe at which the tracepoint is located. See Static Probe Points.
$_sdata
¶Collect static tracepoint marker specific data. Only available for
static tracepoints. See Tracepoint Action
Lists. On the UST static tracepoints library backend, an
instrumentation point resembles a printf
function call. The
tracing library is able to collect user specified data formatted to a
character string using the format provided by the programmer that
instrumented the program. Other backends have similar mechanisms.
Here’s an example of a UST marker call:
const char master_name[] = "$your_name"; trace_mark(channel1, marker1, "hello %s", master_name)
In this case, collecting $_sdata
collects the string
‘hello $yourname’. When analyzing the trace buffer, you can
inspect ‘$_sdata’ like any other variable available to
GDB.
You can give several consecutive collect
commands, each one
with a single argument, or one collect
command with several
arguments separated by commas; the effect is the same.
The optional mods changes the usual handling of the arguments.
s
requests that pointers to chars be handled as strings, in
particular collecting the contents of the memory being pointed at, up
to the first zero. The upper bound is by default the value of the
print characters
variable; if s
is followed by a decimal
number, that is the upper bound instead. So for instance
‘collect/s25 mystr’ collects as many as 25 characters at
‘mystr’.
The command info scope
(see info scope) is
particularly useful for figuring out what data to collect.
teval expr1, expr2, …
¶Evaluate the given expressions when the tracepoint is hit. This
command accepts a comma-separated list of expressions. The results
are discarded, so this is mainly useful for assigning values to trace
state variables (see Trace State Variables) without adding those
values to the trace buffer, as would be the case if the collect
action were used.
while-stepping n
¶Perform n single-step instruction traces after the tracepoint,
collecting new data after each step. The while-stepping
command is followed by the list of what to collect while stepping
(followed by its own end
command):
> while-stepping 12 > collect $regs, myglobal > end >
Note that $pc
is not automatically collected by
while-stepping
; you need to explicitly collect that register if
you need it. You may abbreviate while-stepping
as ws
or
stepping
.
set default-collect expr1, expr2, …
¶This variable is a list of expressions to collect at each tracepoint
hit. It is effectively an additional collect
action prepended
to every tracepoint action list. The expressions are parsed
individually for each tracepoint, so for instance a variable named
xyz
may be interpreted as a global for one tracepoint, and a
local for another, as appropriate to the tracepoint’s location.
show default-collect
¶Show the list of expressions that are collected by default at each tracepoint hit.
info tracepoints [num…]
¶Display information about the tracepoint num. If you don’t
specify a tracepoint number, displays information about all the
tracepoints defined so far. The format is similar to that used for
info breakpoints
; in fact, info tracepoints
is the same
command, simply restricting itself to tracepoints.
A tracepoint’s listing may include additional information specific to tracing:
passcount n
command
(gdb) info trace Num Type Disp Enb Address What 1 tracepoint keep y 0x0804ab57 in foo() at main.cxx:7 while-stepping 20 collect globfoo, $regs end collect globfoo2 end pass count 1200 2 tracepoint keep y <MULTIPLE> collect $eip 2.1 y 0x0804859c in func4 at change-loc.h:35 installed on target 2.2 y 0xb7ffc480 in func4 at change-loc.h:35 installed on target 2.3 y <PENDING> set_tracepoint 3 tracepoint keep y 0x080485b1 in foo at change-loc.c:29 not installed on target (gdb)
This command can be abbreviated info tp
.
info static-tracepoint-markers
¶Display information about all static tracepoint markers defined in the program.
For each marker, the following columns are printed:
An incrementing counter, output to help readability. This is not a stable identifier.
The marker ID, as reported by the target.
Probed markers are tagged with ‘y’. ‘n’ identifies marks that are not enabled.
Where the marker is in your program, as a memory address.
Where the marker is in the source for your program, as a file and line number. If the debug information included in the program does not allow GDB to locate the source of the marker, this column will be left blank.
In addition, the following information may be printed for each marker:
User data passed to the tracing library by the marker call. In the UST backend, this is the format string passed as argument to the marker call.
The list of static tracepoints attached to the marker.
(gdb) info static-tracepoint-markers Cnt ID Enb Address What 1 ust/bar2 y 0x0000000000400e1a in main at stexample.c:25 Data: number1 %d number2 %d Probed by static tracepoints: #2 2 ust/bar33 n 0x0000000000400c87 in main at stexample.c:24 Data: str %s (gdb)
tstart
¶This command starts the trace experiment, and begins collecting data. It has the side effect of discarding all the data collected in the trace buffer during the previous trace experiment. If any arguments are supplied, they are taken as a note and stored with the trace experiment’s state. The notes may be arbitrary text, and are especially useful with disconnected tracing in a multi-user context; the notes can explain what the trace is doing, supply user contact information, and so forth.
tstop
¶This command stops the trace experiment. If any arguments are supplied, they are recorded with the experiment as a note. This is useful if you are stopping a trace started by someone else, for instance if the trace is interfering with the system’s behavior and needs to be stopped quickly.
Note: a trace experiment and data collection may stop automatically if any tracepoint’s passcount is reached (see Tracepoint Passcounts), or if the trace buffer becomes full.
tstatus
¶This command displays the status of the current trace data collection.
Here is an example of the commands we described so far:
(gdb) trace gdb_c_test (gdb) actions Enter actions for tracepoint #1, one per line. > collect $regs,$locals,$args > while-stepping 11 > collect $regs > end > end (gdb) tstart [time passes ...] (gdb) tstop
You can choose to continue running the trace experiment even if
GDB disconnects from the target, voluntarily or
involuntarily. For commands such as detach
, the debugger will
ask what you want to do with the trace. But for unexpected
terminations (GDB crash, network outage), it would be
unfortunate to lose hard-won trace data, so the variable
disconnected-tracing
lets you decide whether the trace should
continue running without GDB.
set disconnected-tracing on
¶set disconnected-tracing off
Choose whether a tracing run should continue to run if GDB
has disconnected from the target. Note that detach
or
quit
will ask you directly what to do about a running trace no
matter what this variable’s setting, so the variable is mainly useful
for handling unexpected situations, such as loss of the network.
show disconnected-tracing
¶Show the current choice for disconnected tracing.
When you reconnect to the target, the trace experiment may or may not still be running; it might have filled the trace buffer in the meantime, or stopped for one of the other reasons. If it is running, it will continue after reconnection.
Upon reconnection, the target will upload information about the tracepoints in effect. GDB will then compare that information to the set of tracepoints currently defined, and attempt to match them up, allowing for the possibility that the numbers may have changed due to creation and deletion in the meantime. If one of the target’s tracepoints does not match any in GDB, the debugger will create a new tracepoint, so that you have a number with which to specify that tracepoint. This matching-up process is necessarily heuristic, and it may result in useless tracepoints being created; you may simply delete them if they are of no use.
If your target agent supports a circular trace buffer, then you can run a trace experiment indefinitely without filling the trace buffer; when space runs out, the agent deletes already-collected trace frames, oldest first, until there is enough room to continue collecting. This is especially useful if your tracepoints are being hit too often, and your trace gets terminated prematurely because the buffer is full. To ask for a circular trace buffer, simply set ‘circular-trace-buffer’ to on. You can set this at any time, including during tracing; if the agent can do it, it will change buffer handling on the fly, otherwise it will not take effect until the next run.
set circular-trace-buffer on
¶set circular-trace-buffer off
Choose whether a tracing run should use a linear or circular buffer for trace data. A linear buffer will not lose any trace data, but may fill up prematurely, while a circular buffer will discard old trace data, but it will have always room for the latest tracepoint hits.
show circular-trace-buffer
¶Show the current choice for the trace buffer. Note that this may not match the agent’s current buffer handling, nor is it guaranteed to match the setting that might have been in effect during a past run, for instance if you are looking at frames from a trace file.
set trace-buffer-size n
¶set trace-buffer-size unlimited
Request that the target use a trace buffer of n bytes. Not all
targets will honor the request; they may have a compiled-in size for
the trace buffer, or some other limitation. Set to a value of
unlimited
or -1
to let the target use whatever size it
likes. This is also the default.
show trace-buffer-size
¶Show the current requested size for the trace buffer. Note that this
will only match the actual size if the target supports size-setting,
and was able to handle the requested size. For instance, if the
target can only change buffer size between runs, this variable will
not reflect the change until the next run starts. Use tstatus
to get a report of the actual buffer size.
set trace-user text
¶show trace-user
¶set trace-notes text
¶Set the trace run’s notes.
show trace-notes
¶Show the trace run’s notes.
set trace-stop-notes text
¶Set the trace run’s stop notes. The handling of the note is as for
tstop
arguments; the set command is convenient way to fix a
stop note that is mistaken or incomplete.
show trace-stop-notes
¶Show the trace run’s stop notes.
There are a number of restrictions on the use of tracepoints. As described above, tracepoint data gathering occurs on the target without interaction from GDB. Thus the full capabilities of the debugger are not available during data gathering, and then at data examination time, you will be limited by only having what was collected. The following items describe some common problems, but it is not exhaustive, and you may run into additional difficulties not mentioned here.
$locals
or $args
, during while-stepping
may
behave erratically. The stepping action may enter a new scope (for
instance by stepping into a function), or the location of the variable
may change (for instance it is loaded into a register). The
tracepoint data recorded uses the location information for the
variables that is correct for the tracepoint location. When the
tracepoint is created, it is not possible, in general, to determine
where the steps of a while-stepping
sequence will advance the
program—particularly if a conditional branch is stepped.
*ptr@50
can be used to collect the 50 element array pointed to
by ptr
.
*(unsigned char *)$esp@300
(adjust to use the name of the actual stack pointer register on your
target architecture, and the amount of stack you wish to capture).
Then the backtrace
command will show a partial backtrace when
using a trace frame. The number of stack frames that can be examined
depends on the sizes of the frames in the collected stack. Note that
if you ask for a block so large that it goes past the bottom of the
stack, the target agent may report an error trying to read from an
invalid address.
$pc
must be the same as the address of
the tracepoint and use that when you are looking at a trace frame
for that tracepoint. However, this cannot work if the tracepoint has
multiple locations (for instance if it was set in a function that was
inlined), or if it has a while-stepping
loop. In those cases
GDB will warn you that it can’t infer $pc
, and default
it to zero.
After the tracepoint experiment ends, you use GDB commands
for examining the trace data. The basic idea is that each tracepoint
collects a trace snapshot every time it is hit and another
snapshot every time it single-steps. All these snapshots are
consecutively numbered from zero and go into a buffer, and you can
examine them later. The way you examine them is to focus on a
specific trace snapshot. When the remote stub is focused on a trace
snapshot, it will respond to all GDB requests for memory and
registers by reading from the buffer which belongs to that snapshot,
rather than from real memory or registers of the program being
debugged. This means that all GDB commands
(print
, info registers
, backtrace
, etc.) will
behave as if we were currently debugging the program state as it was
when the tracepoint occurred. Any requests for data that are not in
the buffer will fail.
tfind n
¶The basic command for selecting a trace snapshot from the buffer is
tfind n
, which finds trace snapshot number n,
counting from zero. If no argument n is given, the next
snapshot is selected.
Here are the various forms of using the tfind
command.
tfind start
Find the first snapshot in the buffer. This is a synonym for
tfind 0
(since 0 is the number of the first snapshot).
tfind none
Stop debugging trace snapshots, resume live debugging.
tfind end
Same as ‘tfind none’.
tfind
No argument means find the next trace snapshot or find the first one if no trace snapshot is selected.
tfind -
Find the previous trace snapshot before the current one. This permits retracing earlier steps.
tfind tracepoint num
Find the next snapshot associated with tracepoint num. Search proceeds forward from the last examined trace snapshot. If no argument num is given, it means find the next snapshot collected for the same tracepoint as the current snapshot.
tfind pc addr
Find the next snapshot associated with the value addr of the program counter. Search proceeds forward from the last examined trace snapshot. If no argument addr is given, it means find the next snapshot with the same value of PC as the current snapshot.
tfind outside addr1, addr2
Find the next snapshot whose PC is outside the given range of addresses (exclusive).
tfind range addr1, addr2
Find the next snapshot whose PC is between addr1 and addr2 (inclusive).
tfind line [file:]n
Find the next snapshot associated with the source line n. If
the optional argument file is given, refer to line n in
that source file. Search proceeds forward from the last examined
trace snapshot. If no argument n is given, it means find the
next line other than the one currently being examined; thus saying
tfind line
repeatedly can appear to have the same effect as
stepping from line to line in a live debugging session.
The default arguments for the tfind
commands are specifically
designed to make it easy to scan through the trace buffer. For
instance, tfind
with no argument selects the next trace
snapshot, and tfind -
with no argument selects the previous
trace snapshot. So, by giving one tfind
command, and then
simply hitting RET repeatedly you can examine all the trace
snapshots in order. Or, by saying tfind -
and then hitting
RET repeatedly you can examine the snapshots in reverse order.
The tfind line
command with no argument selects the snapshot
for the next source line executed. The tfind pc
command with
no argument selects the next snapshot with the same program counter
(PC) as the current frame. The tfind tracepoint
command with
no argument selects the next trace snapshot collected by the same
tracepoint as the current one.
In addition to letting you scan through the trace buffer manually, these commands make it easy to construct GDB scripts that scan through the trace buffer and print out whatever collected data you are interested in. Thus, if we want to examine the PC, FP, and SP registers from each trace frame in the buffer, we can say this:
(gdb) tfind start (gdb) while ($trace_frame != -1) > printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \ $trace_frame, $pc, $sp, $fp > tfind > end Frame 0, PC = 0020DC64, SP = 0030BF3C, FP = 0030BF44 Frame 1, PC = 0020DC6C, SP = 0030BF38, FP = 0030BF44 Frame 2, PC = 0020DC70, SP = 0030BF34, FP = 0030BF44 Frame 3, PC = 0020DC74, SP = 0030BF30, FP = 0030BF44 Frame 4, PC = 0020DC78, SP = 0030BF2C, FP = 0030BF44 Frame 5, PC = 0020DC7C, SP = 0030BF28, FP = 0030BF44 Frame 6, PC = 0020DC80, SP = 0030BF24, FP = 0030BF44 Frame 7, PC = 0020DC84, SP = 0030BF20, FP = 0030BF44 Frame 8, PC = 0020DC88, SP = 0030BF1C, FP = 0030BF44 Frame 9, PC = 0020DC8E, SP = 0030BF18, FP = 0030BF44 Frame 10, PC = 00203F6C, SP = 0030BE3C, FP = 0030BF14
Or, if we want to examine the variable X
at each source line in
the buffer:
(gdb) tfind start (gdb) while ($trace_frame != -1) > printf "Frame %d, X == %d\n", $trace_frame, X > tfind line > end Frame 0, X = 1 Frame 7, X = 2 Frame 13, X = 255
tdump
¶This command takes no arguments. It prints all the data collected at the current trace snapshot.
(gdb) trace 444 (gdb) actions Enter actions for tracepoint #2, one per line: > collect $regs, $locals, $args, gdb_long_test > end (gdb) tstart (gdb) tfind line 444 #0 gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66) at gdb_test.c:444 444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", ) (gdb) tdump Data collected at tracepoint 2, trace frame 1: d0 0xc4aa0085 -995491707 d1 0x18 24 d2 0x80 128 d3 0x33 51 d4 0x71aea3d 119204413 d5 0x22 34 d6 0xe0 224 d7 0x380035 3670069 a0 0x19e24a 1696330 a1 0x3000668 50333288 a2 0x100 256 a3 0x322000 3284992 a4 0x3000698 50333336 a5 0x1ad3cc 1758156 fp 0x30bf3c 0x30bf3c sp 0x30bf34 0x30bf34 ps 0x0 0 pc 0x20b2c8 0x20b2c8 fpcontrol 0x0 0 fpstatus 0x0 0 fpiaddr 0x0 0 p = 0x20e5b4 "gdb-test" p1 = (void *) 0x11 p2 = (void *) 0x22 p3 = (void *) 0x33 p4 = (void *) 0x44 p5 = (void *) 0x55 p6 = (void *) 0x66 gdb_long_test = 17 '\021' (gdb)
tdump
works by scanning the tracepoint’s current collection
actions and printing the value of each expression listed. So
tdump
can fail, if after a run, you change the tracepoint’s
actions to mention variables that were not collected during the run.
Also, for tracepoints with while-stepping
loops, tdump
uses the collected value of $pc
to distinguish between trace
frames that were collected at the tracepoint hit, and frames that were
collected while stepping. This allows it to correctly choose whether
to display the basic list of collections, or the collections from the
body of the while-stepping loop. However, if $pc
was not collected,
then tdump
will always attempt to dump using the basic collection
list, and may fail if a while-stepping frame does not include all the
same data that is collected at the tracepoint hit.
save tracepoints filename
¶This command saves all current tracepoint definitions together with
their actions and passcounts, into a file filename
suitable for use in a later debugging session. To read the saved
tracepoint definitions, use the source
command (see Command Files). The save-tracepoints
command is a deprecated
alias for save tracepoints
(int) $trace_frame
¶The current trace snapshot (a.k.a. frame) number, or -1 if no snapshot is selected.
(int) $tracepoint
¶The tracepoint for the current trace snapshot.
(int) $trace_line
¶The line number for the current trace snapshot.
(char []) $trace_file
¶The source file for the current trace snapshot.
(char []) $trace_func
¶The name of the function containing $tracepoint
.
Note: $trace_file
is not suitable for use in printf
,
use output
instead.
Here’s a simple example of using these convenience variables for stepping through all the trace snapshots and printing some of their data. Note that these are not the same as trace state variables, which are managed by the target.
(gdb) tfind start (gdb) while $trace_frame != -1 > output $trace_file > printf ", line %d (tracepoint #%d)\n", $trace_line, $tracepoint > tfind > end
In some situations, the target running a trace experiment may no
longer be available; perhaps it crashed, or the hardware was needed
for a different activity. To handle these cases, you can arrange to
dump the trace data into a file, and later use that file as a source
of trace data, via the target tfile
command.
tsave [ -r ] filename
¶tsave [-ctf] dirname
Save the trace data to filename. By default, this command
assumes that filename refers to the host filesystem, so if
necessary GDB will copy raw trace data up from the target and
then save it. If the target supports it, you can also supply the
optional argument -r
(“remote”) to direct the target to save
the data directly into filename in its own filesystem, which may be
more efficient if the trace buffer is very large. (Note, however, that
target tfile
can only read from files accessible to the host.)
By default, this command will save trace frame in tfile format.
You can supply the optional argument -ctf
to save data in CTF
format. The Common Trace Format (CTF) is proposed as a trace format
that can be shared by multiple debugging and tracing tools. Please go to
‘http://www.efficios.com/ctf
’ to get more information.
target tfile filename
¶target ctf dirname
Use the file named filename or directory named dirname as
a source of trace data. Commands that examine data work as they do with
a live target, but it is not possible to run any new trace experiments.
tstatus
will report the state of the trace run at the moment
the data was saved, as well as the current trace frame you are examining.
Both filename and dirname must be on a filesystem accessible to
the host.
(gdb) target ctf ctf.ctf (gdb) tfind Found trace frame 0, tracepoint 2 39 ++a; /* set tracepoint 1 here */ (gdb) tdump Data collected at tracepoint 2, trace frame 0: i = 0 a = 0 b = 1 '\001' c = {"123", "456", "789", "123", "456", "789"} d = {{{a = 1, b = 2}, {a = 3, b = 4}}, {{a = 5, b = 6}, {a = 7, b = 8}}} (gdb) p b $1 = 1
If your program is too large to fit completely in your target system’s memory, you can sometimes use overlays to work around this problem. GDB provides some support for debugging programs that use overlays.
Suppose you have a computer whose instruction address space is only 64 kilobytes long, but which has much more memory which can be accessed by other means: special instructions, segment registers, or memory management hardware, for example. Suppose further that you want to adapt a program which is larger than 64 kilobytes to run on this system.
One solution is to identify modules of your program which are relatively independent, and need not call each other directly; call these modules overlays. Separate the overlays from the main program, and place their machine code in the larger memory. Place your main program in instruction memory, but leave at least enough space there to hold the largest overlay as well.
Now, to call a function located in an overlay, you must first copy that overlay’s machine code from the large memory into the space set aside for it in the instruction memory, and then jump to its entry point there.
Data Instruction Larger Address Space Address Space Address Space +-----------+ +-----------+ +-----------+ | | | | | | +-----------+ +-----------+ +-----------+<-- overlay 1 | program | | main | .----| overlay 1 | load address | variables | | program | | +-----------+ | and heap | | | | | | +-----------+ | | | +-----------+<-- overlay 2 | | +-----------+ | | | load address +-----------+ | | | .-| overlay 2 | | | | | | | mapped --->+-----------+ | | +-----------+ address | | | | | | | overlay | <-' | | | | area | <---' +-----------+<-- overlay 3 | | <---. | | load address +-----------+ `--| overlay 3 | | | | | +-----------+ | | +-----------+ | | +-----------+ A code overlay
The diagram (see A code overlay) shows a system with separate data and instruction address spaces. To map an overlay, the program copies its code from the larger address space to the instruction address space. Since the overlays shown here all use the same mapped address, only one may be mapped at a time. For a system with a single address space for data and instructions, the diagram would be similar, except that the program variables and heap would share an address space with the main program and the overlay area.
An overlay loaded into instruction memory and ready for use is called a mapped overlay; its mapped address is its address in the instruction memory. An overlay not present (or only partially present) in instruction memory is called unmapped; its load address is its address in the larger memory. The mapped address is also called the virtual memory address, or VMA; the load address is also called the load memory address, or LMA.
Unfortunately, overlays are not a completely transparent way to adapt a program to limited instruction memory. They introduce a new set of global constraints you must keep in mind as you design your program:
The overlay system described above is rather simple, and could be improved in many ways:
To use GDB’s overlay support, each overlay in your program must correspond to a separate section of the executable file. The section’s virtual memory address and load memory address must be the overlay’s mapped and load addresses. Identifying overlays with sections allows GDB to determine the appropriate address of a function or variable, depending on whether the overlay is mapped or not.
GDB’s overlay commands all start with the word overlay
;
you can abbreviate this as ov
or ovly
. The commands are:
overlay off
¶Disable GDB’s overlay support. When overlay support is disabled, GDB assumes that all functions and variables are always present at their mapped addresses. By default, GDB’s overlay support is disabled.
overlay manual
¶Enable manual overlay debugging. In this mode, GDB
relies on you to tell it which overlays are mapped, and which are not,
using the overlay map-overlay
and overlay unmap-overlay
commands described below.
overlay map-overlay overlay
¶overlay map overlay
Tell GDB that overlay is now mapped; overlay must be the name of the object file section containing the overlay. When an overlay is mapped, GDB assumes it can find the overlay’s functions and variables at their mapped addresses. GDB assumes that any other overlays whose mapped ranges overlap that of overlay are now unmapped.
overlay unmap-overlay overlay
¶overlay unmap overlay
Tell GDB that overlay is no longer mapped; overlay must be the name of the object file section containing the overlay. When an overlay is unmapped, GDB assumes it can find the overlay’s functions and variables at their load addresses.
overlay auto
Enable automatic overlay debugging. In this mode, GDB consults a data structure the overlay manager maintains in the inferior to see which overlays are mapped. For details, see Automatic Overlay Debugging.
overlay load-target
¶overlay load
Re-read the overlay table from the inferior. Normally, GDB re-reads the table GDB automatically each time the inferior stops, so this command should only be necessary if you have changed the overlay mapping yourself using GDB. This command is only useful when using automatic overlay debugging.
overlay list-overlays
¶overlay list
Display a list of the overlays currently mapped, along with their mapped addresses, load addresses, and sizes.
Normally, when GDB prints a code address, it includes the name of the function the address falls in:
(gdb) print main $3 = {int ()} 0x11a0 <main>
When overlay debugging is enabled, GDB recognizes code in
unmapped overlays, and prints the names of unmapped functions with
asterisks around them. For example, if foo
is a function in an
unmapped overlay, GDB prints it this way:
(gdb) overlay list No sections are mapped. (gdb) print foo $5 = {int (int)} 0x100000 <*foo*>
When foo
’s overlay is mapped, GDB prints the function’s
name normally:
(gdb) overlay list Section .ov.foo.text, loaded at 0x100000 - 0x100034, mapped at 0x1016 - 0x104a (gdb) print foo $6 = {int (int)} 0x1016 <foo>
When overlay debugging is enabled, GDB can find the correct
address for functions and variables in an overlay, whether or not the
overlay is mapped. This allows most GDB commands, like
break
and disassemble
, to work normally, even on unmapped
code. However, GDB’s breakpoint support has some limitations:
GDB can automatically track which overlays are mapped and which
are not, given some simple co-operation from the overlay manager in the
inferior. If you enable automatic overlay debugging with the
overlay auto
command (see Overlay Commands), GDB
looks in the inferior’s memory for certain variables describing the
current state of the overlays.
Here are the variables your overlay manager must define to support GDB’s automatic overlay debugging:
_ovly_table
:This variable must be an array of the following structures:
struct { /* The overlay's mapped address. */ unsigned long vma; /* The size of the overlay, in bytes. */ unsigned long size; /* The overlay's load address. */ unsigned long lma; /* Non-zero if the overlay is currently mapped; zero otherwise. */ unsigned long mapped; }
_novlys
:This variable must be a four-byte signed integer, holding the total
number of elements in _ovly_table
.
To decide whether a particular overlay is mapped or not, GDB
looks for an entry in _ovly_table
whose vma
and
lma
members equal the VMA and LMA of the overlay’s section in the
executable file. When GDB finds a matching entry, it consults
the entry’s mapped
member to determine whether the overlay is
currently mapped.
In addition, your overlay manager may define a function called
_ovly_debug_event
. If this function is defined, GDB
will silently set a breakpoint there. If the overlay manager then
calls this function whenever it has changed the overlay table, this
will enable GDB to accurately keep track of which overlays
are in program memory, and update any breakpoints that may be set
in overlays. This will allow breakpoints to work even if the
overlays are kept in ROM or other non-writable memory while they
are not being executed.
When linking a program which uses overlays, you must place the overlays at their load addresses, while relocating them to run at their mapped addresses. To do this, you must write a linker script (see Overlay Description in Using ld: the GNU linker). Unfortunately, since linker scripts are specific to a particular host system, target architecture, and target memory layout, this manual cannot provide portable sample code demonstrating GDB’s overlay support.
However, the GDB source distribution does contain an overlaid program, with linker scripts for a few systems, as part of its test suite. The program consists of the following files from gdb/testsuite/gdb.base:
The main program file.
A simple overlay manager, used by overlays.c.
Overlay modules, loaded and used by overlays.c.
Linker scripts for linking the test program on the d10v-elf
and m32r-elf
targets.
You can build the test program using the d10v-elf
GCC
cross-compiler like this:
$ d10v-elf-gcc -g -c overlays.c $ d10v-elf-gcc -g -c ovlymgr.c $ d10v-elf-gcc -g -c foo.c $ d10v-elf-gcc -g -c bar.c $ d10v-elf-gcc -g -c baz.c $ d10v-elf-gcc -g -c grbx.c $ d10v-elf-gcc -g overlays.o ovlymgr.o foo.o bar.o \ baz.o grbx.o -Wl,-Td10v.ld -o overlays
The build process is identical for any other architecture, except that
you must substitute the appropriate compiler and linker script for the
target system for d10v-elf-gcc
and d10v.ld
.
Although programming languages generally have common aspects, they are
rarely expressed in the same manner. For instance, in ANSI C,
dereferencing a pointer p
is accomplished by *p
, but in
Modula-2, it is accomplished by p^
. Values can also be
represented (and displayed) differently. Hex numbers in C appear as
‘0x1ae’, while in Modula-2 they appear as ‘1AEH’.
Language-specific information is built into GDB for some languages, allowing you to express operations like the above in your program’s native language, and allowing GDB to output values in a manner consistent with the syntax of your program’s native language. The language you use to build expressions is called the working language.
There are two ways to control the working language—either have GDB
set it automatically, or select it manually yourself. You can use the
set language
command for either purpose. On startup, GDB
defaults to setting the language automatically. The working language is
used to determine how expressions you type are interpreted, how values
are printed, etc.
In addition to the working language, every source file that
GDB knows about has its own working language. For some object
file formats, the compiler might indicate which language a particular
source file is in. However, most of the time GDB infers the
language from the name of the file. The language of a source file
controls whether C++
names are demangled—this way backtrace
can
show each frame appropriately for its own language. There is no way to
set the language of a source file from within GDB, but you can
set the language associated with a filename extension. See Displaying the Language